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Date 12-31-23 03:04

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Segundino9761
Vs.

Otto806


Start the combat for the 422º place of the official League Peso Superwelter.
Today have gathered at the Stadium 297 Planet_Hell freaks boxing.

In the corner right with 64,68 kilos and wearing the breeches red have Segundino9761 PARAGUAY
His official record is 2 wins 2 losses 0 null and 0 KO `s.
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In the corner left with 69,78 kilos and wearing blue pants have to Otto806 NORUEGA
His official record is 12 wins 5 losses 0 null and 0 KO `s.
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Segundino9761 has adopted the position of Philly Shell, Otto806 is in the Guardia Francesa position.
The Segundino9761´s most light body increases in +1,27% the probability of throbbing.
The bulk of Otto806 gives +5,1% damage.

Round 1º

0,5
The drums do not stop ringing, the fans of Korea Amamos a Segundino9761 fanclub: Segundino9761! Segundino9761!
1
Segundino9761 is removed from the sleeve a FLICKER .
Hit the air because Otto806 manages to dodged it.
1,5
Without thinking twice Otto806 runs a FLICKER aiming the body.
Hit the air because Segundino9761 manages to dodged it.
2
The opponent of Segundino9761 see coming a STRAIGHT looking for the stomach.
Otto806 absorbs part of the impact by stiffening the guard. (-127  Damage to the stamina. )
2,5
Segundino9761 is removed from the sleeve a STRAIGHT . Otto806 harassed with a barrage of FLICKERs that achieve Segundino9761 disturbing. (-19% reduced probability of scrimmage)
A blow too slow since Otto806 manages to dodge it.
3
Segundino9761 has led Otto806 against the corner of the ring. (+50% hit probability)
Segundino9761 rotates the hip, it has launched a STRAIGHT looking for openings.
Otto806 goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Segundino9761.
The judges have ruled 9 Fight Points extra points for Segundino9761 and 4 Fight Points extra points for Otto806.

9 , 100% , 100% .
4 , 100% , 100% .

Round 2º

0,5
Otto806 tries again and again looking for weaknesses to break through.
1
Otto806 not drop the pace and throws a FLICKER .
A blow too slow since Segundino9761 manages to dodge it.
1,5
Without thinking twice Otto806 runs a SMASH directed to the face.
Segundino9761 blocks it with his defense. (-5.322  Damage to the health. )
2
Otto806 is removed from the sleeve a LEFT PUNCH looking for the stomach.
Segundino9761 goes back to dodge the blow.
No time to breathe Segundino9761 launches to against. (+11,4% hit probability)
Segundino9761 launches a RIGHT HAND . Otto806 harassed with a barrage of FLICKERs that achieve Segundino9761 disturbing. (-16% reduced probability of scrimmage)
Goes throught the guard of Otto806 and hits. (-632  Damage to the health. kobox punto)
Not bad.
2,5
Otto806 launches a combination against the guard of Segundino9761.
3
Otto806 gets Segundino9761 to the corner (+50% hit probability)
Otto806 is positioned to launch with his/her right hand a SMASH .
Hit the air because Segundino9761 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Otto806.
The judges have ruled 4 Fight Points extra points for Segundino9761 and 9 Fight Points extra points for Otto806.

15 , 82% , 100% .
13 , 99% , 100% .

Round 3º

0,5
Otto806 launches a combination against the guard of Segundino9761.
1
Segundino9761 is removed from the sleeve a RIGHT HAND to the stomach.
Otto806 has received a good blow. (-225  Damage to the stamina. kobox punto)
1,5
Segundino9761 attacks with a FLICKER right to the liver.
Hit full Otto806. (-403  Damage to the stamina. kobox punto) (+10% hit probability)
Segundino9761 surrounds his rival with another cutting FLICKER.
A blow too slow since Otto806 manages to dodge it.
2
Segundino9761 tries to surprise his opponent with a FLICKER . While Otto806 harassed with a barrage of FLICKERs cannot stop the advance of Segundino9761.
Otto806 goes back to dodge the blow.
2,5
Segundino9761 has surprised his rival with a feint. (+25% hit probability)
Segundino9761 takes the initiative and runs a STRAIGHT to the face.
Otto806 has received a good blow. (-815  Damage to the health. kobox punto)
Not bad.
3
Segundino9761 has locked Otto806 in the corner of the ring. (+50% hit probability)
Segundino9761 is removed from the sleeve a FLICKER .
It goes through Otto806 guard and hits (-415  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Segundino9761.
The judges have ruled 10 Fight Points extra points for Segundino9761 and 4 Fight Points extra points for Otto806.

31 , 83% , 100% .
17 , 97% , 100% .

Round 4º

0,5
Segundino9761 takes the initiative and runs a LEFT PUNCH going to the stomach.
Otto806 absorbs part of the impact by stiffening the guard. (-27  Damage to the stamina. )
1
Segundino9761 tries to maintain control of the fight imposing his rhythm.
1,5
Otto806 rotates the hip, it has launched a FLICKER .
Segundino9761 absorbs part of the impact by stiffening the guard. (-108  Damage to the stamina. ) (+5% hit probability)
Otto806 throws a quick second FLICKER.
Segundino9761 goes back to dodge the blow.
2
Segundino9761 attacks with a FLICKER . Otto806 harassed by throwing a FLICKER but Segundino9761 dodge it with ease.
Otto806 balance your body manages to avoid the blow.
2,5
Segundino9761 launches a FLICKER .
Otto806 absorbs part of the impact by stiffening the guard. (-219  Damage to the stamina. )
3
From the corner of Otto806 its second tells to enforce the pace of combat.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Segundino9761.
The judges have ruled 9 Fight Points extra points for Segundino9761 and 4 Fight Points extra points for Otto806.

40 , 84% , 100% .
21 , 99% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Segundino9761 with a total of 40 points over the 21 points scored by Otto806.
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