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Date 08-24-24 13:08

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Mister_Pacman
Vs.

kashito


Starts the fight of the journey of the XVIII. 298º league.
Today have gathered at the Stadium 875 Futbol_Club_Barcelona freaks boxing.

In the left corner with 47,55 Lb wearing red pants we have Mister_Pacman FILIPINAS
His personal record is of 855 victories 537 defeats 1 void ones and 821 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 54,73 Lb wearing blue pants we have kashito VANUATU
His personal record is of 1.625 victories 937 defeats 11 void ones and 1.261 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
Mister_Pacman has adopted the position of Mixed Guard, kashito is in the Mixed Guard position.
The Mister_Pacman´s most light body increases in +7,18% the probability of throbbing.
The bulk of kashito gives +1,79% damage.

Round 1º

0,5
The opponent of Mister_Pacman see coming a RIGHT HAND .
Hit the air because kashito manages to dodged it.
kashito manages to balance his body to launch one against. (+10,3% hit probability)
kashito has feint a SWING (+25% hit probability)
kashito attacks with a HOOK looking for openings .
Mister_Pacman does not react on time and receives the impact. (-180  Damage to the stamina. kobox punto)
1
Without thinking twice Mister_Pacman runs a LEFT PUNCH .
Hit the air because kashito manages to dodged it.
kashito takes the opportunity to launch a counter. (+13,5% hit probability)
kashito makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
kashito tries to surprise his opponent with a RIGHT HAND .
Full impact on Mister_Pacman. (-54  Damage to the stamina. kobox punto)
Already you can not hold standing and Mister_Pacman falls. (kobox punto)
1,5
Mister_Pacman grabs the ropes to get up just when the account is on 6. (+232 Stamina Recovered.) (-232 Lost Health)
After checking his condition the referee resumes the fight.
kashito rotates the hip, it has launched a RIP .
A blow too slow since Mister_Pacman manages to dodge it.
Mister_Pacman manages to balance his body to launch one against. (+33,9% hit probability)
Mister_Pacman attacks with a RIGHT HAND looking for the face .
kashito goes back to dodge the blow.
2
Mister_Pacman is positioned to launch with his/her right hand a UPPERCUT .
kashito reacts on time blocking the blow with the guard. (-108  Damage to the health. )
2,5
From the corner of Mister_Pacman its second tells to enforce the pace of combat.
3
kashito has slipped trying to feint. (-20% hit probability)
kashito takes the initiative and runs a CROCHET .
It has exploited fully in Mister_Pacman. (-96  Damage to the stamina. kobox punto)
A perfectly executed GHOST CROCHET!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Mister_Pacman.
The judges have ruled 7 Fight Points extra points for Mister_Pacman and 7 Fight Points extra points for kashito.

7 , 87% , 68% .
12 , 84% , 78% .

Round 2º

0,5
Mister_Pacman has the unconditional support of Amamos a Mister_Pacman
1
Mister_Pacman takes the initiative and runs a RIGHT HAND .
kashito reacts on time blocking the blow with the guard. (-82  Damage to the health. )
1,5
Mister_Pacman launches a RIGHT HAND going to the stomach .
kashito keeps his guard firm. (-35  Damage to the stamina. )
2
The opponent of kashito see coming a right CROCHET .
Hit full Mister_Pacman. (-124  Damage to the stamina. kobox punto)
2,5
Mister_Pacman attacks with a left UPPERCUT .
kashito goes back to dodge the blow.
kashito takes the opportunity to launch a counter. (+12,9% hit probability)
kashito not drop the pace and throws a RIGHT HAND looking for the chin .
Full impact on Mister_Pacman. (-166  Damage to the health. kobox punto)
3
Mister_Pacman has managed to corner kashito in the corner of the ring. (+50% hit probability)
Mister_Pacman attacks with a left UPPERCUT .
Hit the air because kashito manages to dodged it.
kashito manages to balance his body to launch one against. (+12,5% hit probability)
kashito not drop the pace and throws a right SWING looking for the stomach .
It goes through Mister_Pacman guard and hits (-360  Damage to the stamina. kobox punto)
Mister_Pacman falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
Mister_Pacman manages to get up when the referee pronounces 6. (+232 Stamina Recovered.) (-232 Lost Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Mister_Pacman.
The judges have ruled 6 Fight Points extra points for Mister_Pacman and 8 Fight Points extra points for kashito.

13 , 66% , 100% .
26 , 73% , 51% .

Round 3º

0,5
Mister_Pacman keeps some distance throwing long punches, kashito strikes back but he is unable fo follow his pace.
1
The opponent of Mister_Pacman see coming a UPPERCUT looking for the chin .
A blow too slow since kashito manages to dodge it.
Without thinking it kashito prepares to launch a counterattack. (+8,3% hit probability)
kashito tried feint but Mister_Pacman not intimidated. (-20% hit probability)
kashito is removed from the sleeve a HOOK .
Mister_Pacman absorbs part of the impact by stiffening the guard. (-80  Damage to the stamina. flanquear )
1,5
Without thinking twice Mister_Pacman runs a RIGHT HAND aiming the body .
kashito balance your body manages to avoid the blow.
kashito manages to balance his body to launch one against. (+10,7% hit probability)
kashito launches a JAB looking for the chin .
The coup lashes out in full to his opponent. (-84  Damage to the health. kobox punto)
2
Mister_Pacman is unable to keep pace kashito and footwork.
2,5
Mister_Pacman is removed from the sleeve a right UPPERCUT to the stomach .
kashito goes back to dodge the blow.
kashito takes the opportunity to launch a counter. (+14,1% hit probability)
kashito tries to surprise his opponent with a LEFT PUNCH .
Mister_Pacman was hit directly (-70  Damage to the health. kobox punto)
3
The threat of kashito has not been enough to disturb Mister_Pacman. (-20% hit probability)
kashito launches a CROCHET directed to the jaw .
Mister_Pacman keeps his guard firm. (-106  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Mister_Pacman.
The judges have ruled 6 Fight Points extra points for Mister_Pacman and 8 Fight Points extra points for kashito.

