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Date 01-06-24 20:59

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Pino1000
Vs.

Kenshiro


The Torneo de Campeones Semifinales combat begins.
Today have gathered at the Stadium 29.664 Floresta freaks boxing.

In the corner right with 101,14 kilos and wearing red pants have to Pino1000 ARGENTINA
His personal record is of 5.150 victories 4.978 defeats 83 void ones and 3.506 KO`s.
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Its not official sponsor is Mirmeco.

In the corner left with 70,98 kilos and wearing blue pants have to Kenshiro ARGENTINA
His personal record is of 9.414 victories 5.133 defeats 68 void ones and 7.891 KO`s.
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Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
Pino1000 has adopted the position of Guardia Adelantada, Kenshiro is in the Defensa en Cruz position.
Pino1000 girth gives you a +25% damage.
A lighter body allows Kenshiro an increase of +25% to the probability of hitting.

Round 1º

0,5
Without thinking twice Kenshiro runs a FINNING SWALLOW . Pino1000 harassed with a JAB that unbalanced momentarily to Kenshiro. (-13% reduced probability of scrimmage)
Pino1000 blocks it with his defense. (-1.127  Damage to the stamina. )
1
Kenshiro makes a feint, it seems that trying to break.
Your left approaching unstoppable. (+25% hit probability)
Kenshiro takes the initiative and runs a LEFT PUNCH .
Pino1000 goes back to dodge the blow.
1,5
Pino1000 launches a RIP to the body looking for a side opening.
Hit the air because Kenshiro manages to dodged it.
2
Kenshiro rotates the hip, it has launched a LEFT PUNCH looking for the face.
A blow too slow since Pino1000 manages to dodge it.
2,5
Kenshiro helped wrong foot and Pino1000 does not hesitate to take the initiative.
3
Kenshiro gets Pino1000 to the corner (+50% hit probability)
Kenshiro launches a right FINNING SWALLOW .
It´s a perfect punch
Pino1000 keeps his guard firm. (-2.519 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 4 Fight Points extra points for Pino1000 and 9 Fight Points extra points for Kenshiro.

4 , 100% , 59% .
9 , 100% , 100% .

Round 2º

0,5
Pino1000 tries to impose his pace of feet but Kenshiro imposes himself.
1
Kenshiro takes the initiative and runs a LEFT PUNCH aiming the body. Pino1000 harassed by throwing a BULLET but Kenshiro dodge it with ease.
Hit the air because Pino1000 manages to dodged it.
1,5
Kenshiro hits frantically, it seems to have gone into a trance.
2
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro body weight load, your left rises unstoppable. While Pino1000 harassed with a barrage of BULLETs cannot stop the advance of Kenshiro.
Hit the air because Pino1000 manages to dodged it.
Without thinking it Pino1000 prepares to launch a counterattack. (+8,3% hit probability)
Pino1000 attacks with a BULLET right to the chin.
Kenshiro reacts on time blocking the blow with the guard. (-229  Damage to the health. )
2,5
Kenshiro tries to surprise his opponent with a LEFT PUNCH .
Goes throught the guard of Pino1000 and hits. (-638  Damage to the health. kobox punto)
3
Pino1000 tries to impose his rhythm with short punches but Kenshiro achieves move him back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 4 Fight Points extra points for Pino1000 and 9 Fight Points extra points for Kenshiro.

8 , 100% , 93% .
20 , 100% , 100% .

