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Date 09-07-24 17:46

Permanent Link Rules

train
Vs.

Jarip


Starts the fight of the 10º journey of the XVIII. 385º league.
Today have gathered at the Stadium 935 Nueva_era freaks boxing.

In the left corner with 44,32 Lb wearing red pants we have train JAPÓN
His personal record is of 807 victories 432 defeats 6 void ones and 713 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 40,84 Lb wearing blue pants we have Jarip CHILE
His personal record is of 287 victories 176 defeats 0 void ones and 248 KO`s.
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Its not official sponsor is Evobas.com.

train has adopted the position of Mixed Guard, Jarip is in the Peek a Boo position.
train girth gives you a +3,48% damage.
A lighter body allows Jarip an increase of +3,48% to the probability of hitting.

Round 1º

0,5
train launches a FINNING SWALLOW looking for the chin .
Jarip balance your body manages to avoid the blow.
1
Jarip tries to surprise his opponent with a RIGHT HAND .
train blocks it with his defense. (-21  Damage to the health. )
1,5
The opponent of Jarip see coming a STRAIGHT right to the chin .
train goes back to dodge the blow.
2
Without thinking twice Jarip runs a JAB .
A blow too slow since train manages to dodge it.
Jarip does not cease in its efforts and combines a STRAIGHT.
train absorbs part of the impact by stiffening the guard. (-10  Damage to the stamina. )
2,5
train executed a flawless feint.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
train is removed from the sleeve a RIP .
Jarip absorbs part of the impact by stiffening the guard. (-26  Damage to the stamina. )
3
train launches a feint but Jarip is undeterred, it will not be easy to deceive you. (-20% hit probability)
Without thinking twice train runs a STRAIGHT .
Goes throught the guard of Jarip and hits. (-184  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for train and 4 Fight Points extra points for Jarip.

10 , 99% , 81% .
4 , 75% , 95% .

Round 2º

0,5
train tries to surprise his opponent with a LEFT PUNCH directed to the body .
Jarip absorbs part of the impact by stiffening the guard. (-3  Damage to the stamina. )
1
The opponent of train see coming a FINNING SWALLOW addressing to the jaw .
The coup lashes out in full to his opponent. (-137  Damage to the health. kobox punto)
1,5
Jarip rotates the hip, it has launched a STRAIGHT .
train absorbs part of the impact by stiffening the guard. (-12  Damage to the stamina. )
2
The opponent of train see coming a STRAIGHT right to the chin .
Jarip does not react on time and receives the impact. (-175  Damage to the health. kobox punto)
2,5
Jarip is removed from the sleeve a JAB .
A blow too slow since train manages to dodge it.
3
train gets Jarip to the corner (+50% hit probability)
train not drop the pace and throws a JAB going to the body .
A blow too slow since Jarip manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by train.
The judges have ruled 9 Fight Points extra points for train and 5 Fight Points extra points for Jarip.

23 , 100% , 71% .
9 , 33% , 100% .

Round 3º

0,5
train tries to surprise his opponent with a LEFT PUNCH looking for the face .
Full impact on Jarip. (-78  Damage to the health. kobox punto)
1
train tries to surprise his opponent with a left STRAIGHT going to the stomach .
Goes throught the guard of Jarip and hits. (-63  Damage to the stamina. kobox punto)
Not bad.
1,5
Jarip rotates the hip, it has launched a LEFT PUNCH to the stomach .
train balance your body manages to avoid the blow.
train manages to balance his body to launch one against. (+5,8% hit probability)
train attacks with a RIP Aiming to the chest .
It goes through Jarip guard and hits (-91  Damage to the stamina. kobox punto)
2
train tries to surprise his opponent with a left STRAIGHT .
Full impact on Jarip. (-88  Damage to the stamina. kobox punto)
2,5
train is removed from the sleeve a left RIP to the body looking for a side opening .
Jarip does not react on time and receives the impact. (-91  Damage to the stamina. kobox punto)
Jarip tries to hold on to the ropes but falls. (kobox punto)
3
Jarip tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+82 Stamina Recovered.) (-82 Lost Health)
The referee check his status before resuming the fight.
Jarip has feint a STRAIGHT
After the threat its right does not take long to appear. (+25% hit probability)
Jarip not drop the pace and throws a JAB .
train keeps his guard firm. (-9  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by train.
The judges have ruled 10 Fight Points extra points for train and 4 Fight Points extra points for Jarip.

