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Watch Fight




Date 07-29-23 13:09

Permanent Link Rules

Tatino
Vs.

Game_plays


Starts the fight of the 12º journey of the XVIII. 520º league.
Today have gathered at the Stadium 262 Escuelita_Del_Boxeo freaks boxing.

In the corner right with 41,69 kilos and wearing the breeches red have Tatino ESPAÑA
His personal record is of 110 victories 311 defeats 1 void ones and 96 KO`s.
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Its not official sponsor is Mirmeco.

In the left corner with 40 kilos wearing blue pants we have Game_plays ESPAÑA
His personal record is of 1 victories 18 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

Tatino has adopted the position of Guardia Básica, Game_plays is in the Guardia Básica position.
Tatino girth gives you a +1,69% damage.
A lighter body allows Game_plays an increase of +1,69% to the probability of hitting.

Round 1º

0,5
Without thinking twice Game_plays runs a LEFT PUNCH going to the stomach .
Tatino does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
1
Tatino is removed from the sleeve a right STRAIGHT to the chin .
Game_plays blocks it with his defense. (-4  Damage to the health. )
1,5
Tatino launches a STRAIGHT .
A blow too slow since Game_plays manages to dodge it.
Without thinking it Game_plays prepares to launch a counterattack. (+16,7% hit probability)
Game_plays launches a feint, fooling his rival completely.
Your right does not wait. (+25% hit probability)
Game_plays rotates the hip, it has launched a RIGHT HAND .
Tatino keeps his guard firm. (-1  Damage to the stamina. )
2
Game_plays launches a RIGHT HAND directed to the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Not bad.
2,5
The audience cheers to Game_plays.
3
Game_plays has locked Tatino in the corner of the ring. (+50% hit probability)
Game_plays takes the initiative and runs a LEFT PUNCH .
A blow too slow since Tatino manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Game_plays.
The judges have ruled 7 Fight Points extra points for Tatino and 7 Fight Points extra points for Game_plays.

7 , 100% , 28% .
9 , 96% , 50% .

Round 2º

0,5
Tatino takes the initiative and runs a LEFT PUNCH looking for the stomach .
Game_plays absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
Tatino helped wrong foot and Game_plays does not hesitate to take the initiative.
1,5
Tatino executed a flawless feint. (+25% hit probability)
Tatino takes the initiative and runs a LEFT PUNCH looking for the face .
A blow too slow since Game_plays manages to dodge it.
Without thinking it Game_plays prepares to launch a counterattack. (+16,7% hit probability)
Without thinking twice Game_plays runs a RIGHT HAND .
Tatino goes back to dodge the blow.
2
Without thinking twice Tatino runs a LEFT PUNCH .
Game_plays absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2,5
Game_plays has Tatino push back after a succession of jabs.
3
Game_plays is removed from the sleeve a RIGHT HAND .
Tatino absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Tatino collapses. (kobox punto)
Tatino awaits the referee count to 5 to get up. (+14 Stamina Recovered.) (-14 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Tatino and 4 Fight Points extra points for Game_plays.

14 , 75% , 100% .
15 , 96% , 12% .

Round 3º

0,5
Tatino has feint a PUNCH
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
Tatino attacks with a LEFT PUNCH looking for the face .
Game_plays keeps his guard firm. (-1  Damage to the health. )
1
Game_plays launches a RIGHT HAND .
Hit the air because Tatino manages to dodged it.
No time to breathe Tatino launches to against. (+12,5% hit probability)
Tatino is removed from the sleeve a left STRAIGHT going to the stomach .
Game_plays balance your body manages to avoid the blow.
1,5
Tatino takes the initiative and runs a RIGHT HAND directed to the chin .
Hit the air because Game_plays manages to dodged it.
2
Game_plays makes a feint, it seems that trying to break. (+25% hit probability)
Game_plays attacks with a LEFT PUNCH .
A blow too slow since Tatino manages to dodge it.
2,5
Tatino rotates the hip, it has launched a JAB directed to the face .
Game_plays reacts on time blocking the blow with the guard. (-1  Damage to the health. )
3
Game_plays feel comfortable in exchanging punches midway, we can not say the same for Tatino yielding before the advancing Game_plays.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Tatino and 4 Fight Points extra points for Game_plays.