Round 3º

0,5
Without thinking twice Kenshiro takes the initiative and launches a FINNING SWALLOW to the face. Pino1000 harassed by throwing a FLICKER but Kenshiro dodge it with ease.
Pino1000 balance your body manages to avoid the blow.
1
Kenshiro takes the initiative and runs a left FINNING SWALLOW .
A blow too slow since Pino1000 manages to dodge it.
1,5
Kenshiro tries to surprise his opponent with a LEFT PUNCH .
Pino1000 goes back to dodge the blow.
2
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro charges with the first punch.
Pino1000 reacts on time blocking the blow with the guard. (-969  Damage to the health. romper guardia ) (+1% boost)
Kenshiro continues to accelerate, turn your hips to combine another blow. Pino1000 harassed with a BULLET that unbalanced momentarily to Kenshiro. (-15% reduced probability of scrimmage)
Pino1000 goes back to dodge the blow.
Kenshiro does not slow down, he synchronizes the weight change, here comes another blow .
The coup lashes out in full to his opponent. (-1.151  Damage to the stamina. kobox punto) (+6% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
Hit the air because Pino1000 manages to dodged it.
A fabulous DEMPSEY ROLL!
2,5
Kenshiro rotates the hip, it has launched a RIGHT HAND . Pino1000 harassed by throwing a JAB but Kenshiro dodge it with ease.
Goes throught the guard of Pino1000 and hits. (-1.064  Damage to the stamina. kobox punto)
3
Pino1000 exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Kenshiro
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 4 Fight Points extra points for Pino1000 and 10 Fight Points extra points for Kenshiro.

12 , 99% , 85% .
32 , 100% , 100% .

Round 4º

0,5
Kenshiro tries to surprise his opponent with a RIGHT HAND . Pino1000 harassed with a JAB that unbalanced momentarily to Kenshiro. (-21% reduced probability of scrimmage)
A blow too slow since Pino1000 manages to dodge it.
1
The fight was stopped temporaly because of a Pino1000´s low blow
1,5
Kenshiro rotates the hip, it has launched a FINNING SWALLOW . Pino1000 harassed with a FLICKER that unbalanced momentarily to Kenshiro. (-17% reduced probability of scrimmage)
Full impact on Pino1000. (-3.818  Damage to the health. kobox punto)
2
The opponent of Pino1000 see coming a RIP to the liver.
Kenshiro absorbs part of the impact by stiffening the guard. (-157  Damage to the stamina. )
2,5
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left.. Pino1000 tries to slow its advance with a FLICKER but fails.
It goes through Pino1000 guard and hits (-1.530  Damage to the stamina. kobox punto) (+2% boost)
Kenshiro changes the weight again to run another blow.
Pino1000 balance your body manages to avoid the blow.
Pino1000 takes the opportunity to launch a counter. (+10,8% hit probability)
Pino1000 launches a left CROSS to the body.
Full impact on Kenshiro. (-4.244  Damage to the stamina. contra crítico kobox punto)
Kenshiro crashes to the ground. (kobox punto)
3
Kenshiro rises when the referee pronounced 8. (+4.892 Stamina Recovered.) (-4.892 Lost Health)
The referee check his status before resuming the fight.
Kenshiro gets Pino1000 to the corner (+50% hit probability)
Without thinking twice Kenshiro takes the initiative and launches a LEFT PUNCH directed to the body. Pino1000 harassed with a FLICKER that unbalanced momentarily to Kenshiro. (-15% reduced probability of scrimmage)
Pino1000 blocks it with his defense. (-231  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 5 Fight Points extra points for Pino1000 and 9 Fight Points extra points for Kenshiro.

20 , 67% , 81% .
44 , 83% , 100% .

Round 5º

0,5
The opponent of Kenshiro see coming a RIGHT HAND . Pino1000 harassed with a BULLET, Kenshiro does not lose the balance and it continues to advance.
Pino1000 has received a good blow. (-1.202  Damage to the stamina. kobox punto)
1
Without thinking twice Kenshiro takes the initiative and launches a left SMASH to the body. Pino1000 harassed by throwing a FLICKER but Kenshiro dodge it with ease.
Pino1000 absorbs part of the impact by stiffening the guard. (-1.854  Damage to the stamina. )
1,5
Kenshiro launches a combination against the guard of Pino1000.
2
Kenshiro tries to surprise his opponent with a left SMASH directed to the face. Pino1000 harassed by throwing a BULLET but Kenshiro dodge it with ease.
Pino1000 reacts on time blocking the blow with the guard. (-1.562  Damage to the health. )
2,5
Kenshiro takes the initiative and runs a LEFT PUNCH .
Pino1000 goes back to dodge the blow.
3
The audience cheers to Pino1000.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 4 Fight Points extra points for Pino1000 and 10 Fight Points extra points for Kenshiro.

