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Date 09-07-24 17:49

Permanent Link Rules

ramoneitor
Vs.

SirJulen


Starts the fight of the 10º journey of the V. Oro league.
Today have gathered at the Stadium 4.800 Madison_Square_Garden freaks boxing.

In the left corner with 65,9 Lb wearing red pants we have ramoneitor ESPAÑA
His personal record is of 4.176 victories 2.621 defeats 60 void ones and 2.464 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 199,1 Lb wearing blue pants we have SirJulen ANGOLA
His personal record is of 4.585 victories 843 defeats 20 void ones and 3.914 KO`s.
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Its not official sponsor is Indómita Games.

ramoneitor has adopted the position of Cross Defense, SirJulen is in the Advanced Guard position.
The ramoneitor´s most light body increases in +25% the probability of throbbing.
The bulk of SirJulen gives +6,25% damage.

Round 1º

0,5
SirJulen not slow down and throws a hook to the SOLAR PLEXUS!.
It´s a perfect punch
Goes throught the guard of ramoneitor and hits. (-2.000 Extra Damage to the stamina. atravesar guardia kobox punto)
1
ramoneitor hits frantically, it seems to have gone into a trance.
1,5
ramoneitor rotates the hip, it has launched a RIGHT HAND .
SirJulen was hit directly (-401  Damage to the stamina. kobox punto)
Not bad.
2
SirJulen tries to surprise his opponent with a BOLADO .
ramoneitor blocks it with his defense. (-119  Damage to the stamina. )
2,5
SirJulen tries to impose his rhythm with short punches but ramoneitor achieves move him back.
3
ramoneitor has managed to corner SirJulen in the corner of the ring. (+50% hit probability)
ramoneitor left positioned to execute a SWING going to the body . SirJulen not makes it easy and throws a flurry of BULLETs to stop their advance. (-24% reduced probability of scrimmage)
A blow too slow since SirJulen manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ramoneitor.
The judges have ruled 6 Fight Points extra points for ramoneitor and 7 Fight Points extra points for SirJulen.

7 , 100% , 53% .
8 , 100% , 75% .

Round 2º

0,5
ramoneitor He prepares his right to lunch a SWING .
A blow too slow since SirJulen manages to dodge it.
1
ramoneitor exchanges punches from medium distance to impose the rythim but can`t achieve to turn back SirJulen
1,5
SirJulen tries to surprise his opponent with a BULLET .
ramoneitor balance your body manages to avoid the blow.
ramoneitor manages to balance his body to launch one against. (+18,7% hit probability)
ramoneitor launches a LEFT PUNCH . SirJulen harassed with a BULLET, ramoneitor does not lose the balance and it continues to advance.
SirJulen keeps his guard firm. (-225  Damage to the stamina. )
2
SirJulen sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ramoneitor has been reached. (-232  Damage to the stamina. kobox punto) (+2% boost)
It will not stop, after the change of weight SirJulen attacks with another blow
.
Hit the air because ramoneitor manages to dodged it.
SirJulen never stops, changes the weight of leg and throws another blow.
A blow too slow since ramoneitor manages to dodge it.
Without thinking it ramoneitor prepares to launch a counterattack. (+19,6% hit probability)
ramoneitor threatens a PUNCH and preparing his next shot. (+25% hit probability)
The opponent of ramoneitor see coming a SMASH to the chin .
SirJulen absorbs part of the impact by stiffening the guard. (-841  Damage to the health. )
2,5
SirJulen feels comfortable exchanging short blows, we cannot say the same of ramoneitor that yields before SirJulen´s advance.
3
ramoneitor starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
ramoneitor charges with the first punch. SirJulen tries to slow its advance with a BULLET but fails.
SirJulen keeps his guard firm. (-257  Damage to the health. ) (+1% boost)
ramoneitor continues to accelerate, turn your hips to combine another blow.
SirJulen blocks it with his defense. (-207  Damage to the stamina. ) (+2% boost)
ramoneitor rises again, he´s going to try to hit his opponent with the weight of his body
.
SirJulen reacts on time blocking the blow with the guard. (-154  Damage to the stamina. ) (+3% boost)
ramoneitor never stops, changes the weight of leg and throws another blow.
Hit full SirJulen. (-744  Damage to the stamina. kobox punto)
A fabulous DEMPSEY ROLL!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SirJulen.
The judges have ruled 8 Fight Points extra points for ramoneitor and 6 Fight Points extra points for SirJulen.

