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Date 09-21-24 13:08

Permanent Link Rules

Flashit
Vs.

santatdj


Starts the fight of the 12º journey of the XVIII. 283º league.
Today have gathered at the Stadium 2.700 BlueMooN freaks boxing.

In the left corner with 45,88 Lb wearing red pants we have Flashit REPÚBLICA DOMINICANA
His personal record is of 1.346 victories 719 defeats 3 void ones and 1.105 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 40,06 Lb and wearing blue pants have to santatdj GEORGIAS DEL SUR Y SANDWICH DEL SUR
His personal record is of 1.247 victories 587 defeats 2 void ones and 1.166 KO`s.
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Its not official sponsor is Mirmeco.

Flashit has adopted the position of Reversed Guard, santatdj is in the Reversed Guard position.
Flashit girth gives you a +5,82% damage.
A lighter body allows santatdj an increase of +1,46% to the probability of hitting.

Round 1º

0,5
Flashit loaded with intensity to break the rhythm of santatdj.
1
Flashit launches a left STRAIGHT directed to the chin .
Hit full santatdj. (-163  Damage to the health. kobox punto)
1,5
Flashit manages to impose his rhythm to santatdj boasting feet game.
2
Flashit has cornered to santatdj against the ropes. (+25% hit probability)
Flashit takes the initiative and runs a RIGHT HAND .
A blow too slow since santatdj manages to dodge it.
santatdj manages to balance his body to launch one against. (+26,9% hit probability)
santatdj rotates the hip, it has launched a SMASH .
The coup lashes out in full to his opponent. (-329  Damage to the stamina. kobox punto)
2,5
santatdj dominates the rhythm of the fight by using his footwork
3
santatdj is pushed into the corner by Flashit (+50% hit probability)
Flashit attacks with a LEFT PUNCH going to the body .
santatdj blocks it with his defense. (-23  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 7 Fight Points extra points for Flashit and 7 Fight Points extra points for santatdj.

9 , 100% , 40% .
8 , 96% , 86% .

Round 2º

0,5
The opponent of Flashit see coming a left HOOK .
santatdj has been reached. (-207  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
After a break both fighters started an exchange of long range blows in which Flashit prevail over his opponent.
1,5
santatdj not drop the pace and throws a JAB .
Flashit goes back to dodge the blow.
2
The opponent of Flashit see coming a JAB . santatdj harassed by throwing a JAB. (-26% reduced probability of scrimmage)
santatdj keeps his guard firm. (-28  Damage to the stamina. )
2,5
Flashit not drop the pace and throws a right HOOK .
santatdj keeps his guard firm. (-92  Damage to the health. )
3
Flashit has led santatdj against the corner of the ring. (+50% hit probability)
Flashit is removed from the sleeve a LEFT PUNCH .
The coup lashes out in full to his opponent. (-57  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 10 Fight Points extra points for Flashit and 4 Fight Points extra points for santatdj.

22 , 100% , 40% .
12 , 88% , 74% .

Round 3º

0,5
Flashit rotates the hip, it has launched a HOOK . santatdj slows his progress with a JAB. (-22% reduced probability of scrimmage)
Full impact on santatdj. (-57  Damage to the stamina. kobox punto)
1
From the corner of santatdj its second tells to enforce the pace of combat.
1,5
santatdj takes the initiative and runs a JAB looking for openings .
It goes through Flashit guard and hits (-70  Damage to the stamina. kobox punto) (+10% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
Flashit balance your body manages to avoid the blow.
2
santatdj takes the initiative and runs a right STRAIGHT to the body .
Hit full Flashit. (-367  Damage to the stamina. kobox punto)
Not bad.
Flashit has fallen, the referee approaches. (kobox punto)
2,5
Flashit stands on account of 6. (+476 Stamina Recovered.) (-476 Lost Health)
The referee checks his eyes before resuming the fight.
The opponent of santatdj see coming a JAB to the chin .
Flashit reacts on time blocking the blow with the guard. (-86  Damage to the health. ) (+5% hit probability)
After JAB is soon to appear STRAIGHT santatdj.
Flashit has been reached. (-384  Damage to the stamina. kobox punto)
A perfectly executed ONE TWO!
3
santatdj gets Flashit to the corner (+50% hit probability)
santatdj has surprised his rival with a feint. (+25% hit probability)
santatdj is removed from the sleeve a JAB looking for the face .
Flashit balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by santatdj.
The judges have ruled 4 Fight Points extra points for Flashit and 10 Fight Points extra points for santatdj.