24 , 60% , 57% .
55 , 87% , 100% .

Round 6º

0,5
Pino1000 is removed from the sleeve a RIP .
Kenshiro absorbs part of the impact by stiffening the guard. (-496  Damage to the stamina. )
Pino1000 rotates and combines a left UPPERCUT.
Kenshiro keeps his guard firm. (-187  Damage to the health. )
1
The opponent of Kenshiro see coming a RIGHT HAND directed to the face.
Pino1000 blocks it with his defense. (-206  Damage to the health. )
1,5
Without thinking twice Kenshiro runs a SMASH . Pino1000 harassed with a BULLET, Kenshiro does not lose the balance and it continues to advance.
Pino1000 blocks it with his defense. (-541  Damage to the stamina. )
2
Kenshiro He prepares his right to lunch a FINNING SWALLOW .
Pino1000 keeps his guard firm. (-653  Damage to the health. )
2,5
Without thinking twice Kenshiro takes the initiative and launches a right FINNING SWALLOW .
Has executed a perfect hit.
Pino1000 does not react on time and receives the impact. (-3.321 Extra Damage to the stamina. kobox punto)
Pino1000 can´t hold any longer and falls (kobox punto)
3
Pino1000 get on his feets at the count of 8. (+2.320 Stamina Recovered.) (-2.320 Lost Health)
The referee check his health before resuming the fight.
Kenshiro has led Pino1000 against the corner of the ring. (+50% hit probability)
The opponent of Kenshiro see coming a SMASH . Pino1000 tries to slow its advance with a FLICKER but fails.
Pino1000 balance your body manages to avoid the blow.
Pino1000 takes the opportunity to launch a counter. (+11,6% hit probability)
Pino1000 attacks with a left RIP .
Kenshiro reacts on time blocking the blow with the guard. (-1.038  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 5 Fight Points extra points for Pino1000 and 9 Fight Points extra points for Kenshiro.

29 , 35% , 76% .
67 , 85% , 100% .

Round 7º

0,5
Pino1000 rotates the hip, it has launched a left UPPERCUT looking for the chin.
Kenshiro blocks it with his defense. (-430  Damage to the health. ) (+20% hit probability)
Pino1000 takes the initiative and runs a OVERHAND .
Kenshiro keeps his guard firm. (-162  Damage to the health. )
Seems disoriented, saw the first blow coming but the second only has meaning. UPPER OVERHAND Magnificent!
1
Pino1000 attacks with a BULLET .
Kenshiro absorbs part of the impact by stiffening the guard. (-119  Damage to the stamina. )
1,5
Pino1000 launches a BOLADO looking for the chin.
Kenshiro reacts on time blocking the blow with the guard. (-333  Damage to the health. )
2
Kenshiro launches a SMASH right to the chin. Pino1000 harassed with a barrage of JABs that achieve Kenshiro disturbing. (-21% reduced probability of scrimmage)
Going to do much damage with that hit.
Pino1000 reacts on time blocking the blow with the guard. (-2.845 Extra Damage to the health. )
2,5
Without thinking twice Pino1000 takes the initiative and launches a HOOK searching the jaw.
Kenshiro blocks it with his defense. (-257  Damage to the health. )
3
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left..
It has exploited fully in Pino1000. (-1.491  Damage to the health. kobox punto) (+2% boost)
Pino1000 has fallen, the referee approaches. (kobox punto)
Pino1000 manages to get up when the referee pronounces 5. (-1.166 Loss Stamina) (+59 Recovered Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Pino1000.
The judges have ruled 7 Fight Points extra points for Pino1000 and 7 Fight Points extra points for Kenshiro.

