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Date 09-14-24 13:28

Permanent Link Rules

anampa
Vs.

kainRetro


Starts the fight of the 11º journey of the XVIII. 1.651º league.
Today have gathered at the Stadium 343 JIRAFIN freaks boxing.

In the corner left with 40 Lb and wearing red pants have to anampa ESPAÑA
His personal record is of 0 victories 215 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 40 Lb and wearing blue pants have to kainRetro ESPAÑA
His personal record is of 0 victories 199 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

anampa has adopted the position of Basic Guard, kainRetro is in the Basic Guard position.

Round 1º

0,5
kainRetro keeps some distance throwing long punches, anampa strikes back but he is unable fo follow his pace.
1
kainRetro rotates the hip, it has launched a RIGHT HAND directed to the jaw .
anampa reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
After study each other kainRetro starts a mid distance exchange of blows and although anampa doesn´t make him easy he finally goes back.
2
anampa launches a RIGHT HAND looking for the chin .
kainRetro balance your body manages to avoid the blow.
2,5
anampa attacks with a LEFT PUNCH .
kainRetro balance your body manages to avoid the blow.
3
kainRetro has locked anampa in the corner of the ring. (+50% hit probability)
Without thinking twice kainRetro runs a RIGHT HAND .
anampa absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kainRetro.
The judges have ruled 4 Fight Points extra points for anampa and 9 Fight Points extra points for kainRetro.

4 , 75% , 50% .
9 , 100% , 50% .

Round 2º

0,5
anampa not drop the pace and throws a RIGHT HAND .
A blow too slow since kainRetro manages to dodge it.
kainRetro manages to balance his body to launch one against. (+100% hit probability)
kainRetro attacks with a LEFT PUNCH looking for the stomach .
It has exploited fully in anampa. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
Already you can not hold standing and anampa falls. (kobox punto)
1
anampa seemed stunned but he´s on his feet at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
anampa takes the initiative and runs a RIGHT HAND searching the jaw .
kainRetro absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
anampa helped wrong foot and kainRetro does not hesitate to take the initiative.
2
anampa takes the initiative and runs a RIGHT HAND searching the jaw .
It has exploited fully in kainRetro. (-1  Damage to the health. kobox punto)
2,5
kainRetro takes the initiative and runs a RIGHT HAND .
Hit the air because anampa manages to dodged it.
3
anampa gets kainRetro to the corner (+50% hit probability)
anampa attacks with a RIGHT HAND .
kainRetro has been reached. (-1  Damage to the stamina. kobox punto)
kainRetro falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
kainRetro stands on account of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by anampa.
The judges have ruled 9 Fight Points extra points for anampa and 4 Fight Points extra points for kainRetro.

18 , 50% , 50% .
16 , 50% , 100% .

Round 3º

0,5
They started exchanging jabs, it seems too kainRetro as it is unable to hold the position and push back against anampa.
1
anampa not drop the pace and throws a RIGHT HAND addressing to the jaw .
It goes through kainRetro guard and hits (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
anampa tries to surprise his opponent with a LEFT PUNCH to the stomach .
A blow too slow since kainRetro manages to dodge it.
2
kainRetro launches a RIGHT HAND .
A blow too slow since anampa manages to dodge it.
No time to breathe anampa launches to against. (+1% hit probability)
anampa is removed from the sleeve a LEFT PUNCH going to the stomach .
Hit the air because kainRetro manages to dodged it.
2,5
Both fighters hit their heads on a short range exchange of punches in which anampa push kainRetro back.
3
anampa gets kainRetro to the corner (+50% hit probability)
anampa tries to surprise his opponent with a RIGHT HAND directed to the face .
A blow too slow since kainRetro manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by anampa.
The judges have ruled 9 Fight Points extra points for anampa and 4 Fight Points extra points for kainRetro.

29 , 50% , 50% .
20 , 37% , 50% .

