players Community: 36,275conectados On-line: 75 conectados Today: 661 directo Live: 4

Watch Fight




Date 08-24-24 13:10

Permanent Link Rules

ippomacanaochi
Vs.

WarMachine


Starts the fight of the journey of the XVIII. 2.370º league.
Today have gathered at the Stadium 1.147 Llivia_Park freaks boxing.

In the corner left with 69,9 Lb and wearing the breeches red have ippomacanaochi ECUADOR
His personal record is of 87 victories 61 defeats 0 void ones and 80 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Mirmeco.

In the right corner with 56,35 Lb wearing blue pants we have WarMachine ARGENTINA
His personal record is of 83 victories 43 defeats 2 void ones and 64 KO`s.
boxeo ritmo fans
Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
ippomacanaochi has adopted the position of Mixed Guard, WarMachine is in the Basic Guard position.
ippomacanaochi girth gives you a +3,39% damage.
A lighter body allows WarMachine an increase of +3,39% to the probability of hitting.

Round 1º

0,5
Long arms of WarMachine arrive without restguard against of ippomacanaochi that just giving before advancing your opponent
1
Without thinking twice WarMachine takes the initiative and launches a right STRAIGHT .
ippomacanaochi has received a good blow. (-27  Damage to the stamina. kobox punto)
Not bad.
1,5
WarMachine tries to surprise his opponent with a JAB going to the body .
Full impact on ippomacanaochi. (-13  Damage to the stamina. kobox punto)
Not bad.
2
ippomacanaochi not drop the pace and throws a RIGHT HAND .
WarMachine goes back to dodge the blow.
Without thinking it WarMachine prepares to launch a counterattack. (+3,8% hit probability)
WarMachine launches a LEFT PUNCH .
ippomacanaochi was hit directly (-14  Damage to the stamina. kobox punto)
Not bad.
It has been too much for ippomacanaochi and falls. (kobox punto)
2,5
ippomacanaochi manages to get up when the referee pronounces 5. (+49 Stamina Recovered.) (-49 Lost Health)
The referee is making him some questions to check that he is in good condition.
WarMachine not drop the pace and throws a JAB right to the chin .
ippomacanaochi absorbs part of the impact by stiffening the guard. (-7  Damage to the health. )
3
ippomacanaochi supports the pace with a rapid blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WarMachine.
The judges have ruled 4 Fight Points extra points for ippomacanaochi and 10 Fight Points extra points for WarMachine.

4 , 76% , 99% .
15 , 100% , 100% .

Round 2º

0,5
WarMachine guard down causing his opponent.
1
ippomacanaochi He prepares his left to lunch a STRAIGHT .
WarMachine goes back to dodge the blow.
1,5
WarMachine not drop the pace and throws a STRAIGHT going to the stomach .
ippomacanaochi absorbs part of the impact by stiffening the guard. (-12  Damage to the stamina. )
2
ippomacanaochi keeps his rival alert throwing a blow to the body.
2,5
WarMachine launches a LEFT PUNCH . ippomacanaochi harassed with a JAB, WarMachine does not lose the balance and it continues to advance.
A blow too slow since ippomacanaochi manages to dodge it.
3
ippomacanaochi is pushed into the corner by WarMachine (+50% hit probability)
WarMachine takes the initiative and runs a JAB directed to the face .
Hit the air because ippomacanaochi manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WarMachine.
The judges have ruled 4 Fight Points extra points for ippomacanaochi and 9 Fight Points extra points for WarMachine.

8 , 76% , 83% .
24 , 100% , 100% .