36 , 10% , 58% .
78 , 84% , 100% .

Round 8º

0,5
Pino1000 balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Pino1000 body weight load, your left rises unstoppable.
Kenshiro reacts on time blocking the blow with the guard. (-855  Damage to the health. ) (+1% boost)
Taking advantage of the rotating inertia Pino1000 launches another blow.
Kenshiro balance your body manages to avoid the blow.
Without thinking it Kenshiro prepares to launch a counterattack. (+12,6% hit probability)
Kenshiro takes the initiative and runs a LEFT PUNCH addressing to the jaw. Pino1000 not makes it easy and throws a flurry of BULLETs to stop their advance. (-20% reduced probability of scrimmage)
Pino1000 keeps his guard firm. (-379  Damage to the health. )
1
Pino1000 has set a little dance with the intent to provoke his rival.
1,5
Kenshiro has surprised his rival with a feint.
After the threat its right does not take long to appear. (+25% hit probability)
Kenshiro not drop the pace and throws a RIGHT HAND directed to the face.
Hit the air because Pino1000 manages to dodged it.
2
Pino1000 attacks with a FLICKER addressing to the jaw.
Kenshiro goes back to dodge the blow.
Kenshiro takes the opportunity to launch a counter. (+40,1% hit probability)
Kenshiro launches a left SMASH . While Pino1000 harassed with a barrage of FLICKERs cannot stop the advance of Kenshiro.
Pino1000 blocks it with his defense. (-1.597  Damage to the stamina. )
2,5
Kenshiro launches a LEFT PUNCH . Pino1000 harassed with a FLICKER, Kenshiro does not lose the balance and it continues to advance.
Hit the air because Pino1000 manages to dodged it.
3
Dodge this, MotherFucker!!! fans broke out at the stadium.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Pino1000 and 7 Fight Points extra points for Kenshiro.

41 , 16% , 50% .
85 , 84% , 100% .

Round 9º

0,5
Kenshiro is removed from the sleeve a RIGHT HAND .
A blow too slow since Pino1000 manages to dodge it.
1
Pino1000 not drop the pace and throws a FLICKER aiming the body.
Kenshiro absorbs part of the impact by stiffening the guard. (-57  Damage to the stamina. )
1,5
Kenshiro takes the initiative and runs a RIGHT HAND . Pino1000 not makes it easy and throws a flurry of FLICKERs to stop their advance. (-16% reduced probability of scrimmage)
Hit the air because Pino1000 manages to dodged it.
2
Kenshiro attacks with a RIGHT HAND directed to the jaw. Pino1000 tries to slow its advance with a BULLET but fails.
A blow too slow since Pino1000 manages to dodge it.
Pino1000 manages to balance his body to launch one against. (+10% hit probability)
Pino1000 rotates the hip, it has launched a SWING .
Going to do much damage with that hit.
Goes throught the guard of Kenshiro and hits. (-6.585 Extra Damage to the health. kobox punto)
2,5
Pino1000 launches a feint but Kenshiro is undeterred, it will not be easy to deceive you. (-20% hit probability)
Without thinking twice Pino1000 runs a CROCHET .
Hit the air because Kenshiro manages to dodged it.
Without thinking it Kenshiro prepares to launch a counterattack. (+44,2% hit probability)
Kenshiro feint a right PUNCH, tries to take the opponent off guard. (+25% hit probability)
Kenshiro tries to surprise his opponent with a SMASH addressing to the jaw.
It looks like a very solid punch.
Pino1000 absorbs part of the impact by stiffening the guard. (-3.429 Extra Damage to the health. )
Pino1000 collapses. (kobox punto)
3
Pino1000 adopts the position of fighting but is unable to answer the questions of the arbitrator is unconscious!!!
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Kenshiro is the winner of the match by KO.
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