21 , 75% , 63% .
19 , 95% , 12% .

Round 4º

0,5
Without thinking twice Tatino runs a RIGHT HAND .
Game_plays absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for Game_plays and kissing the canvas. (kobox punto)
1
Game_plays manages to get up when the referee pronounces 8. (+8 Stamina Recovered.) (-8 Lost Health)
The referee is making him some questions to check that he is in good condition.
Tatino tried feint but Game_plays not intimidated. (-20% hit probability)
Tatino launches a STRAIGHT directed to the face .
Game_plays does not react on time and receives the impact. (-19  Damage to the health. kobox punto)
1,5
Without thinking twice Tatino takes the initiative and launches a right STRAIGHT looking for the stomach .
Game_plays keeps his guard firm. (-4  Damage to the stamina. )
2
Tatino has slipped trying to feint. (-20% hit probability)
Tatino rotates the hip, it has launched a RIGHT HAND .
Game_plays balance your body manages to avoid the blow.
2,5
Tatino launches a RIGHT HAND directed to the face .
Game_plays keeps his guard firm. (-4  Damage to the health. )
3
Both fighters hit their heads on a short range exchange of punches in which Game_plays push Tatino back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Tatino.
The judges have ruled 10 Fight Points extra points for Tatino and 4 Fight Points extra points for Game_plays.

35 , 75% , 14% .
23 , 71% , 50% .

Round 5º

0,5
Due to fatigue Tatino blows come with less intensity.
Tatino launches a STRAIGHT .
Game_plays reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
Tatino attacks with a LEFT PUNCH looking for the stomach .
Hit the air because Game_plays manages to dodged it.
1,5
Tatino is quite fatigued, his punches do less damage.
Without thinking twice Tatino takes the initiative and launches a right STRAIGHT looking for the stomach .
Hit the air because Game_plays manages to dodged it.
Game_plays manages to balance his body to launch one against. (+1% hit probability)
Game_plays not drop the pace and throws a LEFT PUNCH .
A blow too slow since Tatino manages to dodge it.
2
Game_plays has slipped trying to feint. (-20% hit probability)
Game_plays is removed from the sleeve a LEFT PUNCH searching the jaw .
Tatino balance your body manages to avoid the blow.
2,5
Tatino has launched a frantic exchange of blows in the middle distance, Game_plays unable to cope with his rival just giving the position.
3
Tatino has locked Game_plays in the corner of the ring. (+50% hit probability)
Tatino attacks with a LEFT PUNCH .
It has exploited fully in Game_plays. (-1  Damage to the stamina. kobox punto)
It has been too much for Game_plays and falls. (kobox punto)
Game_plays awaits the referee count to 4 to get up. (+8 Stamina Recovered.) (-8 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Tatino.
The judges have ruled 9 Fight Points extra points for Tatino and 4 Fight Points extra points for Game_plays.

47 , 75% , 14% .
27 , 65% , 100% .

Round 6º

0,5
Tatino attacks with a LEFT PUNCH looking for the face .
Full impact on Game_plays. (-3  Damage to the health. kobox punto)
1
Tatino tries to impose his style over Game_plays with blows of short-range.
1,5
Tatino is quite fatigued, his punches do less damage.
Without thinking twice Tatino takes the initiative and launches a left STRAIGHT directed to the face .
Game_plays balance your body manages to avoid the blow.
Without thinking it Game_plays prepares to launch a counterattack. (+16,7% hit probability)
Game_plays rotates the hip, it has launched a RIGHT HAND looking for the chin .
Tatino keeps his guard firm. (-1  Damage to the health. )
2
Game_plays launches a feint but Tatino is undeterred, it will not be easy to deceive you. (-20% hit probability)
Game_plays not drop the pace and throws a RIGHT HAND .
Tatino balance your body manages to avoid the blow.
2,5
Tatino slips allowing Game_plays to pick up the pace of the match.
3
Tatino is quite fatigued, his punches do less damage.
Tatino prepares the right to launch a STRAIGHT looking for the chin .
Full impact on Game_plays. (-2  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Tatino and 4 Fight Points extra points for Game_plays.

58 , 73% , 14% .
31 , 62% , 75% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Tatino with a total of 58 points over the 31 points scored by Game_plays.
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