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Date 08-31-24 13:47

Permanent Link Rules

krakatoa
Vs.

thumbking


Starts the fight of the journey of the XVIII. 747º league.
Today have gathered at the Stadium 2.300 KO_TeAm freaks boxing.

In the left corner with 40,04 Lb wearing red pants we have krakatoa ARGENTINA
His personal record is of 1.776 victories 515 defeats 3 void ones and 1.484 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 40,01 Lb wearing blue pants we have thumbking ESPAÑA
His personal record is of 504 victories 230 defeats 0 void ones and 491 KO`s.
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Its not official sponsor is Evobas.

krakatoa has adopted the position of Basic Guard, thumbking is in the Mixed Guard position.
krakatoa girth gives you a +0,03% damage.
A lighter body allows thumbking an increase of +0,03% to the probability of hitting.

Round 1º

0,5
krakatoa is removed from the sleeve a RIGHT HAND looking for openings .
Goes throught the guard of thumbking and hits. (-17  Damage to the stamina. kobox punto)
1
krakatoa launches a LEFT PUNCH directed to the jaw .
A blow too slow since thumbking manages to dodge it.
1,5
Without thinking twice krakatoa runs a JAB .
Goes throught the guard of thumbking and hits. (-23  Damage to the health. kobox punto)
2
thumbking attacks with a LEFT PUNCH .
A blow too slow since krakatoa manages to dodge it.
krakatoa manages to balance his body to launch one against. (+36,1% hit probability)
krakatoa rotates the hip, it has launched a STRAIGHT looking for the face .
It goes through thumbking guard and hits (-36  Damage to the health. kobox punto)
2,5
krakatoa rotates the hip, it has launched a JAB directed to the face .
thumbking does not react on time and receives the impact. (-22  Damage to the health. kobox punto) (+10% hit probability)
krakatoa surrounds his opponent with another blinding JAB.
It has exploited fully in thumbking. (-24  Damage to the health. kobox punto) (+20% hit probability)
krakatoa combines his right with a STRAIGHT.
Full impact on thumbking. (-17  Damage to the stamina. kobox punto)
A perfect CIRCULAR 1-1-2!
3
thumbking is pushed into the corner by krakatoa (+50% hit probability)
krakatoa takes the position to get right one STRAIGHT directed to the jaw .
Hit full thumbking. (-43  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by krakatoa.
The judges have ruled 10 Fight Points extra points for krakatoa and 4 Fight Points extra points for thumbking.

22 , 100% , 85% .
4 , 89% , 75% .

Round 2º

0,5
krakatoa makes a feint, it seems that he is trying to break.
Your left approaching unstoppable. (+25% hit probability)
Without thinking twice krakatoa runs a LEFT PUNCH .
thumbking has received a good blow. (-23  Damage to the health. kobox punto)
Not bad.
1
thumbking guard down causing his opponent.
1,5
thumbking takes the initiative and runs a JAB aiming the body .
krakatoa balance your body manages to avoid the blow.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
krakatoa absorbs part of the impact by stiffening the guard. (-61  Damage to the health. )
2
krakatoa looks to be in troubles but he successfully went out of they using his footwork.
2,5
thumbking is removed from the sleeve a RIGHT HAND .
krakatoa goes back to dodge the blow.
No time to breathe krakatoa launches to against. (+46,4% hit probability)
krakatoa takes the initiative and runs a LEFT PUNCH looking for the stomach . thumbking not makes it easy and throws a flurry of JABs to stop their advance. (-10% reduced probability of scrimmage)
thumbking has received a good blow. (-11  Damage to the stamina. kobox punto)
3
thumbking has managed to corner krakatoa in the corner of the ring. (+50% hit probability)
thumbking is removed from the sleeve a right STRAIGHT .
krakatoa goes back to dodge the blow.
Without thinking it krakatoa prepares to launch a counterattack. (+55,8% hit probability)
Without thinking twice krakatoa takes the initiative and launches a JAB to the chin . While thumbking harassed with a barrage of JABs cannot stop the advance of krakatoa.
The coup lashes out in full to his opponent. (-23  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thumbking.
The judges have ruled 5 Fight Points extra points for krakatoa and 9 Fight Points extra points for thumbking.