19 , 53% , 68% .
38 , 75% , 44% .

Round 4º

0,5
The threat of kashito has not been enough to disturb Mister_Pacman. (-20% hit probability)
kashito is removed from the sleeve a CROCHET .
Mister_Pacman was hit directly (-235  Damage to the health. kobox punto)
It has been an excellent book GHOST CROCHET.
1
Without thinking twice Mister_Pacman runs a LEFT PUNCH .
A blow too slow since kashito manages to dodge it.
Without thinking it kashito prepares to launch a counterattack. (+11,9% hit probability)
kashito right positioned to execute a STRAIGHT to the chin .
Mister_Pacman reacts on time blocking the blow with the guard. (-169  Damage to the health. )
1,5
Mister_Pacman helped wrong foot and kashito does not hesitate to take the initiative.
2
Without thinking twice kashito takes the initiative and launches a right STRAIGHT .
Mister_Pacman absorbs part of the impact by stiffening the guard. (-84  Damage to the health. )
2,5
Mister_Pacman not drop the pace and throws a right UPPERCUT going to the stomach . kashito harassed with a JAB that unbalanced momentarily to Mister_Pacman. (-31% reduced probability of scrimmage)
kashito balance your body manages to avoid the blow.
kashito manages to balance his body to launch one against. (+10,1% hit probability)
kashito launches a LEFT PUNCH aiming the body .
Mister_Pacman reacts on time blocking the blow with the guard. (-47  Damage to the stamina. )
3
After a break both fighters started an exchange of long range blows in which Mister_Pacman prevail over his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Mister_Pacman and 8 Fight Points extra points for kashito.

23 , 27% , 57% .
48 , 77% , 47% .

Round 5º

0,5
Mister_Pacman threatens a UPPERCUT and preparing his next shot. (+25% hit probability)
Mister_Pacman takes the initiative and runs a UPPERCUT addressing to the jaw .
kashito absorbs part of the impact by stiffening the guard. (-101  Damage to the health. )
1
Mister_Pacman launches a right UPPERCUT .
kashito absorbs part of the impact by stiffening the guard. (-77  Damage to the health. )
1,5
kashito hits frantically, it seems to have gone into a trance.
2
Mister_Pacman tries to surprise his opponent with a right UPPERCUT .
kashito absorbs part of the impact by stiffening the guard. (-44  Damage to the stamina. )
2,5
Mister_Pacman initiates an exchange of jabs that achieve kashito push back.
3
Mister_Pacman has locked kashito in the corner of the ring. (+50% hit probability)
Mister_Pacman rotates the hip, it has launched a right UPPERCUT .
A blow too slow since kashito manages to dodge it.
No time to breathe kashito launches to against. (+14,8% hit probability)
kashito attacks with a JAB .
Hit the air because Mister_Pacman manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Mister_Pacman.
The judges have ruled 10 Fight Points extra points for Mister_Pacman and 4 Fight Points extra points for kashito.

33 , 27% , 46% .
52 , 50% , 40% .

Round 6º

0,5
Mister_Pacman launches a LEFT PUNCH .
kashito goes back to dodge the blow.
kashito takes the opportunity to launch a counter. (+13,2% hit probability)
kashito launches a feint but Mister_Pacman is undeterred, it will not be easy to deceive you. (-20% hit probability)
kashito tries to surprise his opponent with a HOOK addressing to the jaw .
Mister_Pacman blocks it with his defense. (-185  Damage to the health. )
1
Mister_Pacman tries to surprise his opponent with a right UPPERCUT right to the chin .
A blow too slow since kashito manages to dodge it.
Without thinking it kashito prepares to launch a counterattack. (+11,6% hit probability)
kashito rotates the hip, it has launched a STRAIGHT .
Mister_Pacman goes back to dodge the blow.
1,5
Without thinking twice Mister_Pacman takes the initiative and launches a RIGHT HAND going to the stomach .
kashito blocks it with his defense. (-44  Damage to the stamina. )
2
Mister_Pacman has managed to corner kashito against the ropes. (+25% hit probability)
Without thinking twice Mister_Pacman takes the initiative and launches a UPPERCUT searching the jaw .
Hit the air because kashito manages to dodged it.
kashito takes the opportunity to launch a counter. (+12,4% hit probability)
The fatigue does that kashito´s blows come with minor intensity.
kashito not drop the pace and throws a left RIP .
Mister_Pacman has been reached. (-32  Damage to the stamina. kobox punto)
2,5
Amamos a Mister_Pacman´s fans are cheering his name
3
Mister_Pacman has led kashito against the corner of the ring. (+50% hit probability)
Mister_Pacman takes the position to get left one UPPERCUT .
kashito reacts on time blocking the blow with the guard. (-36  Damage to the stamina. )
kashito can´t hold any longer and falls (kobox punto)
kashito get on his feets at the count of 7. (+158 Stamina Recovered.) (-158 Lost Health)
After checking his condition the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Mister_Pacman.
The judges have ruled 7 Fight Points extra points for Mister_Pacman and 7 Fight Points extra points for kashito.

42 , 18% , 21% .
60 , 27% , 75% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kashito with a total of 60 points over the 42 points scored by Mister_Pacman.
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