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Date 09-07-24 17:46

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HALLOWMAN
Vs.

MOMHITO


Starts the fight of the 10º journey of the XVIII. 257º league.
Today have gathered at the Stadium 2.600 BuenosAires_BoxingClub freaks boxing.

In the corner left with 53,8 Lb and wearing red pants have to HALLOWMAN ARGENTINA
His personal record is of 1.957 victories 594 defeats 18 void ones and 1.510 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 74,03 Lb and wearing blue pants have to MOMHITO ARGENTINA
His personal record is of 3.149 victories 1.078 defeats 15 void ones and 2.494 KO`s.
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Its not official sponsor is Mirmeco.

HALLOWMAN has adopted the position of Peek a Boo, MOMHITO is in the Hitman position.
The HALLOWMAN´s most light body increases in +5,06% the probability of throbbing.
The bulk of MOMHITO gives +5,06% damage.

Round 1º

0,5
Without thinking twice HALLOWMAN takes the initiative and launches a FLICKER . MOMHITO slows his progress with a BULLET. (-19% reduced probability of scrimmage)
A blow too slow since MOMHITO manages to dodge it.
1
HALLOWMAN has set a little dance with the intent to provoke his rival.
1,5
Without thinking twice MOMHITO runs a BULLET .
HALLOWMAN reacts on time blocking the blow with the guard. (-55  Damage to the stamina. )
2
MOMHITO attacks with a FLICKER to the stomach .
HALLOWMAN reacts on time blocking the blow with the guard. (-23  Damage to the stamina. )
2,5
The opponent of HALLOWMAN see coming a right SMASH going to the stomach .
A blow too slow since MOMHITO manages to dodge it.
3
MOMHITO attacks with a BULLET .
HALLOWMAN goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for HALLOWMAN and 7 Fight Points extra points for MOMHITO.

4 , 100% , 73% .
7 , 100% , 100% .

Round 2º

0,5
Both fighters begin to exchange blows but HALLOWMAN halfway back just before the impossibility of returning MOMHITO blows.
1
The opponent of HALLOWMAN see coming a FLICKER .
It has exploited fully in MOMHITO. (-48  Damage to the stamina. kobox punto)
1,5
MOMHITO starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
Hit the air because HALLOWMAN manages to dodged it.
MOMHITO does not slow down, he synchronizes the weight change, here comes another blow .
It´s a perfect punch
HALLOWMAN reacts on time blocking the blow with the guard. (-122 Extra Damage to the health. ) (+2% boost)
MOMHITO never stops, changes the weight of leg and throws another blow.
HALLOWMAN blocks it with his defense. (-80  Damage to the health. ) (+3% boost)
MOMHITO leverages the inertia of the rotation to drive his next shot.
A blow too slow since HALLOWMAN manages to dodge it.
Nice DEMPSEY ROLL!
2
Without thinking twice HALLOWMAN runs a LEFT PUNCH to the chin .
MOMHITO blocks it with his defense. (-118  Damage to the health. )
2,5
Without thinking twice MOMHITO runs a LEFT PUNCH to the chin .
HALLOWMAN reacts on time blocking the blow with the guard. (-15  Damage to the health. )
3
MOMHITO has managed to corner HALLOWMAN in the corner of the ring. (+50% hit probability)
MOMHITO tries to surprise his opponent with a right FINNING SWALLOW directed to the chin .
HALLOWMAN absorbs part of the impact by stiffening the guard. (-232  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MOMHITO.
The judges have ruled 5 Fight Points extra points for HALLOWMAN and 9 Fight Points extra points for MOMHITO.

10 , 50% , 80% .
16 , 98% , 81% .

Round 3º

0,5
HALLOWMAN takes the initiative and runs a LEFT PUNCH .
MOMHITO blocks it with his defense. (-70  Damage to the stamina. )
1
MOMHITO not drop the pace and throws a RIP addresing to the side .
A blow too slow since HALLOWMAN manages to dodge it.
MOMHITO turns his posture, he is going to launch a UPPERCUT.
Hit the air because HALLOWMAN manages to dodged it.
1,5
MOMHITO is removed from the sleeve a RIP .
HALLOWMAN balance your body manages to avoid the blow.
HALLOWMAN takes the opportunity to launch a counter. (+18,7% hit probability)
HALLOWMAN attacks with a FLICKER . MOMHITO tries to slow its advance with a FLICKER but fails.
Hit the air because MOMHITO manages to dodged it.
2
MOMHITO takes the initiative and runs a BULLET looking for openings .
Hit the air because HALLOWMAN manages to dodged it.
Without thinking it HALLOWMAN prepares to launch a counterattack. (+16,3% hit probability)
The opponent of HALLOWMAN see coming a SMASH looking for the face .
MOMHITO does not react on time and receives the impact. (-798  Damage to the health. kobox punto)
2,5
HALLOWMAN tries to maintain control of the fight imposing his rhythm.
3
HALLOWMAN launches a FLICKER .
MOMHITO was hit directly (-249  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for HALLOWMAN and 4 Fight Points extra points for MOMHITO.