32 , 96% , 95% .
13 , 86% , 68% .

Round 3º

0,5
krakatoa takes the initiative and runs a LEFT PUNCH .
It goes through thumbking guard and hits (-12  Damage to the stamina. kobox punto)
1
krakatoa attacks with a LEFT PUNCH .
thumbking has been reached. (-13  Damage to the stamina. kobox punto)
1,5
krakatoa takes the initiative and runs a RIGHT HAND going to the body .
The coup lashes out in full to his opponent. (-16  Damage to the stamina. kobox punto)
2
krakatoa has managed to corner thumbking against the ropes. (+25% hit probability)
Without thinking twice krakatoa takes the initiative and launches a STRAIGHT . thumbking tries to slow its advance with a JAB but fails.
It looks like a very solid punch.
The coup lashes out in full to his opponent. (-74 Extra Damage to the health. kobox punto)
2,5
krakatoa has led to thumbking against the ropes. (+25% hit probability)
krakatoa rotates the hip, it has launched a JAB .
thumbking does not react on time and receives the impact. (-16  Damage to the stamina. kobox punto)
3
krakatoa has led thumbking against the corner of the ring. (+50% hit probability)
krakatoa prepares the left to launch a STRAIGHT aiming the body .
Full impact on thumbking. (-11  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by krakatoa.
The judges have ruled 10 Fight Points extra points for krakatoa and 4 Fight Points extra points for thumbking.

49 , 97% , 100% .
17 , 81% , 12% .

Round 4º

0,5
The opponent of krakatoa see coming a JAB aiming the body .
Goes throught the guard of thumbking and hits. (-12  Damage to the stamina. kobox punto)
1
thumbking are very tired with what his punches do less damage.
Without thinking twice thumbking runs a STRAIGHT going to the body .
Hit the air because krakatoa manages to dodged it.
Without thinking it krakatoa prepares to launch a counterattack. (+38,2% hit probability)
krakatoa tries to surprise his opponent with a left STRAIGHT looking for openings . thumbking harassed by throwing a JAB but krakatoa dodge it with ease.
Goes throught the guard of thumbking and hits. (-15  Damage to the stamina. kobox punto)
thumbking collapses. (kobox punto)
1,5
thumbking manages to get up when the referee pronounces 6. (+103 Stamina Recovered.) (-103 Lost Health)
The referee is making him some questions to check that he is in good condition.
krakatoa not drop the pace and throws a JAB .
thumbking has received a good blow. (-22  Damage to the health. kobox punto) (+10% hit probability)
krakatoa combines another blinding JAB.
thumbking was hit directly (-23  Damage to the health. kobox punto) (+20% hit probability)
krakatoa does not stop and throws a STRAIGHT.
thumbking does not react on time and receives the impact. (-45  Damage to the health. kobox punto)
A perfect CIRCULAR 1-1-2!
2
Without thinking twice thumbking runs a right STRAIGHT .
Hit the air because krakatoa manages to dodged it.
No time to breathe krakatoa launches to against. (+45,1% hit probability)
krakatoa rotates the hip, it has launched a STRAIGHT .
thumbking has received a good blow. (-11  Damage to the stamina. kobox punto)
2,5
krakatoa launches a JAB .
thumbking was hit directly (-24  Damage to the health. kobox punto) (+10% hit probability)
krakatoa doesn´t stop and throws another JAB.
thumbking blocks it with his defense. (-12  Damage to the health. ) (+10% hit probability)
krakatoa leverages the rotational inertia to throw a STRAIGHT.
Goes throught the guard of thumbking and hits. (-22  Damage to the stamina. kobox punto)
A perfectly executed CIRCULAR 1-1-2!
3
krakatoa has managed to corner thumbking in the corner of the ring. (+50% hit probability)
krakatoa prepares the right to launch a STRAIGHT . thumbking harassed by throwing a JAB but krakatoa dodge it with ease.
thumbking balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by krakatoa.
The judges have ruled 10 Fight Points extra points for krakatoa and 4 Fight Points extra points for thumbking.

