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Date 08-12-23 14:58

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SAMURAI_JR
Vs.

Zair686


Start the combat for the 600º place of the official League Peso Superpluma.
Today have gathered at the Stadium 409 Fernteros_La_Cantera freaks boxing.

In the corner right with 56,93 kilos and wearing red pants have to SAMURAI_JR ESTADOS FEDERADOS DE MICRONESIA
His official record is 62 wins 1 losses 1 null and 1 KO `s.
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Its not official sponsor is Indómita Games.

In the corner left with 55,79 kilos and wearing blue pants have to Zair686 TURQUÍA
His official record is 1 wins 0 losses 0 null and 0 KO `s.
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Its not official sponsor is Kobox.

SAMURAI_JR has adopted the position of Hitman, Zair686 is in the Guardia Ortodoxa position.
SAMURAI_JR girth gives you a +0,28% damage.
A lighter body allows Zair686 an increase of +0,28% to the probability of hitting.

Round 1º

0,5
SAMURAI_JR launches a right SWING .
Has executed a perfect hit.
Zair686 blocks it with his defense. (-2.201 Extra Damage to the health. )
1
Zair686 slips allowing SAMURAI_JR to pick up the pace of the match.
1,5
Without thinking twice SAMURAI_JR runs a STRAIGHT right to the chin .
Zair686 was hit directly (-1.416  Damage to the health. kobox punto)
2
Without thinking twice SAMURAI_JR runs a left STRAIGHT .
Zair686 absorbs part of the impact by stiffening the guard. (-127  Damage to the stamina. )
2,5
SAMURAI_JR launches a left SWING going to the body .
Hit the air because Zair686 manages to dodged it.
3
Without thinking twice Zair686 takes the initiative and launches a LEFT PUNCH directed to the face .
A blow too slow since SAMURAI_JR manages to dodge it.
Without thinking it SAMURAI_JR prepares to launch a counterattack. (+15,6% hit probability)
SAMURAI_JR is removed from the sleeve a SWING going to the body .
Goes throught the guard of Zair686 and hits. (-1.220  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 10 Fight Points extra points for SAMURAI_JR and 4 Fight Points extra points for Zair686.

13 , 100% , 100% .
4 , 67% , 49% .

Round 2º

0,5
SAMURAI_JR tries to surprise his opponent with a right CROCHET looking for the face .
Zair686 was hit directly (-1.462  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1
Zair686 takes the initiative and runs a RIGHT HAND .
Hit the air because SAMURAI_JR manages to dodged it.
Without thinking it SAMURAI_JR prepares to launch a counterattack. (+14,9% hit probability)
SAMURAI_JR launches a STRAIGHT .
Zair686 blocks it with his defense. (-179  Damage to the stamina. )
1,5
SAMURAI_JR not drop the pace and throws a STRAIGHT .
Zair686 blocks it with his defense. (-328  Damage to the health. )
2
Zair686 keeps some distance throwing long punches, SAMURAI_JR strikes back but he is unable fo follow his pace.
2,5
The opponent of SAMURAI_JR see coming a JAB right to the chin .
The coup lashes out in full to his opponent. (-505  Damage to the health. kobox punto)
Not bad.
3
Zair686 tries to surprise his opponent with a RIGHT HAND .
SAMURAI_JR blocks it with his defense. (-263  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for SAMURAI_JR and 5 Fight Points extra points for Zair686.

24 , 100% , 100% .
9 , 46% , 59% .

Round 3º

0,5
SAMURAI_JR rotates the hip, it has launched a SWING .
Zair686 balance your body manages to avoid the blow.
1
SAMURAI_JR not drop the pace and throws a RIGHT HAND .
It goes through Zair686 guard and hits (-395  Damage to the stamina. kobox punto)
1,5
SAMURAI_JR launches a JAB .
Hit the air because Zair686 manages to dodged it.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
Hit full Zair686. (-1.355  Damage to the health. kobox punto)
A perfect ONE TWO!
2
Zair686 tries to maintain control of the fight imposing his rhythm.
2,5
SAMURAI_JR is positioned to launch with his/her left hand a STRAIGHT going to the body .
Hit the air because Zair686 manages to dodged it.
No time to breathe Zair686 launches to against. (+7% hit probability)
The opponent of Zair686 see coming a RIGHT HAND going to the stomach .
SAMURAI_JR goes back to dodge the blow.
3
SAMURAI_JR has managed to corner Zair686 in the corner of the ring. (+50% hit probability)
SAMURAI_JR has feint a BOLADO (+25% hit probability)
SAMURAI_JR takes the initiative and runs a JAB directed to the face .
The coup lashes out in full to his opponent. (-566  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 10 Fight Points extra points for SAMURAI_JR and 4 Fight Points extra points for Zair686.

39 , 100% , 100% .
13 , 30% , 58% .

Round 4º

0,5
SAMURAI_JR rotates the hip, it has launched a JAB .
Zair686 balance your body manages to avoid the blow.
The first blow was followed by a STRAIGHT.
Goes throught the guard of Zair686 and hits. (-775  Damage to the health. kobox punto)
Nice ONE TWO!
1
The opponent of Zair686 see coming a RIGHT HAND .
SAMURAI_JR absorbs part of the impact by stiffening the guard. (-149  Damage to the stamina. )
1,5
SAMURAI_JR is removed from the sleeve a STRAIGHT .
Zair686 was hit directly (-420  Damage to the stamina. kobox punto)
2
SAMURAI_JR is removed from the sleeve a JAB .
It has exploited fully in Zair686. (-195  Damage to the stamina. kobox punto) (+10% hit probability)
The first blow was followed by a STRAIGHT.
Zair686 absorbs part of the impact by stiffening the guard. (-275  Damage to the stamina. )
2,5
SAMURAI_JR takes the initiative and runs a JAB looking for the chin .
Zair686 has received a good blow. (-417  Damage to the health. kobox punto) (+10% hit probability)
SAMURAI_JR executes another JAB trying to blind his rival.
Zair686 keeps his guard firm. (-176  Damage to the health. ) (+10% hit probability)
SAMURAI_JR does not slow down, the succession of jabs followed by a STRAIGHT.
Zair686 goes back to dodge the blow.
3
SAMURAI_JR has led Zair686 against the corner of the ring. (+50% hit probability)
SAMURAI_JR takes the initiative and runs a CROCHET addressing to the jaw .
Has executed a perfect hit.
Zair686 blocks it with his defense. (-682 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SAMURAI_JR.
The judges have ruled 10 Fight Points extra points for SAMURAI_JR and 4 Fight Points extra points for Zair686.

55 , 100% , 100% .
17 , 12% , 31% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is SAMURAI_JR with a total of 55 points over the 17 points scored by Zair686.
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