16 , 100% , 39% .
15 , 93% , 26% .

Round 3º

0,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how SirJulen´s body recoils against ramoneitor blows.
1
SirJulen launches a BOLADO searching the jaw .
ramoneitor blocks it with his defense. (-352  Damage to the health. )
1,5
Both fighters begin to exchange blows but SirJulen halfway back just before the impossibility of returning ramoneitor blows.
2
SirJulen has surprised his rival with a feint. (+25% hit probability)
SirJulen is removed from the sleeve a BULLET going to the stomach .
Full impact on ramoneitor. (-584  Damage to the stamina. atravesar guardia kobox punto)
2,5
ramoneitor takes your left, combines the right, here again a left very fast FLURRY!. SirJulen harassed by throwing a BULLET. (-13% reduced probability of scrimmage)
SirJulen guard took cover after making almost every shot block (-275  Damage to the stamina. )
ramoneitor reloads against his rival, the avalanche of hits is overwhelming.
SirJulen dodges a left but eats a right, getting enough clean punches (-1.185  Damage to the stamina. kobox punto)
Nice FLURRY!
SirJulen can´t hold any longer and falls (kobox punto)
3
SirJulen rises when the referee pronounced 6. (+3.094 Stamina Recovered.) (-3.094 Lost Health)
The referee check his health before resuming the fight.
The opponent of SirJulen see coming a BULLET .
ramoneitor absorbs part of the impact by stiffening the guard. (-16  Damage to the stamina. atravesar guardia )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for ramoneitor and 5 Fight Points extra points for SirJulen.

26 , 98% , 29% .
21 , 71% , 100% .

Round 4º

0,5
ramoneitor takes the initiative and runs a SMASH .
SirJulen reacts on time blocking the blow with the guard. (-978  Damage to the health. )
1
SirJulen keeps his rival alert throwing a blow to the body.
1,5
ramoneitor accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
ramoneitor changes weight upwards with his left..
A blow too slow since SirJulen manages to dodge it.
ramoneitor continues to accelerate, turn your hips to combine another blow.
Hit the air because SirJulen manages to dodged it.
ramoneitor does not slow down, he synchronizes the weight change, here comes another blow .
SirJulen balance your body manages to avoid the blow.
ramoneitor never stops, changes the weight of leg and throws another blow.
SirJulen goes back to dodge the blow.
2
SirJulen sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
ramoneitor goes back to dodge the blow.
SirJulen changes the weight again to run another blow.
ramoneitor keeps his guard firm. (-243  Damage to the health. ) (+2% boost)
SirJulen never stops, changes the weight of leg and throws another blow.
ramoneitor balance your body manages to avoid the blow.
SirJulen rises again, he´s going to try to hit his opponent with the weight of his body
.
ramoneitor blocks it with his defense. (-267  Damage to the health. )
Nice DEMPSEY ROLL!
2,5
SirJulen has set a little dance with the intent to provoke his rival.
3
ramoneitor balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
A blow too slow since SirJulen manages to dodge it.
SirJulen manages to balance his body to launch one against. (+11,8% hit probability)
Without thinking twice SirJulen runs a RIGHT HAND looking for openings .
Goes throught the guard of ramoneitor and hits. (-180  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for ramoneitor and 5 Fight Points extra points for SirJulen.

33 , 96% , 16% .
27 , 65% , 91% .

