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Date 10-04-24 20:59

Permanent Link Rules

wizardice
Vs.

caporal


The Torneo de la Gacela Cuartos combat begins.
Today have gathered at the Stadium 49.269 Gimnasio_Manolo freaks boxing.

In the corner left with 94,54 Lb and wearing the breeches red have wizardice ESPAÑA
His personal record is of 4.234 victories 2.699 defeats 74 void ones and 3.059 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 82,57 Lb and wearing the breeches blue have caporal ARGENTINA
His personal record is of 9.301 victories 2.479 defeats 39 void ones and 7.944 KO`s.
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Its not official sponsor is Evobas.com.

wizardice has adopted the position of Reversed Guard, caporal is in the Peek a Boo position.
wizardice girth gives you a +11,97% damage.
A lighter body allows caporal an increase of +11,97% to the probability of hitting.

Round 1º

0,5
caporal tries to surprise his opponent with a SMASH aiming the body .
Hit full wizardice. (-5.400  Damage to the stamina. kobox punto)
The cries of the public invade the stadium!
1
Without thinking twice wizardice runs a right HOOK .
A blow too slow since caporal manages to dodge it.
1,5
Without thinking twice caporal takes the initiative and launches a right BOLADO .
It has exploited fully in wizardice. (-1.692  Damage to the stamina. kobox punto)
2
caporal takes the initiative and runs a right BOLADO .
A blow too slow since wizardice manages to dodge it.
2,5
caporal makes a feint, it seems that trying to break. (+25% hit probability)
caporal is removed from the sleeve a SMASH .
Going to do much damage with that hit.
wizardice keeps his guard firm. (-5.918 Extra Damage to the health. )
3
wizardice rotates the hip, it has launched a left HOOK .
caporal absorbs part of the impact by stiffening the guard. (-246  Damage to the stamina. )
wizardice wasted no time and throws another HOOK.
A blow too slow since caporal manages to dodge it.
Nice DOUBLE HOOK!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by caporal.
The judges have ruled 4 Fight Points extra points for wizardice and 10 Fight Points extra points for caporal.

4 , 77% , 43% .
12 , 100% , 93% .

Round 2º

0,5
wizardice tries to maintain control of the fight imposing his rhythm.
1
caporal is removed from the sleeve a LEFT PUNCH .
A blow too slow since wizardice manages to dodge it.
1,5
caporal left positioned to execute a SMASH going to the stomach .
wizardice balance your body manages to avoid the blow.
wizardice manages to balance his body to launch one against. (+15,8% hit probability)
wizardice takes the initiative and runs a RIGHT HAND . While caporal harassed with a barrage of BULLETs cannot stop the advance of wizardice.
Going to do much damage with that hit.
Full impact on caporal. (-6.928 Extra Damage to the health. kobox punto)
2
caporal not slow down and throws a hook to the SOLAR PLEXUS!.
It´s a perfect punch
wizardice reacts on time blocking the blow with the guard. (-1.372 Extra Damage to the stamina. )
2,5
wizardice He prepares his left to lunch a HOOK . caporal slows his progress with a BULLET. (-14% reduced probability of scrimmage)
caporal reacts on time blocking the blow with the guard. (-572  Damage to the stamina. )
wizardice does not cease in its efforts and combines another HOOK. caporal harassed with a barrage of BULLETs that achieve wizardice disturbing. (-17% reduced probability of scrimmage)
caporal goes back to dodge the blow.
It has been an excellent book DOUBLE HOOK.
3
caporal has locked wizardice in the corner of the ring. (+50% hit probability)
caporal is removed from the sleeve a left FINNING SWALLOW .
wizardice reacts on time blocking the blow with the guard. (-1.530  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by caporal.
The judges have ruled 7 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

13 , 77% , 59% .
19 , 76% , 100% .

Round 3º

0,5
caporal has surprised his rival with a feint.
After the threat its right does not take long to appear. (+25% hit probability)
caporal not drop the pace and throws a BOLADO going to the stomach .
wizardice blocks it with his defense. (-812  Damage to the stamina. )
1
caporal takes the initiative and runs a SWING going to the stomach .
wizardice balance your body manages to avoid the blow.
Without thinking it wizardice prepares to launch a counterattack. (+19,8% hit probability)
Without thinking twice wizardice takes the initiative and launches a BOLADO .
caporal has received a good blow. (-6.684  Damage to the stamina. kobox punto)
It has been too much for caporal and falls. (kobox punto)
1,5
caporal manages to get up when the referee pronounces 4. (+6.735 Stamina Recovered.) (-6.735 Lost Health)
The referee checks his eyes before resuming the fight.
wizardice supports the pace with a rapid blow.
2
caporal rotates the hip, it has launched a BULLET .
wizardice goes back to dodge the blow.
2,5
caporal seems to float around wizardice with its magnificent footwork.
3
wizardice attacks with a RIGHT HAND .
caporal keeps his guard firm. (-563  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by caporal.
The judges have ruled 7 Fight Points extra points for wizardice and 6 Fight Points extra points for caporal.

23 , 86% , 73% .
25 , 54% , 100% .

