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Date 08-31-24 13:02

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MARIOMONTOYA
Vs.

bevito12


Starts the fight of the journey of the XVIII. 518º league.
Today have gathered at the Stadium 162 ClubSesentainueve freaks boxing.

In the left corner with 40 Lb wearing red pants we have MARIOMONTOYA ESPAÑA
His personal record is of 0 victories 12 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 42,8 Lb wearing blue pants we have bevito12 ESPAÑA
His personal record is of 17 victories 91 defeats 0 void ones and 14 KO`s.
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Its not official sponsor is Mirmeco.

The boxers exchange sportsmanship a greeting in the center of the ring.
MARIOMONTOYA has adopted the position of Basic Guard, bevito12 is in the Basic Guard position.
The MARIOMONTOYA´s most light body increases in +2,8% the probability of throbbing.
The bulk of bevito12 gives +2,8% damage.

Round 1º

0,5
bevito12 launches a combination against the guard of MARIOMONTOYA.
1
bevito12 is removed from the sleeve a LEFT PUNCH .
Hit the air because MARIOMONTOYA manages to dodged it.
1,5
The opponent of bevito12 see coming a LEFT PUNCH right to the chin .
It has exploited fully in MARIOMONTOYA. (-13  Damage to the health. kobox punto)
2
bevito12 has managed to corner MARIOMONTOYA against the ropes. (+25% hit probability)
bevito12 launches a LEFT PUNCH going to the body .
Goes throught the guard of MARIOMONTOYA and hits. (-4  Damage to the stamina. kobox punto)
Not bad.
2,5
bevito12 has pushed MARIOMONTOYA against the ropes. (+25% hit probability)
The opponent of bevito12 see coming a LEFT PUNCH going to the stomach .
Full impact on MARIOMONTOYA. (-4  Damage to the stamina. kobox punto)
MARIOMONTOYA tries to hold on to the ropes but falls. (kobox punto)
3
MARIOMONTOYA grabs the ropes to get up just when the account is on 5. (+8 Stamina Recovered.) (-8 Lost Health)
The referee check his health before resuming the fight.
MARIOMONTOYA has set a little dance with the intent to provoke his rival.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bevito12.
The judges have ruled 4 Fight Points extra points for MARIOMONTOYA and 10 Fight Points extra points for bevito12.

4 , 84% , 100% .
16 , 100% , 25% .

Round 2º

0,5
The opponent of MARIOMONTOYA see coming a RIGHT HAND .
bevito12 blocks it with his defense. (-1  Damage to the stamina. )
bevito12 has fallen, the referee approaches. (kobox punto)
1
bevito12 seems to react and manages to rejoin the battle at the count of 5. (+4 Stamina Recovered.) (-4 Lost Health)
The referee is ready to resume the match.
Without thinking twice MARIOMONTOYA takes the initiative and launches a RIGHT HAND .
bevito12 goes back to dodge the blow.
Without thinking it bevito12 prepares to launch a counterattack. (+5,9% hit probability)
bevito12 rotates the hip, it has launched a LEFT PUNCH right to the chin .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-9  Damage to the health. )
1,5
bevito12 launches a LEFT PUNCH .
Full impact on MARIOMONTOYA. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
The opponent of bevito12 see coming a LEFT PUNCH .
MARIOMONTOYA reacts on time blocking the blow with the guard. (-6  Damage to the health. )
2,5
MARIOMONTOYA guard down causing his opponent.
3
MARIOMONTOYA has locked bevito12 in the corner of the ring. (+50% hit probability)
The opponent of MARIOMONTOYA see coming a RIGHT HAND to the stomach .
bevito12 keeps his guard firm. (-1  Damage to the stamina. )
bevito12 can´t hold any longer and falls (kobox punto)
bevito12 awaits the referee count to 5 to get up. (+4 Stamina Recovered.) (-4 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 7 Fight Points extra points for MARIOMONTOYA and 7 Fight Points extra points for bevito12.

15 , 72% , 50% .
24 , 84% , 100% .

Round 3º

0,5
MARIOMONTOYA not drop the pace and throws a RIGHT HAND looking for the chin .
bevito12 goes back to dodge the blow.
1
bevito12 takes the initiative and runs a LEFT PUNCH .
MARIOMONTOYA does not react on time and receives the impact. (-7  Damage to the stamina. kobox punto)
It has been too much for MARIOMONTOYA and kissing the canvas. (kobox punto)
1,5
MARIOMONTOYA seems to react and manages to rejoin the battle at the count of 8. (+8 Stamina Recovered.) (-8 Lost Health)
After checking his condition the referee resumes the fight.
bevito12 guard down causing his opponent.
2
MARIOMONTOYA tries to surprise his opponent with a LEFT PUNCH directed to the jaw .
bevito12 reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2,5
Without thinking twice bevito12 runs a RIGHT HAND addressing to the jaw .
Hit full MARIOMONTOYA. (-13  Damage to the health. kobox punto)
3
The audience cheers to bevito12.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bevito12.
The judges have ruled 4 Fight Points extra points for MARIOMONTOYA and 10 Fight Points extra points for bevito12.

