Date 03-22-24 19:14
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Zapato |
Round 1º |
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![]() Zapato attacks with a FLICKER . The coup lashes out in full to his opponent. (-551 ![]() ![]() |
![]() Zapato attacks with a RIGHT HAND directed to the chin . Co0py reacts on time blocking the blow with the guard. (-606 ![]() |
![]() Without thinking twice Co0py runs a right SMASH looking for openings . It goes through Zapato guard and hits (-974 ![]() ![]() Not bad. |
![]() Zapato tries to surprise his opponent with a FLICKER . Co0py goes back to dodge the blow. Co0py manages to balance his body to launch one against. (+17,5% ![]() Co0py not drop the pace and throws a right BOLADO . Zapato harassed by throwing a FLICKER. (-28% ![]() It has exploited fully in Zapato. (-2.751 ![]() ![]() |
![]() Co0py sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% ![]() Co0py charges with the first punch. Zapato balance your body manages to avoid the blow. Taking advantage of the rotating inertia Co0py launches another blow. Zapato keeps his guard firm. (-161 ![]() ![]() Co0py continues to accelerate, turn your hips to combine another blow. Zapato harassed by throwing a FLICKER. (-29% ![]() Hit the air because Zapato manages to dodged it. Co0py does not slow down, he synchronizes the weight change, here comes another blow . Zapato harassed with a barrage of FLICKERs that achieve Co0py disturbing. (-18% ![]() Zapato absorbs part of the impact by stiffening the guard. (-42 ![]() A perfect DEMPSEY ROLL! |
![]() Zapato has set a little dance with the intent to provoke his rival. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by Zapato. The judges have ruled 6 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 2º |
![]() Both fighters have engaged in an exchange of short range blows and gradually we can see how Co0py´s body recoils against Zapato blows. |
![]() Zapato is removed from the sleeve a right SMASH directed to the chin . Co0py absorbs part of the impact by stiffening the guard. (-1.196 ![]() |
![]() The opponent of Zapato see coming a FLICKER addresing to the side . Co0py was hit directly (-481 ![]() ![]() ![]() Zapato does not stop and throws another FLICKER. Has executed a perfect hit. Co0py blocks it with his defense. (-874 ![]() A perfect FLICKER JAB! |
![]() Co0py sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% ![]() Co0py changes weight upwards with his left.. Hit the air because Zapato manages to dodged it. Co0py continues to accelerate, turn your hips to combine another blow. Zapato tries to slow its advance with a FLICKER but fails. A blow too slow since Zapato manages to dodge it. Co0py rises again, he´s going to try to hit his opponent with the weight of his body . Zapato harassed with a FLICKER that unbalanced momentarily to Co0py. (-23% ![]() Zapato goes back to dodge the blow. Co0py never stops, changes the weight of leg and throws another blow. Zapato not makes it easy and throws a flurry of FLICKERs to stop their advance. (-21% ![]() Zapato absorbs part of the impact by stiffening the guard. (-219 ![]() Nice DEMPSEY ROLL! |
![]() Without thinking twice Zapato runs a FLICKER directed to the chin . Hit full Co0py. (-786 ![]() ![]() It is sure he´ll become a great puncher |
![]() Zapato gets Co0py to the corner (+50% ![]() Without thinking twice Zapato runs a FINNING SWALLOW . Co0py has received a good blow. (-1.152 ![]() ![]() Co0py falls to the ground. ( ![]() Co0py not know where it is, is buzzed! Ladies and gentlemen the referee signals the end of combat. K.O.! |
End![]() Zapato is the winner of the match by KO. ![]() |