22 , 52% , 71% .
20 , 75% , 67% .

Round 4º

0,5
MOMHITO launches a HOOK to the SOLAR PLEXUS.
HALLOWMAN keeps his guard firm. (-91  Damage to the stamina. )
1
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking MOMHITO managed to impose their blows pushing back the rival.
1,5
MOMHITO takes the initiative and runs a JAB right to the chin .
HALLOWMAN reacts on time blocking the blow with the guard. (-37  Damage to the health. ) (+5% hit probability)
The first blow was followed by a STRAIGHT.
A blow too slow since HALLOWMAN manages to dodge it.
2
MOMHITO has pushed HALLOWMAN against the ropes. (+25% hit probability)
MOMHITO launches a LEFT PUNCH .
Full impact on HALLOWMAN. (-312  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2,5
MOMHITO push HALLOWMAN against the ropes. (+25% hit probability)
MOMHITO combines a hook to SOLAR PLEXUS.
HALLOWMAN goes back to dodge the blow.
3
From the corner of MOMHITO its second tells to enforce the pace of combat.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MOMHITO.
The judges have ruled 4 Fight Points extra points for HALLOWMAN and 10 Fight Points extra points for MOMHITO.

26 , 15% , 57% .
32 , 76% , 64% .

Round 5º

0,5
MOMHITO rotates the hip, it has launched a JAB .
HALLOWMAN reacts on time blocking the blow with the guard. (-33  Damage to the health. ) (+5% hit probability)
MOMHITO throws a second blinding JAB.
A blow too slow since HALLOWMAN manages to dodge it.
MOMHITO does not stop and throws a STRAIGHT.
HALLOWMAN balance your body manages to avoid the blow.
1
MOMHITO is removed from the sleeve a RIP searching the side .
HALLOWMAN reacts on time blocking the blow with the guard. (-94  Damage to the stamina. )
1,5
HALLOWMAN tries to surprise his opponent with a left SMASH directed to the face . MOMHITO harassed by throwing a FLICKER. (-16% reduced probability of scrimmage)
MOMHITO absorbs part of the impact by stiffening the guard. (-261  Damage to the health. )
2
There is no turning back, MOMHITO prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
HALLOWMAN goes back to dodge the blow.
No time to breathe HALLOWMAN launches to against. (+11,4% hit probability)
HALLOWMAN takes the initiative and runs a FLICKER .
MOMHITO balance your body manages to avoid the blow.
2,5
HALLOWMAN launches a RIGHT HAND directed to the body .
MOMHITO absorbs part of the impact by stiffening the guard. (-96  Damage to the stamina. )
3
MOMHITO throws a combination, it seems that he looks for openings in the guard of HALLOWMAN.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MOMHITO.
The judges have ruled 8 Fight Points extra points for HALLOWMAN and 6 Fight Points extra points for MOMHITO.

34 , 13% , 27% .
38 , 71% , 43% .

Round 6º

0,5
MOMHITO feint a left RIP, tries to take the opponent off guard. (+25% hit probability)
After not long MOMHITO feint a RIP to the liver appear.
HALLOWMAN reacts on time blocking the blow with the guard. (-106  Damage to the stamina. )
1
HALLOWMAN launches a combination against the guard of MOMHITO.
1,5
MOMHITO tries to surprise his opponent with a CROCHET to the chest .
A blow too slow since HALLOWMAN manages to dodge it.
2
MOMHITO is removed from the sleeve a left RIP searching the kidneys .
Full impact on HALLOWMAN. (-373  Damage to the stamina. kobox punto)
It has been too much for HALLOWMAN and kissing the canvas. (kobox punto)
2,5
HALLOWMAN rises when the referee pronounced 7. (+60 Stamina Recovered.) (-60 Lost Health)
The referee check his status before resuming the fight.
MOMHITO launches a LEFT PUNCH going to the body .
A blow too slow since HALLOWMAN manages to dodge it.
3
MOMHITO gets HALLOWMAN to the corner (+50% hit probability)
Without thinking twice MOMHITO runs a FLICKER going to the body .
Goes throught the guard of HALLOWMAN and hits. (-196  Damage to the stamina. kobox punto)
Not bad.
HALLOWMAN falls to the ground. (kobox punto)
HALLOWMAN manages to get up when the referee pronounces 7. (+30 Stamina Recovered.) (-30 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MOMHITO.
The judges have ruled 4 Fight Points extra points for HALLOWMAN and 9 Fight Points extra points for MOMHITO.

38 , 5% , 16% .
53 , 72% , 33% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is MOMHITO with a total of 53 points over the 38 points scored by HALLOWMAN.
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