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Date 09-07-24 17:49

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sekocu
Vs.

kintaro


Starts the fight of the 10º journey of the XVI. Plata league.
Today have gathered at the Stadium 2.800 The_Home_of_the_Champions freaks boxing.

In the corner left with 200 Lb and wearing red pants have to sekocu CHILE
His personal record is of 2.028 victories 472 defeats 15 void ones and 1.632 KO`s.
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In the corner right with 52,59 Lb and wearing blue pants have to kintaro ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.470 victories 630 defeats 18 void ones and 1.817 KO`s.
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sekocu has adopted the position of Reversed Guard, kintaro is in the Peek a Boo position.
sekocu girth gives you a +6,25% damage.
A lighter body allows kintaro an increase of +6,25% to the probability of hitting.

Round 1º

0,5
The opponent of sekocu see coming a left RIP .
kintaro blocks it with his defense. (-168  Damage to the health. )
1
kintaro throws a combination, it seems that he looks for openings in the guard of sekocu.
1,5
kintaro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
sekocu goes back to dodge the blow.
kintaro never stops, changes the weight of leg and throws another blow.
sekocu keeps his guard firm. (-115  Damage to the health. ) (+2% boost)
kintaro continues to accelerate, turn your hips to combine another blow.
sekocu blocks it with his defense. (-55  Damage to the health. ) (+3% boost)
kintaro changes the weight again to run another blow. sekocu harassed with a barrage of JABs that achieve kintaro disturbing. (-13% reduced probability of scrimmage)
Hit the air because sekocu manages to dodged it.
Nice DEMPSEY ROLL!
2
sekocu tries to impose his rhythm with short punches but kintaro achieves move him back.
2,5
kintaro right positioned to execute a HOOK .
sekocu absorbs part of the impact by stiffening the guard. (-442  Damage to the health. )
3
kintaro gets sekocu to the corner (+50% hit probability)
kintaro is removed from the sleeve a HOOK .
sekocu absorbs part of the impact by stiffening the guard. (-381  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for sekocu and 9 Fight Points extra points for kintaro.

4 , 75% , 100% .
9 , 98% , 91% .

Round 2º

0,5
kintaro rotates the hip, it has launched a right STRAIGHT directed to the body .
sekocu balance your body manages to avoid the blow.
1
Without thinking twice sekocu takes the initiative and launches a JAB .
kintaro goes back to dodge the blow.
kintaro takes the opportunity to launch a counter. (+10,1% hit probability)
kintaro not drop the pace and throws a right RIP speaking to the side .
sekocu balance your body manages to avoid the blow.
1,5
sekocu rotates the hip, it has launched a LEFT PUNCH looking for openings .
kintaro reacts on time blocking the blow with the guard. (-18  Damage to the stamina. )
2
The opponent of sekocu see coming a JAB .
kintaro absorbs part of the impact by stiffening the guard. (-10  Damage to the stamina. )
2,5
Both fighters begin to exchange blows but sekocu halfway back just before the impossibility of returning kintaro blows.
3
sekocu has led kintaro against the corner of the ring. (+50% hit probability)
sekocu tries to surprise his opponent with a SWING .
A blow too slow since kintaro manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 9 Fight Points extra points for sekocu and 4 Fight Points extra points for kintaro.

13 , 76% , 100% .
13 , 100% , 97% .

Round 3º

0,5
The referee warns sekocu by head down too in the confrontation.
1
kintaro tries to surprise his opponent with a left STRAIGHT .
sekocu was hit directly (-901  Damage to the health. kobox punto)
Not bad.
1,5
sekocu not drop the pace and throws a LEFT PUNCH looking for openings .
A blow too slow since kintaro manages to dodge it.
2
The opponent of sekocu see coming a left RIP going to the kidneys .
Hit the air because kintaro manages to dodged it.
2,5
kintaro feel comfortable in exchanging punches midway, we can not say the same for sekocu yielding before the advancing kintaro.
3
Without thinking twice kintaro runs a left STRAIGHT to the chin .
A blow too slow since sekocu manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for sekocu and 7 Fight Points extra points for kintaro.

17 , 54% , 100% .
22 , 100% , 100% .

Round 4º

0,5
sekocu attacks with a JAB .
Hit the air because kintaro manages to dodged it.
1
sekocu rotates the hip, it has launched a left RIP .
kintaro has been reached. (-514  Damage to the health. kobox punto)
1,5
kintaro has feint a STRAIGHT (+25% hit probability)
Without thinking twice kintaro takes the initiative and launches a SMASH to the face .
sekocu blocks it with his defense. (-549  Damage to the health. )
2
sekocu takes the position to get left one HOOK directed to the face .
kintaro reacts on time blocking the blow with the guard. (-76  Damage to the health. )
2,5
Long arms of sekocu arrive without restguard against of kintaro that just giving before advancing your opponent
3
sekocu has managed to corner kintaro in the corner of the ring. (+50% hit probability)
sekocu He prepares his left to lunch a STRAIGHT to the stomach .
kintaro balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 9 Fight Points extra points for sekocu and 4 Fight Points extra points for kintaro.

28 , 41% , 100% .
26 , 93% , 100% .

Round 5º

0,5
kintaro attacks with a left STRAIGHT going to the stomach .
It goes through sekocu guard and hits (-268  Damage to the stamina. kobox punto)
1
kintaro trying to impose its rhythm midway shots but manages sekocu him back.
1,5
Without thinking twice sekocu takes the initiative and launches a JAB .
kintaro goes back to dodge the blow.
2
sekocu prepares the right to launch a RIP .
It looks like a very solid punch.
kintaro has been reached. (-343 Extra Damage to the stamina. kobox punto)
2,5
sekocu not drop the pace and throws a HOOK .
kintaro blocks it with his defense. (-30  Damage to the stamina. )
3
kintaro moves for the quadrilateral one with total tranquility since sekocu seems to be unable to follow the pace of his game of feet.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 9 Fight Points extra points for sekocu and 4 Fight Points extra points for kintaro.

38 , 42% , 81% .
31 , 94% , 88% .

Round 6º

0,5
kintaro attacks with a SMASH going to the stomach .
Goes throught the guard of sekocu and hits. (-889  Damage to the stamina. kobox punto)
1
kintaro has slipped trying to feint. (-20% hit probability)
kintaro is removed from the sleeve a RIP directed to the face .
Hit the air because sekocu manages to dodged it.
1,5
kintaro He prepares his right to lunch a UPPERCUT looking for the stomach .
sekocu keeps his guard firm. (-272  Damage to the stamina. )
It has been too much for sekocu and falls. (kobox punto)
2
sekocu manages to get up when the referee pronounces 4. (+819 Stamina Recovered.) (-819 Lost Health)
After checking his condition the referee resumes the fight.
The fight was stopped temporaly because of a sekocu´s low blow
2,5
kintaro launches a HOOK looking for openings .
sekocu blocks it with his defense. (-114  Damage to the stamina. )
3
Without thinking twice sekocu runs a right FINNING SWALLOW .
kintaro balance your body manages to avoid the blow.
Without thinking it kintaro prepares to launch a counterattack. (+16,3% hit probability)
kintaro rotates the hip, it has launched a left FINNING SWALLOW .
Hit the air because sekocu manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 4 Fight Points extra points for sekocu and 9 Fight Points extra points for kintaro.

42 , 22% , 65% .
43 , 95% , 87% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kintaro with a total of 43 points over the 42 points scored by sekocu.
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