Round 4º

0,5
anampa helped wrong foot and kainRetro does not hesitate to take the initiative.
1
kainRetro tries to surprise his opponent with a LEFT PUNCH going to the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for anampa and kissing the canvas. (kobox punto)
1,5
anampa tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
kainRetro takes the initiative and runs a LEFT PUNCH .
anampa was hit directly (-1  Damage to the stamina. kobox punto)
2
Without thinking twice anampa runs a LEFT PUNCH right to the chin .
Has executed a perfect hit.
kainRetro reacts on time blocking the blow with the guard. (-1 Extra Damage to the health. )
2,5
anampa is removed from the sleeve a LEFT PUNCH .
kainRetro has received a good blow. (-1  Damage to the health. kobox punto)
3
kainRetro has managed to corner anampa in the corner of the ring. (+50% hit probability)
kainRetro not drop the pace and throws a RIGHT HAND .
anampa goes back to dodge the blow.
anampa manages to balance his body to launch one against. (+1% hit probability)
anampa threatens a PUNCH and preparing his next shot.
After the threat its left does not take long to appear. (+25% hit probability)
anampa rotates the hip, it has launched a LEFT PUNCH directed to the face .
Hit the air because kainRetro manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kainRetro.
The judges have ruled 5 Fight Points extra points for anampa and 7 Fight Points extra points for kainRetro.

36 , 25% , 50% .
31 , 12% , 50% .

Round 5º

0,5
From the corner of anampa its second tells to enforce the pace of combat.
1
Without thinking twice kainRetro runs a LEFT PUNCH .
anampa goes back to dodge the blow.
No time to breathe anampa launches to against. (+1% hit probability)
Without thinking twice anampa takes the initiative and launches a RIGHT HAND to the stomach .
A blow too slow since kainRetro manages to dodge it.
1,5
Without thinking twice anampa runs a RIGHT HAND .
kainRetro blocks it with his defense. (-1  Damage to the health. )
kainRetro falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2
kainRetro manages to get up when the referee pronounces 7. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
anampa takes the initiative and runs a LEFT PUNCH .
Hit the air because kainRetro manages to dodged it.
2,5
anampa is removed from the sleeve a RIGHT HAND to the stomach .
kainRetro goes back to dodge the blow.
3
anampa hits frantically, it seems to have gone into a trance.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by anampa.
The judges have ruled 9 Fight Points extra points for anampa and 4 Fight Points extra points for kainRetro.

47 , 25% , 50% .
35 , 12% , 50% .

Round 6º

0,5
anampa launches a RIGHT HAND .
A blow too slow since kainRetro manages to dodge it.
kainRetro takes the opportunity to launch a counter. (+1% hit probability)
kainRetro makes a feint, it seems that he is trying to break.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
kainRetro not drop the pace and throws a LEFT PUNCH looking for openings .
Hit the air because anampa manages to dodged it.
1
kainRetro seems to float around anampa with its magnificent footwork.
1,5
Without thinking twice anampa takes the initiative and launches a LEFT PUNCH .
kainRetro balance your body manages to avoid the blow.
kainRetro manages to balance his body to launch one against. (+1% hit probability)
kainRetro is removed from the sleeve a RIGHT HAND going to the stomach .
Hit the air because anampa manages to dodged it.
2
The opponent of kainRetro see coming a RIGHT HAND .
Hit the air because anampa manages to dodged it.
anampa takes the opportunity to launch a counter. (+1% hit probability)
Without thinking twice anampa takes the initiative and launches a LEFT PUNCH directed to the body .
A blow too slow since kainRetro manages to dodge it.
2,5
Without thinking twice kainRetro runs a RIGHT HAND .
Hit the air because anampa manages to dodged it.
3
kainRetro has locked anampa in the corner of the ring. (+50% hit probability)
kainRetro tries to surprise his opponent with a LEFT PUNCH .
anampa reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kainRetro.
The judges have ruled 4 Fight Points extra points for anampa and 9 Fight Points extra points for kainRetro.

51 , 12% , 50% .
44 , 12% , 50% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is anampa with a total of 51 points over the 44 points scored by kainRetro.
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