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Date 09-28-24 13:06

Permanent Link Rules

tokme
Vs.

thorymar


Starts the fight of the 13º journey of the XVIII. 177º league.
Today have gathered at the Stadium 2.400 Gomez_Stadium freaks boxing.

In the left corner with 43,2 Lb wearing red pants we have tokme ISLAS CAIMÁN
His personal record is of 797 victories 351 defeats 1 void ones and 753 KO`s.
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In the right corner with 66,5 Lb wearing blue pants we have thorymar ESPAÑA
His personal record is of 2.638 victories 632 defeats 7 void ones and 2.111 KO`s.
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The boxers exchange sportsmanship a greeting in the center of the ring.
tokme has adopted the position of Mixed Guard, thorymar is in the Reversed Guard position.
The tokme´s most light body increases in +5,83% the probability of throbbing.
The bulk of thorymar gives +5,83% damage.

Round 1º

0,5
tokme starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
thorymar absorbs part of the impact by stiffening the guard. (-23  Damage to the health. ) (+1% boost)
Taking advantage of the rotating inertia tokme launches another blow.
Hit the air because thorymar manages to dodged it.
thorymar manages to balance his body to launch one against. (+15,2% hit probability)
thorymar makes a feint, it seems that he is trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
thorymar not drop the pace and throws a RIP looking for the liver .
tokme blocks it with his defense. (-63  Damage to the stamina. )
1
thorymar attacks with a left HOOK to the stomach .
Full impact on tokme. (-187  Damage to the stamina. kobox punto)
Not bad.
1,5
tokme is removed from the sleeve a CROCHET to the chin .
thorymar goes back to dodge the blow.
2
thorymar rotates the hip, it has launched a RIP looking for the liver .
tokme blocks it with his defense. (-53  Damage to the stamina. )
2,5
thorymar not drop the pace and throws a HOOK directed to the jaw .
tokme balance your body manages to avoid the blow.
3
thorymar has led tokme against the corner of the ring. (+50% hit probability)
thorymar takes the initiative and runs a right RIP .
tokme absorbs part of the impact by stiffening the guard. (-137  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thorymar.
The judges have ruled 4 Fight Points extra points for tokme and 10 Fight Points extra points for thorymar.

4 , 96% , 12% .
11 , 100% , 84% .

Round 2º

0,5
The opponent of thorymar see coming a SMASH .
tokme blocks it with his defense. (-192  Damage to the stamina. )
tokme collapses. (kobox punto)
1
Although his legs tremble, tokme achieves to join at the count of 8. (+442 Stamina Recovered.) (-442 Lost Health)
The referee is ready to resume the match.
thorymar is removed from the sleeve a left SWING .
tokme absorbs part of the impact by stiffening the guard. (-72  Damage to the stamina. )
1,5
tokme launches a left CROCHET . thorymar harassed with a JAB that unbalanced momentarily to tokme. (-20% reduced probability of scrimmage)
thorymar absorbs part of the impact by stiffening the guard. (-35  Damage to the stamina. )
2
Without thinking twice thorymar runs a left SMASH directed to the face .
A blow too slow since tokme manages to dodge it.
2,5
The opponent of tokme see coming a left FINNING SWALLOW right to the chin .
thorymar reacts on time blocking the blow with the guard. (-45  Damage to the health. )
3
tokme is pushed into the corner by thorymar (+50% hit probability)
thorymar not drop the pace and throws a SWING .
tokme blocks it with his defense. (-140  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thorymar.
The judges have ruled 5 Fight Points extra points for tokme and 9 Fight Points extra points for thorymar.

9 , 82% , 51% .
22 , 99% , 49% .

Round 3º

0,5
tokme guard down causing his opponent.
1
tokme balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left. thorymar slows his progress with a BULLET. (-22% reduced probability of scrimmage)
thorymar goes back to dodge the blow.
tokme changes the weight again to run another blow.
Hit the air because thorymar manages to dodged it.
tokme leverages the inertia of the rotation to drive his next shot. thorymar harassed with a barrage of JABs that achieve tokme disturbing. (-16% reduced probability of scrimmage)
thorymar balance your body manages to avoid the blow.
tokme rises again, he´s going to try to hit his opponent with the weight of his body
.
It has exploited fully in thorymar. (-213  Damage to the health. kobox punto)
Nice DEMPSEY ROLL!
1,5
thorymar takes the initiative and runs a JAB .
tokme balance your body manages to avoid the blow.
His other hand´s reaction doesn´t take long, thorymar brings with him a STRAIGHT.
tokme keeps his guard firm. (-80  Damage to the stamina. )
Already you can not hold standing and tokme falls. (kobox punto)
2
tokme rises when the referee pronounced 7. (+442 Stamina Recovered.) (-442 Lost Health)
The referee is making him some questions to check that he is in good condition.
The fight was stopped temporaly because of a tokme´s low blow
2,5
tokme is removed from the sleeve a CROCHET . thorymar slows his progress with a JAB. (-18% reduced probability of scrimmage)
thorymar was hit directly (-66  Damage to the stamina. kobox punto)
3
tokme has led thorymar against the corner of the ring. (+50% hit probability)
The opponent of tokme see coming a left HOOK going to the stomach .
thorymar keeps his guard firm. (-43  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tokme.
The judges have ruled 10 Fight Points extra points for tokme and 4 Fight Points extra points for thorymar.

