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Date 08-24-24 13:29

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Rikimaru
Vs.

DANIELSB


Starts the fight of the journey of the XVIII. 1.663º league.
Today have gathered at the Stadium 296 Cantera_SanturtziBOX freaks boxing.

In the corner left with 40 Lb and wearing red pants have to Rikimaru ESPAÑA
His personal record is of 1 victories 244 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 40 Lb wearing blue pants we have DANIELSB ESPAÑA
His personal record is of 1 victories 219 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Mirmeco.

The boxers exchange sportsmanship a greeting in the center of the ring.
Rikimaru has adopted the position of Basic Guard, DANIELSB is in the Basic Guard position.

Round 1º

0,5
DANIELSB takes the initiative and runs a LEFT PUNCH looking for openings .
Rikimaru reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
Rikimaru launches a RIGHT HAND .
DANIELSB keeps his guard firm. (-1  Damage to the stamina. )
Already you can not hold standing and DANIELSB falls. (kobox punto)
1,5
DANIELSB grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Rikimaru attacks with a RIGHT HAND directed to the chin .
DANIELSB reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
Without thinking twice Rikimaru takes the initiative and launches a RIGHT HAND .
A blow too slow since DANIELSB manages to dodge it.
DANIELSB manages to balance his body to launch one against. (+1% hit probability)
DANIELSB tries to surprise his opponent with a LEFT PUNCH directed to the chin .
Rikimaru balance your body manages to avoid the blow.
2,5
Rikimaru is removed from the sleeve a LEFT PUNCH going to the body .
A blow too slow since DANIELSB manages to dodge it.
3
DANIELSB guard down causing his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Rikimaru.
The judges have ruled 9 Fight Points extra points for Rikimaru and 4 Fight Points extra points for DANIELSB.

11 , 100% , 50% .
4 , 62% , 50% .

Round 2º

0,5
Rikimaru launches a RIGHT HAND .
DANIELSB goes back to dodge the blow.
1
Rikimaru launches a LEFT PUNCH to the chin .
DANIELSB reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
Rikimaru launches a RIGHT HAND going to the stomach .
Hit the air because DANIELSB manages to dodged it.
2
Rikimaru has led to DANIELSB against the ropes. (+25% hit probability)
Rikimaru attacks with a RIGHT HAND to the body .
It goes through DANIELSB guard and hits (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for DANIELSB and falls. (kobox punto)
2,5
DANIELSB grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Rikimaru has cornered to DANIELSB against the ropes. (+25% hit probability)
Rikimaru takes the initiative and runs a RIGHT HAND .
A blow too slow since DANIELSB manages to dodge it.
DANIELSB manages to balance his body to launch one against. (+100% hit probability)
DANIELSB has feint a PUNCH (+25% hit probability)
DANIELSB tries to surprise his opponent with a LEFT PUNCH .
Goes throught the guard of Rikimaru and hits. (-1  Damage to the stamina. kobox punto)
Rikimaru crashes to the ground. (kobox punto)
3
Rikimaru tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Rikimaru has locked DANIELSB in the corner of the ring. (+50% hit probability)
Without thinking twice Rikimaru takes the initiative and launches a LEFT PUNCH looking for the face .
DANIELSB has been reached. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Rikimaru.
The judges have ruled 9 Fight Points extra points for Rikimaru and 4 Fight Points extra points for DANIELSB.

25 , 75% , 50% .
11 , 12% , 50% .

Round 3º

0,5
Without thinking twice Rikimaru runs a LEFT PUNCH .
Hit the air because DANIELSB manages to dodged it.
DANIELSB manages to balance his body to launch one against. (+100% hit probability)
DANIELSB is removed from the sleeve a RIGHT HAND .
Rikimaru reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
Rikimaru starts turning over rival keeping the distance with long range shots.
1,5
Rikimaru is removed from the sleeve a RIGHT HAND going to the stomach .
A blow too slow since DANIELSB manages to dodge it.
2
DANIELSB launches a LEFT PUNCH going to the stomach .
Rikimaru blocks it with his defense. (-1  Damage to the stamina. )
Already you can not hold standing and Rikimaru falls. (kobox punto)
2,5
Rikimaru grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
DANIELSB loaded with intensity to break the rhythm of Rikimaru.
3
DANIELSB is pushed into the corner by Rikimaru (+50% hit probability)
Rikimaru attacks with a RIGHT HAND looking for the stomach .
DANIELSB balance your body manages to avoid the blow.
DANIELSB manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice DANIELSB takes the initiative and launches a LEFT PUNCH aiming the body .
Rikimaru absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Rikimaru can´t hold any longer and falls (kobox punto)
Rikimaru seems to react and manages to rejoin the battle at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Rikimaru.
The judges have ruled 6 Fight Points extra points for Rikimaru and 8 Fight Points extra points for DANIELSB.

31 , 12% , 100% .
23 , 12% , 50% .

Round 4º

0,5
Rikimaru attacks with a LEFT PUNCH addressing to the jaw .
Goes throught the guard of DANIELSB and hits. (-1  Damage to the health. kobox punto)
Not bad.
DANIELSB legs do not stop shaking and plummet. (kobox punto)
1
DANIELSB grabs the ropes to get up just when the account is on 5. (-1 Loss Stamina) (+1 Recovered Health)
After checking his condition the referee resumes the fight.
Rikimaru attacks with a RIGHT HAND .
DANIELSB blocks it with his defense. (-1  Damage to the health. )
DANIELSB has fallen, the referee approaches. (kobox punto)
Rikimaru has won by technical knockout since DANIELSB has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Rikimaru is the winner of the match by KO.
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