41 , 100% , 52% .
13 , 13% , 41% .

Round 4º

0,5
Jarip takes the initiative and runs a JAB .
train balance your body manages to avoid the blow.
The first blow was followed by a STRAIGHT.
Hit the air because train manages to dodged it.
1
train feel comfortable in exchanging punches midway, we can not say the same for Jarip yielding before the advancing train.
1,5
Jarip not drop the pace and throws a left STRAIGHT going to the stomach .
Hit the air because train manages to dodged it.
train manages to balance his body to launch one against. (+7,6% hit probability)
train launches a right STRAIGHT .
Jarip goes back to dodge the blow.
2
train launches a JAB .
Jarip goes back to dodge the blow.
2,5
Jarip tries to surprise his opponent with a JAB .
A blow too slow since train manages to dodge it.
After JAB is soon to appear STRAIGHT Jarip.
train blocks it with his defense. (-38  Damage to the health. )
3
Jarip has led train against the corner of the ring. (+50% hit probability)
Jarip not drop the pace and throws a STRAIGHT .
A blow too slow since train manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jarip.
The judges have ruled 4 Fight Points extra points for train and 9 Fight Points extra points for Jarip.

45 , 97% , 60% .
22 , 14% , 41% .

Round 5º

0,5
train tries again and again looking for weaknesses to break through.
1
train not drop the pace and throws a LEFT PUNCH going to the stomach .
Hit full Jarip. (-21  Damage to the stamina. kobox punto)
1,5
Jarip rotates the hip, it has launched a JAB going to the stomach .
train reacts on time blocking the blow with the guard. (-7  Damage to the stamina. )
2
Without thinking twice Jarip takes the initiative and launches a RIGHT HAND to the face .
train keeps his guard firm. (-14  Damage to the health. )
2,5
The opponent of train see coming a RIGHT HAND . Jarip tries to slow its advance with a JAB but fails.
Jarip was hit directly (-84  Damage to the health. kobox punto)
3
train has led Jarip against the corner of the ring. (+50% hit probability)
train tries to surprise his opponent with a right RIP .
It has exploited fully in Jarip. (-142  Damage to the stamina. kobox punto)
Jarip falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
Jarip grabs the ropes to get up just when the account is on 4. (+11 Stamina Recovered.) (-11 Lost Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by train.
The judges have ruled 10 Fight Points extra points for train and 4 Fight Points extra points for Jarip.

61 , 97% , 55% .
26 , 3% , 14% .

Round 6º

0,5
Jarip launches a JAB .
train keeps his guard firm. (-6  Damage to the stamina. ) (+5% hit probability)
Jarip does not cease in its efforts and combines a STRAIGHT.
Hit full train. (-74  Damage to the health. kobox punto)
It has been an excellent book ONE TWO.
1
Jarip tries to impose his pace of feet but train imposes himself.
1,5
train takes the initiative and runs a JAB directed to the jaw .
Full impact on Jarip. (-14  Damage to the health. kobox punto)
2
Without thinking twice train takes the initiative and launches a FINNING SWALLOW .
Hit the air because Jarip manages to dodged it.
2,5
train takes the position to get left one FINNING SWALLOW looking for the face .
Jarip does not react on time and receives the impact. (-102  Damage to the health. kobox punto)
Jarip has fallen, the referee approaches. (kobox punto)
3
Jarip manages to get up but his legs are trembling too much to continue
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
train is the winner of the match by KO.
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