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Watch Fight




Date 08-31-24 13:32

Permanent Link Rules

magix
Vs.

Septimio


Starts the fight of the journey of the XVIII. 1.248º league.
Today have gathered at the Stadium 344 Mx_Boxeo freaks boxing.

In the corner left with 42,53 Lb and wearing the breeches red have magix ESPAÑA
His personal record is of 3 victories 466 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 46,79 Lb and wearing the breeches blue have Septimio ESPAÑA
His personal record is of 4 victories 481 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Kobox.

magix has adopted the position of Basic Guard, Septimio is in the Basic Guard position.
The magix´s most light body increases in +4,27% the probability of throbbing.
The bulk of Septimio gives +4,27% damage.

Round 1º

0,5
magix attacks with a RIGHT HAND .
Septimio reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
magix moves for the quadrilateral one with total tranquility since Septimio seems to be unable to follow the pace of his game of feet.
1,5
Septimio not drop the pace and throws a RIGHT HAND .
magix reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
magix can´t hold any longer and falls (kobox punto)
2
magix get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
magix attacks with a LEFT PUNCH .
A blow too slow since Septimio manages to dodge it.
2,5
Without thinking twice magix takes the initiative and launches a RIGHT HAND going to the stomach .
It has exploited fully in Septimio. (-1  Damage to the stamina. kobox punto)
Septimio falls to the ground. (kobox punto)
3
Septimio tries to get up, although that is quite touched, accomplishes this without problems to the 4 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Septimio helped wrong foot and magix does not hesitate to take the initiative.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by magix.
The judges have ruled 9 Fight Points extra points for magix and 4 Fight Points extra points for Septimio.

12 , 75% , 50% .
6 , 62% , 100% .

Round 2º

0,5
magix tries to surprise his opponent with a RIGHT HAND .
Septimio keeps his guard firm. (-1  Damage to the health. )
1
magix is removed from the sleeve a LEFT PUNCH .
Septimio keeps his guard firm. (-1  Damage to the stamina. )
1,5
The opponent of magix see coming a RIGHT HAND directed to the face .
Hit the air because Septimio manages to dodged it.
Without thinking it Septimio prepares to launch a counterattack. (+100% hit probability)
Septimio launches a LEFT PUNCH .
magix does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
magix has led to Septimio against the ropes. (+25% hit probability)
magix is removed from the sleeve a LEFT PUNCH .
Goes throught the guard of Septimio and hits. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2,5
Septimio manages to impose his rhythm to magix boasting feet game.
3
magix has managed to corner Septimio in the corner of the ring. (+50% hit probability)
Without thinking twice magix runs a LEFT PUNCH looking for the chin .
Septimio balance your body manages to avoid the blow.
Septimio takes the opportunity to launch a counter. (+1% hit probability)
Septimio not drop the pace and throws a RIGHT HAND directed to the body .
magix reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
magix falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
magix grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by magix.
The judges have ruled 9 Fight Points extra points for magix and 4 Fight Points extra points for Septimio.

23 , 37% , 100% .
14 , 37% , 50% .

Round 3º

0,5
Without thinking twice Septimio runs a RIGHT HAND .
A blow too slow since magix manages to dodge it.
1
magix is removed from the sleeve a LEFT PUNCH .
Hit the air because Septimio manages to dodged it.
1,5
magix launches a combination against the guard of Septimio.
2
magix tries to surprise his opponent with a RIGHT HAND .
Septimio keeps his guard firm. (-1  Damage to the stamina. )
Septimio legs do not stop shaking and plummet. (kobox punto)
2,5
Although his legs tremble, Septimio achieves to join at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
magix tries to surprise his opponent with a RIGHT HAND .
Septimio keeps his guard firm. (-1  Damage to the stamina. )
3
magix has locked Septimio in the corner of the ring. (+50% hit probability)
The opponent of magix see coming a LEFT PUNCH aiming the body .
Septimio goes back to dodge the blow.
No time to breathe Septimio launches to against. (+100% hit probability)
Without thinking twice Septimio runs a RIGHT HAND .
magix blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by magix.
The judges have ruled 9 Fight Points extra points for magix and 5 Fight Points extra points for Septimio.

34 , 25% , 50% .
19 , 12% , 50% .

Round 4º

0,5
magix trying to impose its rhythm midway shots but manages Septimio him back.
1
Septimio tries to surprise his opponent with a RIGHT HAND .
magix goes back to dodge the blow.
No time to breathe magix launches to against. (+100% hit probability)
magix takes the initiative and runs a LEFT PUNCH .
Hit the air because Septimio manages to dodged it.
1,5
The opponent of magix see coming a RIGHT HAND .
A blow too slow since Septimio manages to dodge it.
2
magix attacks with a RIGHT HAND aiming the body .
Septimio goes back to dodge the blow.
2,5
Septimio is removed from the sleeve a LEFT PUNCH .
magix absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
magix falls to the ground. (kobox punto)
3
magix manages to get up when the referee pronounces 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Septimio is the winner of the match by KO.
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