Date 05-04-24 13:18
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BloodyFMO |
Round 1º |
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![]() BloodyFMO throws a combination, it seems that he looks for openings in the guard of Igetthere. |
![]() BloodyFMO not drop the pace and throws a RIGHT HAND directed to the chin . Igetthere absorbs part of the impact by stiffening the guard. (-1 ![]() |
![]() Igetthere is removed from the sleeve a LEFT PUNCH aiming the body . It has exploited fully in BloodyFMO. (-1 ![]() ![]() It has been too much for BloodyFMO and falls. ( ![]() |
![]() Although his legs tremble, BloodyFMO achieves to join at the count of 6. (+2 ![]() ![]() After checking their status the referee resumes the fight. Igetthere not drop the pace and throws a LEFT PUNCH . Hit the air because BloodyFMO manages to dodged it. Without thinking it BloodyFMO prepares to launch a counterattack. (+1% ![]() BloodyFMO takes the initiative and runs a RIGHT HAND directed to the face . A blow too slow since Igetthere manages to dodge it. |
![]() Igetthere takes the initiative and runs a LEFT PUNCH going to the stomach . Hit the air because BloodyFMO manages to dodged it. |
![]() Igetthere has locked BloodyFMO in the corner of the ring. (+50% ![]() Without thinking twice Igetthere takes the initiative and launches a LEFT PUNCH . BloodyFMO balance your body manages to avoid the blow. Without thinking it BloodyFMO prepares to launch a counterattack. (+1% ![]() The opponent of BloodyFMO see coming a RIGHT HAND . Igetthere keeps his guard firm. (-1 ![]() Igetthere collapses. ( ![]() Igetthere tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 ![]() ![]() The referee is ready to resume the match. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by Igetthere. The judges have ruled 7 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 2º |
![]() Igetthere launches a RIGHT HAND searching the jaw . BloodyFMO has been reached. (-1 ![]() ![]() |
![]() BloodyFMO is removed from the sleeve a RIGHT HAND to the face . Igetthere blocks it with his defense. (-1 ![]() |
![]() BloodyFMO has feint a PUNCH After the threat its left does not take long to appear. (+25% ![]() BloodyFMO takes the initiative and runs a LEFT PUNCH . Hit the air because Igetthere manages to dodged it. |
![]() BloodyFMO starts turning over rival keeping the distance with long range shots. |
![]() Igetthere takes the initiative and runs a LEFT PUNCH searching the jaw . Hit the air because BloodyFMO manages to dodged it. |
![]() Igetthere is pushed into the corner by BloodyFMO (+50% ![]() The opponent of BloodyFMO see coming a LEFT PUNCH . A blow too slow since Igetthere manages to dodge it. Igetthere takes the opportunity to launch a counter. (+1% ![]() Igetthere launches a RIGHT HAND . It goes through BloodyFMO guard and hits (-1 ![]() ![]() Already you can not hold standing and BloodyFMO falls. ( ![]() BloodyFMO rises when the referee pronounced 4. (+2 ![]() ![]() The referee check his status before resuming the fight. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by BloodyFMO. The judges have ruled 6 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 3º |
![]() The referee warns Igetthere by head down too in the confrontation. |
![]() BloodyFMO tries to surprise his opponent with a LEFT PUNCH . Igetthere reacts on time blocking the blow with the guard. (-1 ![]() Igetthere has fallen, the referee approaches. ( ![]() |
![]() Igetthere awaits the referee count to 7 to get up. (+2 ![]() ![]() The referee check his health before resuming the fight. BloodyFMO has slipped trying to feint. (-20% ![]() BloodyFMO rotates the hip, it has launched a LEFT PUNCH . Hit full Igetthere. (-1 ![]() ![]() |
![]() BloodyFMO makes a feint but Igetthere anticipates him and waits for his next move. (-20% ![]() BloodyFMO rotates the hip, it has launched a LEFT PUNCH aiming the body . Igetthere goes back to dodge the blow. Igetthere takes the opportunity to launch a counter. (+100% ![]() Igetthere is removed from the sleeve a RIGHT HAND to the face . A blow too slow since BloodyFMO manages to dodge it. |
![]() Igetthere takes the initiative and runs a LEFT PUNCH . A blow too slow since BloodyFMO manages to dodge it. |
![]() Igetthere is pushed into the corner by BloodyFMO (+50% ![]() BloodyFMO takes the initiative and runs a RIGHT HAND . Igetthere reacts on time blocking the blow with the guard. (-1 ![]() It has been too much for Igetthere and falls. ( ![]() Igetthere tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (-1 ![]() ![]() The referee is making him some questions to check that he is in good condition. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by BloodyFMO. The judges have ruled 10 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 4º |
![]() Without thinking twice Igetthere runs a LEFT PUNCH . Full impact on BloodyFMO. (-1 ![]() ![]() |
![]() Igetthere has feint a PUNCH Your left does not wait. (+25% ![]() The opponent of Igetthere see coming a LEFT PUNCH . Hit the air because BloodyFMO manages to dodged it. |
![]() BloodyFMO attacks with a RIGHT HAND . A blow too slow since Igetthere manages to dodge it. Igetthere takes the opportunity to launch a counter. (+1% ![]() Igetthere rotates the hip, it has launched a LEFT PUNCH . BloodyFMO does not react on time and receives the impact. (-1 ![]() ![]() It has been too much for BloodyFMO and kissing the canvas. ( ![]() |
![]() BloodyFMO get on his feets at the count of 6. (+2 ![]() ![]() The referee checks his eyes before resuming the fight. Igetthere takes the initiative and runs a RIGHT HAND . BloodyFMO has received a good blow. (-1 ![]() ![]() Not bad. |
![]() Igetthere throws a combination, it seems that he looks for openings in the guard of BloodyFMO. |
![]() BloodyFMO not drop the pace and throws a LEFT PUNCH . Igetthere goes back to dodge the blow. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by Igetthere. The judges have ruled 4 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 5º |
![]() BloodyFMO keeps his rival alert throwing a blow to the body. |
![]() BloodyFMO tries to surprise his opponent with a LEFT PUNCH . Igetthere goes back to dodge the blow. Igetthere takes the opportunity to launch a counter. (+1% ![]() Igetthere launches a RIGHT HAND . Hit the air because BloodyFMO manages to dodged it. |
![]() BloodyFMO launches a LEFT PUNCH . A blow too slow since Igetthere manages to dodge it. Without thinking it Igetthere prepares to launch a counterattack. (+1% ![]() Igetthere is removed from the sleeve a RIGHT HAND . Hit the air because BloodyFMO manages to dodged it. |
![]() The opponent of BloodyFMO see coming a RIGHT HAND searching the jaw . Igetthere was hit directly (-1 ![]() ![]() Igetthere can´t hold any longer and falls ( ![]() BloodyFMO has won by technical knockout since Igetthere has accumulated 4 falls throughout the match. |
End![]() BloodyFMO is the winner of the match by KO. ![]() |