19 , 56% , 87% .
39 , 81% , 50% .

Round 4º

0,5
Without thinking twice MARIOMONTOYA runs a RIGHT HAND .
A blow too slow since bevito12 manages to dodge it.
1
MARIOMONTOYA rotates the hip, it has launched a RIGHT HAND going to the stomach .
bevito12 balance your body manages to avoid the blow.
1,5
MARIOMONTOYA hits frantically, it seems to have gone into a trance.
2
MARIOMONTOYA has led to bevito12 against the ropes. (+25% hit probability)
MARIOMONTOYA tries to surprise his opponent with a RIGHT HAND directed to the jaw .
Full impact on bevito12. (-2  Damage to the health. kobox punto)
2,5
MARIOMONTOYA throws a combination, it seems that he looks for openings in the guard of bevito12.
3
MARIOMONTOYA has managed to corner bevito12 in the corner of the ring. (+50% hit probability)
MARIOMONTOYA not drop the pace and throws a RIGHT HAND .
bevito12 goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 9 Fight Points extra points for MARIOMONTOYA and 4 Fight Points extra points for bevito12.

30 , 56% , 37% .
43 , 77% , 50% .

Round 5º

0,5
bevito12 tries to surprise his opponent with a RIGHT HAND .
Goes throught the guard of MARIOMONTOYA and hits. (-3  Damage to the health. kobox punto)
1
MARIOMONTOYA takes the initiative and runs a RIGHT HAND .
It goes through bevito12 guard and hits (-4  Damage to the health. kobox punto)
1,5
MARIOMONTOYA tries to surprise his opponent with a LEFT PUNCH .
bevito12 reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
The opponent of MARIOMONTOYA see coming a LEFT PUNCH to the chin .
Hit the air because bevito12 manages to dodged it.
bevito12 manages to balance his body to launch one against. (+5,9% hit probability)
bevito12 is removed from the sleeve a RIGHT HAND directed to the face .
MARIOMONTOYA goes back to dodge the blow.
2,5
MARIOMONTOYA attacks with a LEFT PUNCH looking for the face .
bevito12 goes back to dodge the blow.
3
MARIOMONTOYA has managed to corner bevito12 in the corner of the ring. (+50% hit probability)
Without thinking twice MARIOMONTOYA takes the initiative and launches a LEFT PUNCH aiming the body .
bevito12 blocks it with his defense. (-1  Damage to the stamina. )
bevito12 falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
bevito12 seems to react and manages to rejoin the battle at the count of 6. (+4 Stamina Recovered.) (-4 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 10 Fight Points extra points for MARIOMONTOYA and 4 Fight Points extra points for bevito12.

44 , 54% , 12% .
49 , 60% , 100% .

Round 6º

0,5
MARIOMONTOYA launches a LEFT PUNCH looking for openings .
bevito12 keeps his guard firm. (-1  Damage to the stamina. )
1
bevito12 has the unconditional support of Amamos a bevito12
1,5
Without thinking twice MARIOMONTOYA runs a RIGHT HAND looking for openings .
Hit the air because bevito12 manages to dodged it.
2
bevito12 launches a RIGHT HAND .
MARIOMONTOYA balance your body manages to avoid the blow.
MARIOMONTOYA manages to balance his body to launch one against. (+1% hit probability)
MARIOMONTOYA takes the initiative and runs a LEFT PUNCH to the body .
Hit full bevito12. (-1  Damage to the stamina. kobox punto)
Not bad.
2,5
bevito12 is removed from the sleeve a RIGHT HAND .
MARIOMONTOYA was hit directly (-1  Damage to the stamina. kobox punto)
MARIOMONTOYA tries to hold on to the ropes but falls. (kobox punto)
3
MARIOMONTOYA stands on account of 7. (+8 Stamina Recovered.) (-8 Lost Health)
After checking his condition the referee resumes the fight.
MARIOMONTOYA attacks with a RIGHT HAND looking for the stomach .
Full impact on bevito12. (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for bevito12 and kissing the canvas. (kobox punto)
MARIOMONTOYA has won by technical knockout since bevito12 has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
MARIOMONTOYA is the winner of the match by KO.
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