Round 5º

0,5
ramoneitor accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
ramoneitor charges with the first punch. SirJulen harassed with a BULLET, ramoneitor does not lose the balance and it continues to advance.
SirJulen reacts on time blocking the blow with the guard. (-147  Damage to the stamina. ) (+1% boost)
ramoneitor never stops, changes the weight of leg and throws another blow.
SirJulen goes back to dodge the blow.
ramoneitor leverages the inertia of the rotation to drive his next shot.
SirJulen blocks it with his defense. (-98  Damage to the health. ) (+3% boost)
ramoneitor does not slow down, he synchronizes the weight change, here comes another blow . SirJulen harassed by throwing a BULLET but ramoneitor dodge it with ease.
SirJulen balance your body manages to avoid the blow.
Nice DEMPSEY ROLL!
SirJulen takes the opportunity to launch a counter. (+14,5% hit probability)
Without thinking twice SirJulen takes the initiative and launches a BULLET .
ramoneitor keeps his guard firm. (-35  Damage to the stamina. )
1
ramoneitor tries to surprise his opponent with a SWING . SirJulen harassed with a BULLET that unbalanced momentarily to ramoneitor. (-15% reduced probability of scrimmage)
SirJulen balance your body manages to avoid the blow.
1,5
Due to fatigue ramoneitor blows come with less intensity.
The opponent of ramoneitor see coming a FINNING SWALLOW . SirJulen harassed with a BULLET that unbalanced momentarily to ramoneitor. (-15% reduced probability of scrimmage)
A blow too slow since SirJulen manages to dodge it.
Without thinking it SirJulen prepares to launch a counterattack. (+12% hit probability)
SirJulen is removed from the sleeve a BULLET directed to the chin .
It looks like a very solid punch.
ramoneitor blocks it with his defense. (-390 Extra Damage to the health. atravesar guardia )
2
SirJulen throws a combination, it seems that he looks for openings in the guard of ramoneitor.
2,5
ramoneitor are very tired with what his punches do less damage.
ramoneitor sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left. SirJulen slows his progress with a BULLET. (-23% reduced probability of scrimmage)
SirJulen balance your body manages to avoid the blow.
It seems that fatigue has reduced the force in the blows of ramoneitor.
ramoneitor continues to accelerate, turn your hips to combine another blow.
A blow too slow since SirJulen manages to dodge it.
Due to fatigue ramoneitor blows come with less intensity.
ramoneitor never stops, changes the weight of leg and throws another blow.
SirJulen goes back to dodge the blow.
ramoneitor is quite fatigued, his punches do less damage.
ramoneitor changes the weight again to run another blow. SirJulen harassed with a BULLET that unbalanced momentarily to ramoneitor. (-20% reduced probability of scrimmage)
Hit the air because SirJulen manages to dodged it.
3
SirJulen is pushed into the corner by ramoneitor (+50% hit probability)
The fatigue does that ramoneitor´s blows come with minor intensity.
Without thinking twice ramoneitor takes the initiative and launches a SWING to the side .
SirJulen absorbs part of the impact by stiffening the guard. (-80  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ramoneitor.
The judges have ruled 7 Fight Points extra points for ramoneitor and 7 Fight Points extra points for SirJulen.

40 , 95% , 11% .
34 , 65% , 91% .

Round 6º

0,5
SirJulen tries to surprise his opponent with a RIGHT HAND looking for the chin .
ramoneitor goes back to dodge the blow.
1
ramoneitor attacks with a FINNING SWALLOW . SirJulen harassed with a BULLET, ramoneitor does not lose the balance and it continues to advance.
It has exploited fully in SirJulen. (-1.357  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1,5
Without thinking twice ramoneitor takes the initiative and launches a SMASH to the stomach .
The coup lashes out in full to his opponent. (-995  Damage to the stamina. kobox punto)
Not bad.
2
ramoneitor feels comfortable exchanging short blows, we cannot say the same of SirJulen that yields before ramoneitor´s advance.
2,5
ramoneitor launches a RIGHT HAND . SirJulen harassed with a BULLET that unbalanced momentarily to ramoneitor. (-24% reduced probability of scrimmage)
SirJulen balance your body manages to avoid the blow.
3
SirJulen is pushed into the corner by ramoneitor (+50% hit probability)
Without thinking twice ramoneitor runs a FINNING SWALLOW . SirJulen tries to slow its advance with a BULLET but fails.
Hit the air because SirJulen manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ramoneitor.
The judges have ruled 10 Fight Points extra points for ramoneitor and 4 Fight Points extra points for SirJulen.

53 , 97% , 13% .
38 , 57% , 67% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is ramoneitor with a total of 53 points over the 38 points scored by SirJulen.
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