Round 3º

0,5
WarMachine not drop the pace and throws a STRAIGHT .
The coup lashes out in full to his opponent. (-47  Damage to the stamina. kobox punto)
ippomacanaochi tries to hold on to the ropes but falls. (kobox punto)
1
ippomacanaochi stands on account of 6. (+49 Stamina Recovered.) (-49 Lost Health)
The referee checks his eyes before resuming the fight.
ippomacanaochi tries to surprise his opponent with a RIGHT HAND to the body .
Hit the air because WarMachine manages to dodged it.
WarMachine takes the opportunity to launch a counter. (+4,2% hit probability)
WarMachine launches a STRAIGHT .
ippomacanaochi blocks it with his defense. (-25  Damage to the health. )
1,5
ippomacanaochi rotates the hip, it has launched a JAB directed to the face .
WarMachine balance your body manages to avoid the blow.
The first blow was followed by a STRAIGHT.
WarMachine goes back to dodge the blow.
2
WarMachine attacks with a JAB .
It has exploited fully in ippomacanaochi. (-19  Damage to the stamina. kobox punto)
Not bad.
2,5
WarMachine is removed from the sleeve a RIGHT HAND .
ippomacanaochi has received a good blow. (-15  Damage to the stamina. kobox punto)
3
WarMachine has managed to corner ippomacanaochi in the corner of the ring. (+50% hit probability)
WarMachine is removed from the sleeve a STRAIGHT .
ippomacanaochi blocks it with his defense. (-33  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WarMachine.
The judges have ruled 4 Fight Points extra points for ippomacanaochi and 10 Fight Points extra points for WarMachine.

12 , 30% , 16% .
39 , 100% , 100% .

Round 4º

0,5
WarMachine rotates the hip, it has launched a LEFT PUNCH . ippomacanaochi harassed with a barrage of JABs that achieve WarMachine disturbing. (-9% reduced probability of scrimmage)
It has exploited fully in ippomacanaochi. (-7  Damage to the stamina. kobox punto)
1
ippomacanaochi launches a RIGHT HAND to the stomach .
WarMachine absorbs part of the impact by stiffening the guard. (-7  Damage to the stamina. )
1,5
WarMachine takes the initiative and runs a RIGHT HAND right to the chin .
A blow too slow since ippomacanaochi manages to dodge it.
Without thinking it ippomacanaochi prepares to launch a counterattack. (+9,1% hit probability)
The opponent of ippomacanaochi see coming a LEFT PUNCH .
Hit the air because WarMachine manages to dodged it.
2
ippomacanaochi is quite fatigued, his punches do less damage.
ippomacanaochi rotates the hip, it has launched a right CROCHET .
Hit the air because WarMachine manages to dodged it.
2,5
WarMachine is removed from the sleeve a STRAIGHT .
ippomacanaochi absorbs part of the impact by stiffening the guard. (-29  Damage to the health. )
3
WarMachine has locked ippomacanaochi in the corner of the ring. (+50% hit probability)
The opponent of WarMachine see coming a STRAIGHT .
ippomacanaochi reacts on time blocking the blow with the guard. (-14  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WarMachine.
The judges have ruled 4 Fight Points extra points for ippomacanaochi and 9 Fight Points extra points for WarMachine.

16 , 12% , 10% .
49 , 100% , 100% .

Round 5º

0,5
WarMachine takes the initiative and runs a left STRAIGHT .
ippomacanaochi keeps his guard firm. (-6  Damage to the stamina. )
ippomacanaochi crashes to the ground. (kobox punto)
1
Although his legs tremble, ippomacanaochi achieves to join at the count of 4. (+15 Stamina Recovered.) (-15 Lost Health)
The referee is ready to resume the match.
WarMachine has set a little dance with the intent to provoke his rival.
1,5
The opponent of WarMachine see coming a JAB to the chin .
ippomacanaochi goes back to dodge the blow.
2
ippomacanaochi rotates the hip, it has launched a LEFT PUNCH .
WarMachine balance your body manages to avoid the blow.
WarMachine takes the opportunity to launch a counter. (+7,6% hit probability)
WarMachine takes the initiative and runs a RIGHT HAND directed to the face .
ippomacanaochi has been reached. (-30  Damage to the health. kobox punto)
Not bad.
ippomacanaochi tries to hold on to the ropes but falls. (kobox punto)
WarMachine has won by technical knockout since ippomacanaochi has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
WarMachine is the winner of the match by KO.
boxeo