22 , 69% , 100% .
28 , 91% , 40% .

Round 4º

0,5
The opponent of thorymar see coming a RIGHT HAND .
A blow too slow since tokme manages to dodge it.
1
thorymar launches a RIP to the chest .
Hit the air because tokme manages to dodged it.
1,5
tokme throws a combination, it seems that he looks for openings in the guard of thorymar.
2
thorymar launches a JAB looking for the chin .
Goes throught the guard of tokme and hits. (-147  Damage to the health. kobox punto)
2,5
The opponent of thorymar see coming a SMASH .
Hit the air because tokme manages to dodged it.
3
thorymar has locked tokme in the corner of the ring. (+50% hit probability)
The opponent of thorymar see coming a UPPERCUT directed to the chin .
tokme balance your body manages to avoid the blow.
No time to breathe tokme launches to against. (+26,3% hit probability)
tokme rotates the hip, it has launched a RIGHT HAND going to the stomach .
thorymar keeps his guard firm. (-29  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thorymar.
The judges have ruled 5 Fight Points extra points for tokme and 9 Fight Points extra points for thorymar.

27 , 65% , 100% .
39 , 92% , 25% .

Round 5º

0,5
thorymar is removed from the sleeve a BULLET directed to the face .
It looks like a very solid punch.
tokme absorbs part of the impact by stiffening the guard. (-213 Extra Damage to the health. )
1
thorymar tries to surprise his opponent with a RIGHT HAND .
tokme balance your body manages to avoid the blow.
tokme manages to balance his body to launch one against. (+20,8% hit probability)
tokme left positioned to execute a FINNING SWALLOW to the body looking for a side opening .
thorymar goes back to dodge the blow.
1,5
thorymar exchanges punches from medium distance to impose the rythim but can`t achieve to turn back tokme
2
There is no turning back, thorymar prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
thorymar changes weight upwards with his left..
tokme balance your body manages to avoid the blow.
It will not stop, after the change of weight thorymar attacks with another blow
.
tokme goes back to dodge the blow.
thorymar is quite fatigued, his punches do less damage.
thorymar leverages the inertia of the rotation to drive his next shot.
tokme absorbs part of the impact by stiffening the guard. (-1  Damage to the health. ) (+3% boost)
thorymar are very tired with what his punches do less damage.
thorymar rises again, he´s going to try to hit his opponent with the weight of his body
.
tokme was hit directly (-34  Damage to the health. kobox punto)
A perfect DEMPSEY ROLL!
2,5
thorymar feels comfortable exchanging short blows, we cannot say the same of tokme that yields before thorymar´s advance.
3
thorymar gets tokme to the corner (+50% hit probability)
thorymar rotates the hip, it has launched a UPPERCUT .
tokme balance your body manages to avoid the blow.
tokme manages to balance his body to launch one against. (+18,8% hit probability)
tokme is removed from the sleeve a LEFT PUNCH right to the chin .
It goes through thorymar guard and hits (-152  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thorymar.
The judges have ruled 4 Fight Points extra points for tokme and 9 Fight Points extra points for thorymar.

33 , 58% , 100% .
50 , 87% , 11% .

Round 6º

0,5
It seems that fatigue has reduced the force in the blows of thorymar.
thorymar starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
tokme blocks it with his defense. (-1  Damage to the stamina. ) (+1% boost)
thorymar are very tired with what his punches do less damage.
thorymar leverages the inertia of the rotation to drive his next shot.
It has exploited fully in tokme. (-10  Damage to the stamina. kobox punto) (+4% boost)
The fatigue does that thorymar´s blows come with minor intensity.
thorymar continues to accelerate, turn your hips to combine another blow.
tokme goes back to dodge the blow.
Due to fatigue thorymar blows come with less intensity.
thorymar rises again, he´s going to try to hit his opponent with the weight of his body
.
tokme keeps his guard firm. (-11  Damage to the health. )
A perfectly executed DEMPSEY ROLL!
1
tokme launches a RIGHT HAND to the chin .
thorymar goes back to dodge the blow.
1,5
thorymar tries to surprise his opponent with a LEFT PUNCH directed to the jaw .
A blow too slow since tokme manages to dodge it.
2
thorymar launches a STRAIGHT looking for the face .
It goes through tokme guard and hits (-587  Damage to the health. kobox punto)
2,5
thorymar is removed from the sleeve a UPPERCUT going to the body .
Goes throught the guard of tokme and hits. (-169  Damage to the stamina. kobox punto)
3
thorymar has managed to corner tokme in the corner of the ring. (+50% hit probability)
thorymar is removed from the sleeve a right UPPERCUT going to the stomach .
tokme absorbs part of the impact by stiffening the guard. (-86  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thorymar.
The judges have ruled 4 Fight Points extra points for tokme and 10 Fight Points extra points for thorymar.

37 , 39% , 49% .
64 , 88% , 11% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is thorymar with a total of 64 points over the 37 points scored by tokme.
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