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Date 09-21-24 13:05

Permanent Link Rules

Metronomo
Vs.

Pikiki


Starts the fight of the 12º journey of the XVIII. 116º league.
Today have gathered at the Stadium 2.285 Floresta freaks boxing.

In the left corner with 50,95 Lb wearing red pants we have Metronomo ALEMANIA
His personal record is of 2.666 victories 266 defeats 4 void ones and 2.553 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 197,32 Lb and wearing the breeches blue have Pikiki ARGENTINA
His personal record is of 2.371 victories 988 defeats 0 void ones and 2.328 KO`s.
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Its not official sponsor is Indómita Games.

Metronomo has adopted the position of Reversed Guard, Pikiki is in the Reversed Guard position.
The Metronomo´s most light body increases in +25% the probability of throbbing.
The bulk of Pikiki gives +6,25% damage.

Round 1º

0,5
Metronomo takes the initiative and runs a right SMASH .
Hit the air because Pikiki manages to dodged it.
Pikiki manages to balance his body to launch one against. (+37,7% hit probability)
The opponent of Pikiki see coming a OVERHAND looking for openings .
Metronomo reacts on time blocking the blow with the guard. (-84  Damage to the stamina. )
1
Pikiki feels comfortable exchanging short blows, we cannot say the same of Metronomo that yields before Pikiki´s advance.
1,5
Without thinking twice Pikiki takes the initiative and launches a right RIP to the chest .
Hit the air because Metronomo manages to dodged it.
No time to breathe Metronomo launches to against. (+9,1% hit probability)
Metronomo attacks with a left SMASH .
A blow too slow since Pikiki manages to dodge it.
2
The opponent of Metronomo see coming a SMASH looking for the face .
Pikiki goes back to dodge the blow.
Pikiki manages to balance his body to launch one against. (+34,2% hit probability)
Pikiki launches a RIP .
Metronomo absorbs part of the impact by stiffening the guard. (-240  Damage to the health. )
2,5
Metronomo tries to impose his style over Pikiki with blows of short-range.
3
Pikiki has locked Metronomo in the corner of the ring. (+50% hit probability)
Pikiki threatens a PUNCH and preparing his next shot. (+25% hit probability)
Pikiki tries to surprise his opponent with a RIGHT HAND to the face .
Metronomo absorbs part of the impact by stiffening the guard. (-126  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Pikiki.
The judges have ruled 4 Fight Points extra points for Metronomo and 10 Fight Points extra points for Pikiki.

4 , 90% , 81% .
10 , 100% , 89% .

Round 2º

0,5
Pikiki left positioned to execute a UPPERCUT to the face .
Metronomo balance your body manages to avoid the blow. (+10% hit probability)
Pikiki takes the initiative and runs a OVERHAND .
Metronomo keeps his guard firm. (-394  Damage to the health. )
A perfectly executed UPPER OVERHAND!
1
Metronomo feel comfortable in exchanging punches midway, we can not say the same for Pikiki yielding before the advancing Metronomo.
1,5
Metronomo threatens a PUNCH and preparing his next shot. (+25% hit probability)
Metronomo launches a SMASH going to the body .
Pikiki keeps his guard firm. (-113  Damage to the stamina. )
2
Without thinking twice Pikiki runs a UPPERCUT aiming the body .
A blow too slow since Metronomo manages to dodge it.
2,5
The audience cheers to Metronomo.
3
Metronomo has locked Pikiki in the corner of the ring. (+50% hit probability)
Metronomo takes the initiative and runs a left SMASH .
Pikiki blocks it with his defense. (-214  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Metronomo.
The judges have ruled 7 Fight Points extra points for Metronomo and 7 Fight Points extra points for Pikiki.

11 , 79% , 78% .
17 , 100% , 15% .

Round 3º

0,5
Without thinking twice Metronomo takes the initiative and launches a left SMASH .
Pikiki keeps his guard firm. (-479  Damage to the health. )
1
Metronomo He prepares his right to lunch a SMASH directed to the face .
It has exploited fully in Pikiki. (-1.899  Damage to the health. kobox punto)
1,5
Pikiki is removed from the sleeve a LEFT PUNCH looking for the face .
Hit the air because Metronomo manages to dodged it.
2
Metronomo is removed from the sleeve a FINNING SWALLOW to the body .
Going to do much damage with that hit.
It goes through Pikiki guard and hits (-746 Extra Damage to the stamina. kobox punto)
Pikiki tries to hold on to the ropes but falls. (kobox punto)
2,5
Pikiki grabs the ropes to get up just when the account is on 4. (+535 Stamina Recovered.) (-535 Lost Health)
The referee check his status before resuming the fight.
Pikiki has been imposed to Metronomo in an exchange of jabs.
3
Pikiki is pushed into the corner by Metronomo (+50% hit probability)
Metronomo not drop the pace and throws a right SMASH going to the body .
Pikiki keeps his guard firm. (-164  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Metronomo.
The judges have ruled 10 Fight Points extra points for Metronomo and 4 Fight Points extra points for Pikiki.

26 , 80% , 63% .
21 , 16% , 80% .

Round 4º

0,5
Without thinking twice Metronomo runs a SMASH to the body .
Goes throught the guard of Pikiki and hits. (-573  Damage to the stamina. kobox punto)
Pikiki crashes to the ground. (kobox punto)
1
Pikiki tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+283 Stamina Recovered.) (-283 Lost Health)
The referee checks his eyes before resuming the fight.
Metronomo rotates the hip, it has launched a right FINNING SWALLOW searching the jaw .
Pikiki has received a good blow. (-1.298  Damage to the health. kobox punto)
Appears to be hurt with that punch.
Pikiki tries to hold on to the ropes but falls. (kobox punto)
1,5
Pikiki has managed to get up but seems to be unable to adopt a fighting pose.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Metronomo is the winner of the match by KO.
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