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Date 05-04-24 13:18

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BloodyFMO
Vs.

Igetthere


Starts the fight of the journey of the XVIII. 2.111º league.
Today have gathered at the Stadium 237 Los_elegidos_con_poder freaks boxing.

In the right corner with 42,12 kilos wearing red pants we have BloodyFMO ESPAÑA
His personal record is of 4 victories 487 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Indómita Games.

In the corner left with 40 kilos and wearing the breeches blue have Igetthere REINO UNIDO
His personal record is of 0 victories 0 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

BloodyFMO has adopted the position of Guardia Básica, Igetthere is in the Guardia Básica position.
BloodyFMO girth gives you a +2,12% damage.
A lighter body allows Igetthere an increase of +2,12% to the probability of hitting.

Round 1º

0,5
BloodyFMO throws a combination, it seems that he looks for openings in the guard of Igetthere.
1
BloodyFMO not drop the pace and throws a RIGHT HAND directed to the chin .
Igetthere absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
Igetthere is removed from the sleeve a LEFT PUNCH aiming the body .
It has exploited fully in BloodyFMO. (-1  Damage to the stamina. kobox punto)
It has been too much for BloodyFMO and falls. (kobox punto)
2
Although his legs tremble, BloodyFMO achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
After checking his condition the referee resumes the fight.
Igetthere not drop the pace and throws a LEFT PUNCH .
Hit the air because BloodyFMO manages to dodged it.
Without thinking it BloodyFMO prepares to launch a counterattack. (+1% hit probability)
BloodyFMO takes the initiative and runs a RIGHT HAND directed to the face .
A blow too slow since Igetthere manages to dodge it.
2,5
Igetthere takes the initiative and runs a LEFT PUNCH going to the stomach .
Hit the air because BloodyFMO manages to dodged it.
3
Igetthere has locked BloodyFMO in the corner of the ring. (+50% hit probability)
Without thinking twice Igetthere takes the initiative and launches a LEFT PUNCH .
BloodyFMO balance your body manages to avoid the blow.
Without thinking it BloodyFMO prepares to launch a counterattack. (+1% hit probability)
The opponent of BloodyFMO see coming a RIGHT HAND .
Igetthere keeps his guard firm. (-1  Damage to the stamina. )
Igetthere collapses. (kobox punto)
Igetthere tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Igetthere.
The judges have ruled 7 Fight Points extra points for BloodyFMO and 6 Fight Points extra points for Igetthere.

9 , 77% , 43% .
9 , 62% , 100% .

Round 2º

0,5
Igetthere launches a RIGHT HAND searching the jaw .
BloodyFMO has been reached. (-1  Damage to the health. kobox punto)
1
BloodyFMO is removed from the sleeve a RIGHT HAND to the face .
Igetthere blocks it with his defense. (-1  Damage to the health. )
1,5
BloodyFMO has feint a PUNCH
After the threat its left does not take long to appear. (+25% hit probability)
BloodyFMO takes the initiative and runs a LEFT PUNCH .
Hit the air because Igetthere manages to dodged it.
2
BloodyFMO starts turning over rival keeping the distance with long range shots.
2,5
Igetthere takes the initiative and runs a LEFT PUNCH searching the jaw .
Hit the air because BloodyFMO manages to dodged it.
3
Igetthere is pushed into the corner by BloodyFMO (+50% hit probability)
The opponent of BloodyFMO see coming a LEFT PUNCH .
A blow too slow since Igetthere manages to dodge it.
Igetthere takes the opportunity to launch a counter. (+1% hit probability)
Igetthere launches a RIGHT HAND .
It goes through BloodyFMO guard and hits (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and BloodyFMO falls. (kobox punto)
BloodyFMO rises when the referee pronounced 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BloodyFMO.
The judges have ruled 6 Fight Points extra points for BloodyFMO and 7 Fight Points extra points for Igetthere.

15 , 44% , 86% .
21 , 50% , 50% .