27 , 80% , 30% .
27 , 89% , 64% .

Round 4º

0,5
Without thinking twice santatdj takes the initiative and launches a right FINNING SWALLOW .
Hit the air because Flashit manages to dodged it.
1
Flashit tries to surprise his opponent with a STRAIGHT to the chin .
santatdj was hit directly (-255  Damage to the health. kobox punto)
1,5
Flashit is removed from the sleeve a LEFT PUNCH .
A blow too slow since santatdj manages to dodge it.
No time to breathe santatdj launches to against. (+43% hit probability)
santatdj launches a JAB right to the chin .
Flashit keeps his guard firm. (-106  Damage to the health. )
2
santatdj is removed from the sleeve a LEFT PUNCH looking for openings .
Flashit goes back to dodge the blow.
Flashit manages to balance his body to launch one against. (+38,5% hit probability)
Flashit tries to surprise his opponent with a JAB .
santatdj keeps his guard firm. (-29  Damage to the stamina. )
2,5
Flashit tries to surprise his opponent with a HOOK .
Has executed a perfect hit.
santatdj keeps his guard firm. (-58 Extra Damage to the stamina. )
3
Flashit has locked santatdj in the corner of the ring. (+50% hit probability)
Flashit attacks with a HOOK going to the stomach .
A blow too slow since santatdj manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 10 Fight Points extra points for Flashit and 4 Fight Points extra points for santatdj.

39 , 77% , 28% .
31 , 82% , 41% .

Round 5º

0,5
Flashit tries to surprise his opponent with a RIGHT HAND .
Hit full santatdj. (-81  Damage to the stamina. kobox punto)
1
After a break both fighters started an exchange of long range blows in which Flashit prevail over his opponent.
1,5
Without thinking twice Flashit takes the initiative and launches a JAB .
It has exploited fully in santatdj. (-107  Damage to the health. kobox punto)
2
Flashit has managed to corner santatdj against the ropes. (+25% hit probability)
Without thinking twice Flashit runs a JAB to the chin .
santatdj has received a good blow. (-167  Damage to the health. kobox punto)
2,5
Flashit exchanges punches from medium distance to impose the rythim but can`t achieve to turn back santatdj
3
Flashit has locked santatdj in the corner of the ring. (+50% hit probability)
Flashit not drop the pace and throws a JAB .
It goes through santatdj guard and hits (-54  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 10 Fight Points extra points for Flashit and 4 Fight Points extra points for santatdj.

55 , 78% , 38% .
35 , 76% , 16% .

Round 6º

0,5
The opponent of santatdj see coming a UPPERCUT looking for the chin .
Hit the air because Flashit manages to dodged it.
Flashit takes the opportunity to launch a counter. (+42,5% hit probability)
Flashit takes the position to get right one HOOK looking for openings .
Hit full santatdj. (-169  Damage to the stamina. contra crítico kobox punto)
Not bad.
Already you can not hold standing and santatdj falls. (kobox punto)
1
santatdj seemed stunned but he´s on his feet at the count of 8. (+378 Stamina Recovered.) (-378 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice Flashit runs a JAB aiming the body .
santatdj absorbs part of the impact by stiffening the guard. (-20  Damage to the stamina. ) (+5% hit probability)
Flashit tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
santatdj blocks it with his defense. (-91  Damage to the health. )
1,5
Flashit launches a RIGHT HAND .
santatdj goes back to dodge the blow.
santatdj manages to balance his body to launch one against. (+45,1% hit probability)
santatdj is removed from the sleeve a JAB .
Flashit blocks it with his defense. (-36  Damage to the stamina. )
2
The opponent of santatdj see coming a left FINNING SWALLOW .
Flashit goes back to dodge the blow.
2,5
Flashit makes a feint, it seems that he is trying to break. (+25% hit probability)
Flashit takes the initiative and runs a JAB to the chin .
santatdj absorbs part of the impact by stiffening the guard. (-64  Damage to the health. )
3
Flashit gets santatdj to the corner (+50% hit probability)
Flashit feint a left HOOK, tries to take the opponent off guard.
After the threat its right does not take long to appear. (+25% hit probability)
The opponent of Flashit see coming a RIGHT HAND to the body .
santatdj reacts on time blocking the blow with the guard. (-35  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 10 Fight Points extra points for Flashit and 4 Fight Points extra points for santatdj.

68 , 79% , 34% .
39 , 62% , 85% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Flashit with a total of 68 points over the 39 points scored by santatdj.
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