73 , 98% , 59% .
21 , 65% , 73% .

Round 5º

0,5
Without thinking twice krakatoa takes the initiative and launches a LEFT PUNCH going to the stomach .
thumbking blocks it with his defense. (-6  Damage to the stamina. )
1
thumbking rotates the hip, it has launched a STRAIGHT to the stomach .
A blow too slow since krakatoa manages to dodge it.
krakatoa takes the opportunity to launch a counter. (+37,3% hit probability)
krakatoa left positioned to execute a STRAIGHT .
Hit full thumbking. (-28  Damage to the health. kobox punto)
1,5
The opponent of krakatoa see coming a JAB directed to the chin .
It has exploited fully in thumbking. (-24  Damage to the health. kobox punto)
Not bad.
2
Without thinking twice krakatoa runs a JAB directed to the face .
Full impact on thumbking. (-24  Damage to the health. kobox punto) (+10% hit probability)
krakatoa doesn´t stop and throws another JAB.
It goes through thumbking guard and hits (-23  Damage to the health. kobox punto) (+20% hit probability)
krakatoa attacks with his right, brings a STRAIGHT.
Goes throught the guard of thumbking and hits. (-36  Damage to the health. kobox punto)
A perfectly executed CIRCULAR 1-1-2!
2,5
krakatoa helped wrong foot and thumbking does not hesitate to take the initiative.
3
Without thinking twice thumbking runs a left STRAIGHT .
Hit the air because krakatoa manages to dodged it.
krakatoa takes the opportunity to launch a counter. (+46,6% hit probability)
The opponent of krakatoa see coming a RIGHT HAND looking for the chin .
Goes throught the guard of thumbking and hits. (-38  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for krakatoa and 4 Fight Points extra points for thumbking.

93 , 99% , 44% .
25 , 53% , 73% .

Round 6º

0,5
thumbking not drop the pace and throws a LEFT PUNCH .
krakatoa goes back to dodge the blow.
No time to breathe krakatoa launches to against. (+46,6% hit probability)
The opponent of krakatoa see coming a JAB .
Goes throught the guard of thumbking and hits. (-16  Damage to the stamina. kobox punto)
1
thumbking tries to surprise his opponent with a JAB .
A blow too slow since krakatoa manages to dodge it.
krakatoa takes the opportunity to launch a counter. (+69,4% hit probability)
krakatoa is removed from the sleeve a JAB to the body .
It goes through thumbking guard and hits (-17  Damage to the stamina. kobox punto)
1,5
The opponent of krakatoa see coming a LEFT PUNCH directed to the face . thumbking harassed with a barrage of JABs that achieve krakatoa disturbing. (-8% reduced probability of scrimmage)
Full impact on thumbking. (-24  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2
krakatoa is removed from the sleeve a JAB right to the chin .
Goes throught the guard of thumbking and hits. (-23  Damage to the health. kobox punto) (+10% hit probability)
krakatoa executes another JAB trying to blind his rival.
thumbking has received a good blow. (-24  Damage to the health. kobox punto) (+20% hit probability)
krakatoa attacks with his right, brings a STRAIGHT.
thumbking does not react on time and receives the impact. (-22  Damage to the stamina. kobox punto)
A perfectly executed CIRCULAR 1-1-2!
2,5
thumbking not drop the pace and throws a JAB .
Hit the air because krakatoa manages to dodged it.
thumbking cleans the way with JAB to make way for his STRAIGHT.
krakatoa balance your body manages to avoid the blow.
3
krakatoa makes a feint, it seems that he is trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
krakatoa takes the initiative and runs a JAB .
thumbking has been reached. (-23  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for krakatoa and 4 Fight Points extra points for thumbking.

112 , 100% , 31% .
29 , 47% , 20% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is krakatoa with a total of 112 points over the 29 points scored by thumbking.
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