Round 3º

0,5
The referee warns Igetthere by head down too in the confrontation.
1
BloodyFMO tries to surprise his opponent with a LEFT PUNCH .
Igetthere reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Igetthere has fallen, the referee approaches. (kobox punto)
1,5
Igetthere awaits the referee count to 7 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
BloodyFMO has slipped trying to feint. (-20% hit probability)
BloodyFMO rotates the hip, it has launched a LEFT PUNCH .
Hit full Igetthere. (-1  Damage to the health. kobox punto)
2
BloodyFMO makes a feint but Igetthere anticipates him and waits for his next move. (-20% hit probability)
BloodyFMO rotates the hip, it has launched a LEFT PUNCH aiming the body .
Igetthere goes back to dodge the blow.
Igetthere takes the opportunity to launch a counter. (+100% hit probability)
Igetthere is removed from the sleeve a RIGHT HAND to the face .
A blow too slow since BloodyFMO manages to dodge it.
2,5
Igetthere takes the initiative and runs a LEFT PUNCH .
A blow too slow since BloodyFMO manages to dodge it.
3
Igetthere is pushed into the corner by BloodyFMO (+50% hit probability)
BloodyFMO takes the initiative and runs a RIGHT HAND .
Igetthere reacts on time blocking the blow with the guard. (-1  Damage to the health. )
It has been too much for Igetthere and falls. (kobox punto)
Igetthere tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (-1 Loss Stamina) (+1 Recovered Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BloodyFMO.
The judges have ruled 10 Fight Points extra points for BloodyFMO and 4 Fight Points extra points for Igetthere.

31 , 44% , 43% .
25 , 12% , 50% .

Round 4º

0,5
Without thinking twice Igetthere runs a LEFT PUNCH .
Full impact on BloodyFMO. (-1  Damage to the health. kobox punto)
1
Igetthere has feint a PUNCH
Your left does not wait. (+25% hit probability)
The opponent of Igetthere see coming a LEFT PUNCH .
Hit the air because BloodyFMO manages to dodged it.
1,5
BloodyFMO attacks with a RIGHT HAND .
A blow too slow since Igetthere manages to dodge it.
Igetthere takes the opportunity to launch a counter. (+1% hit probability)
Igetthere rotates the hip, it has launched a LEFT PUNCH .
BloodyFMO does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
It has been too much for BloodyFMO and kissing the canvas. (kobox punto)
2
BloodyFMO get on his feets at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Igetthere takes the initiative and runs a RIGHT HAND .
BloodyFMO has received a good blow. (-1  Damage to the stamina. kobox punto)
Not bad.
2,5
Igetthere throws a combination, it seems that he looks for openings in the guard of BloodyFMO.
3
BloodyFMO not drop the pace and throws a LEFT PUNCH .
Igetthere goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Igetthere.
The judges have ruled 4 Fight Points extra points for BloodyFMO and 10 Fight Points extra points for Igetthere.

35 , 11% , 43% .
41 , 12% , 50% .

Round 5º

0,5
BloodyFMO keeps his rival alert throwing a blow to the body.
1
BloodyFMO tries to surprise his opponent with a LEFT PUNCH .
Igetthere goes back to dodge the blow.
Igetthere takes the opportunity to launch a counter. (+1% hit probability)
Igetthere launches a RIGHT HAND .
Hit the air because BloodyFMO manages to dodged it.
1,5
BloodyFMO launches a LEFT PUNCH .
A blow too slow since Igetthere manages to dodge it.
Without thinking it Igetthere prepares to launch a counterattack. (+1% hit probability)
Igetthere is removed from the sleeve a RIGHT HAND .
Hit the air because BloodyFMO manages to dodged it.
2
The opponent of BloodyFMO see coming a RIGHT HAND searching the jaw .
Igetthere was hit directly (-1  Damage to the health. kobox punto)
Igetthere can´t hold any longer and falls (kobox punto)
BloodyFMO has won by technical knockout since Igetthere has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
BloodyFMO is the winner of the match by KO.
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