players Community: 36,275conectados On-line: 90 conectados Today: 282 directo Live: 3

Watch Fight




Date 09-28-24 13:32

Permanent Link Rules

OoMansoNoO
Vs.

Tokaharu


Starts the fight of the 13º journey of the XVIII. 1.122º league.
Today have gathered at the Stadium 886 Cleyto_Reyes freaks boxing.

In the corner left with 46,11 Lb and wearing the breeches red have OoMansoNoO ESPAÑA
His personal record is of 2 victories 595 defeats 1 void ones and 1 KO`s.
boxeo ritmo extra dieta boxeo ritmo aspirante
Its not official sponsor is Indómita Games.

In the corner right with 45,1 Lb and wearing blue pants have to Tokaharu ESPAÑA
His personal record is of 5 victories 605 defeats 1 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo experiencia
Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
OoMansoNoO has adopted the position of Basic Guard, Tokaharu is in the Basic Guard position.
OoMansoNoO girth gives you a +1,01% damage.
A lighter body allows Tokaharu an increase of +1,01% to the probability of hitting.

Round 1º

0,5
Both fighters begin to exchange blows but OoMansoNoO halfway back just before the impossibility of returning Tokaharu blows.
1
OoMansoNoO is removed from the sleeve a RIGHT HAND to the face .
Hit the air because Tokaharu manages to dodged it.
1,5
Without thinking twice OoMansoNoO runs a LEFT PUNCH looking for the stomach .
Tokaharu reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
2
Tokaharu tries to surprise his opponent with a RIGHT HAND directed to the face .
OoMansoNoO does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2,5
Both fighters begin to exchange blows but OoMansoNoO halfway back just before the impossibility of returning Tokaharu blows.
3
OoMansoNoO attacks with a LEFT PUNCH .
It has exploited fully in Tokaharu. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for OoMansoNoO and 4 Fight Points extra points for Tokaharu.

9 , 87% , 50% .
6 , 87% , 50% .

Round 2º

0,5
OoMansoNoO not drop the pace and throws a LEFT PUNCH to the stomach .
Hit the air because Tokaharu manages to dodged it.
Tokaharu manages to balance his body to launch one against. (+1% hit probability)
Tokaharu is removed from the sleeve a RIGHT HAND .
A blow too slow since OoMansoNoO manages to dodge it.
1
Without thinking twice OoMansoNoO runs a RIGHT HAND right to the chin .
Tokaharu balance your body manages to avoid the blow.
Tokaharu takes the opportunity to launch a counter. (+1% hit probability)
Tokaharu tries to surprise his opponent with a LEFT PUNCH to the stomach .
Hit the air because OoMansoNoO manages to dodged it.
1,5
Tokaharu attacks with a RIGHT HAND looking for the stomach .
OoMansoNoO balance your body manages to avoid the blow.
No time to breathe OoMansoNoO launches to against. (+100% hit probability)
The opponent of OoMansoNoO see coming a LEFT PUNCH directed to the body .
Tokaharu goes back to dodge the blow.
2
Tokaharu is unable to keep pace OoMansoNoO and footwork.
2,5
Tokaharu rotates the hip, it has launched a LEFT PUNCH .
OoMansoNoO balance your body manages to avoid the blow.
Without thinking it OoMansoNoO prepares to launch a counterattack. (+100% hit probability)
The opponent of OoMansoNoO see coming a RIGHT HAND .
Tokaharu absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Tokaharu tries to hold on to the ropes but falls. (kobox punto)
3
Tokaharu grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Tokaharu takes the initiative and runs a RIGHT HAND .
A blow too slow since OoMansoNoO manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for OoMansoNoO and 4 Fight Points extra points for Tokaharu.

18 , 87% , 50% .
10 , 62% , 50% .

Round 3º

0,5
OoMansoNoO takes the initiative and runs a RIGHT HAND to the face .
Tokaharu reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
Tokaharu launches a LEFT PUNCH going to the body .
It has exploited fully in OoMansoNoO. (-1  Damage to the stamina. kobox punto)
Not bad.
OoMansoNoO can´t hold any longer and falls (kobox punto)
1,5
OoMansoNoO seems to react and manages to rejoin the battle at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Tokaharu keeps his rival alert throwing a blow to the body.
2
Without thinking twice Tokaharu takes the initiative and launches a RIGHT HAND .
Hit the air because OoMansoNoO manages to dodged it.
2,5
Tokaharu takes the initiative and runs a LEFT PUNCH .
Hit the air because OoMansoNoO manages to dodged it.
OoMansoNoO takes the opportunity to launch a counter. (+100% hit probability)
OoMansoNoO rotates the hip, it has launched a RIGHT HAND .
A blow too slow since Tokaharu manages to dodge it.
3
Tokaharu has locked OoMansoNoO in the corner of the ring. (+50% hit probability)
Tokaharu takes the initiative and runs a RIGHT HAND .
It has exploited fully in OoMansoNoO. (-1  Damage to the stamina. kobox punto)
Not bad.
OoMansoNoO falls to the ground. (kobox punto)
OoMansoNoO stands on account of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Tokaharu.
The judges have ruled 5 Fight Points extra points for OoMansoNoO and 9 Fight Points extra points for Tokaharu.

23 , 37% , 100% .
25 , 50% , 50% .

Round 4º

0,5
OoMansoNoO not drop the pace and throws a RIGHT HAND .
Tokaharu blocks it with his defense. (-1  Damage to the stamina. )
Tokaharu legs do not stop shaking and plummet. (kobox punto)
1
Tokaharu get on his feets at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
After checking his condition the referee resumes the fight.
Tokaharu executed a flawless feint.
Your right does not wait. (+25% hit probability)
The opponent of Tokaharu see coming a RIGHT HAND .
A blow too slow since OoMansoNoO manages to dodge it.
Without thinking it OoMansoNoO prepares to launch a counterattack. (+1% hit probability)
OoMansoNoO launches a LEFT PUNCH directed to the face .
Tokaharu does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
1,5
In the ring only listens to the fans of Amamos a Tokaharu.
2
OoMansoNoO launches a RIGHT HAND .
Hit the air because Tokaharu manages to dodged it.
2,5
Tokaharu launches a combination against the guard of OoMansoNoO.
3
Tokaharu has locked OoMansoNoO in the corner of the ring. (+50% hit probability)
Tokaharu launches a LEFT PUNCH .
OoMansoNoO balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Tokaharu.
The judges have ruled 8 Fight Points extra points for OoMansoNoO and 6 Fight Points extra points for Tokaharu.

35 , 37% , 50% .
31 , 12% , 50% .

Round 5º

0,5
OoMansoNoO not drop the pace and throws a LEFT PUNCH .
Tokaharu blocks it with his defense. (-1  Damage to the stamina. )
Tokaharu crashes to the ground. (kobox punto)
1
Tokaharu tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+1 Stamina Recovered.) (-1 Lost Health)
The referee is making him some questions to check that he is in good condition.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
OoMansoNoO is the winner of the match by KO.
boxeo