Round 4º

0,5
Without thinking twice caporal runs a SWING .
A blow too slow since wizardice manages to dodge it.
1
wizardice tries to surprise his opponent with a RIGHT HAND . caporal harassed by throwing a BULLET. (-17% reduced probability of scrimmage)
caporal balance your body manages to avoid the blow.
caporal takes the opportunity to launch a counter. (+14,7% hit probability)
Without thinking twice caporal runs a LEFT PUNCH .
It looks like a very solid punch.
wizardice has received a good blow. (-1.855 Extra Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
1,5
wizardice threatens a BOLADO and preparing his next shot. (+25% hit probability)
The opponent of wizardice see coming a BOLADO .
caporal keeps his guard firm. (-631  Damage to the stamina. )
2
After a break both fighters started an exchange of long range blows in which wizardice prevail over his opponent.
2,5
wizardice not drop the pace and throws a RIGHT HAND to the stomach . While caporal harassed with a barrage of BULLETs cannot stop the advance of wizardice.
caporal reacts on time blocking the blow with the guard. (-587  Damage to the stamina. )
3
caporal is removed from the sleeve a FINNING SWALLOW going to the body .
Hit the air because wizardice manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 6 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

29 , 94% , 73% .
33 , 58% , 100% .

Round 5º

0,5
caporal launches a BULLET going to the body .
wizardice reacts on time blocking the blow with the guard. (-217  Damage to the stamina. atravesar guardia )
1
wizardice launches a left HOOK addressing to the jaw . While caporal harassed with a barrage of BULLETs cannot stop the advance of wizardice.
A blow too slow since caporal manages to dodge it.
wizardice not slow down and dares with another HOOK.
caporal reacts on time blocking the blow with the guard. (-186  Damage to the stamina. )
It has been an excellent book DOUBLE HOOK.
1,5
The audience cheers to caporal.
2
wizardice tries to surprise his opponent with a HOOK .
caporal blocks it with his defense. (-507  Damage to the health. )
2,5
caporal launches a feint but wizardice is undeterred, it will not be easy to deceive you. (-20% hit probability)
Without thinking twice caporal runs a FINNING SWALLOW to the side .
wizardice goes back to dodge the blow.
3
caporal has locked wizardice in the corner of the ring. (+50% hit probability)
caporal takes the initiative and runs a BOLADO .
Hit the air because wizardice manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by caporal.
The judges have ruled 7 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

36 , 100% , 100% .
40 , 61% , 100% .

Round 6º

0,5
wizardice not drop the pace and throws a HOOK .
caporal reacts on time blocking the blow with the guard. (-609  Damage to the health. )
wizardice does not stop, a second HOOK is followed by the first. caporal harassed with a BULLET, wizardice does not lose the balance and it continues to advance.
caporal balance your body manages to avoid the blow.
A fabulous DOUBLE HOOK!
1
The referee warns wizardice by head down too in the confrontation.
1,5
caporal prepares the right to launch a BOLADO .
wizardice absorbs part of the impact by stiffening the guard. (-4.546  Damage to the health. )
2
wizardice makes a feint, it seems that trying to break. (+25% hit probability)
wizardice launches a HOOK .
caporal balance your body manages to avoid the blow.
2,5
caporal launches a HOOK to the SOLAR PLEXUS.
wizardice goes back to dodge the blow.
3
wizardice has managed to corner caporal in the corner of the ring. (+50% hit probability)
wizardice is removed from the sleeve a BOLADO going to the stomach .
caporal keeps his guard firm. (-1.656  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 7 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

43 , 84% , 100% .
47 , 63% , 92% .

Round 7º

0,5
caporal launches a BULLET to the body .
wizardice goes back to dodge the blow.
wizardice manages to balance his body to launch one against. (+12,6% hit probability)
Without thinking twice wizardice runs a RIGHT HAND . caporal not makes it easy and throws a flurry of BULLETs to stop their advance. (-25% reduced probability of scrimmage)
caporal blocks it with his defense. (-476  Damage to the stamina. )
1
Without thinking twice wizardice takes the initiative and launches a HOOK . caporal harassed by throwing a BULLET but wizardice dodge it with ease.
Hit full caporal. (-2.324  Damage to the stamina. kobox punto)
1,5
caporal starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
caporal charges with the first punch.
Full impact on wizardice. (-1.018  Damage to the health. kobox punto) (+2% boost)
caporal never stops, changes the weight of leg and throws another blow.
wizardice balance your body manages to avoid the blow.
caporal leverages the inertia of the rotation to drive his next shot.
wizardice keeps his guard firm. (-496  Damage to the health. romper guardia ) (+3% boost)
caporal does not slow down, he synchronizes the weight change, here comes another blow .
Has executed a perfect hit.
It has exploited fully in wizardice. (-6.165 Extra Damage to the health. kobox punto)
A perfectly executed DEMPSEY ROLL!
2
caporal lashes out with a hook to the SOLAR PLEXUS.
Going to do much damage with that hit.
wizardice reacts on time blocking the blow with the guard. (-2.226 Extra Damage to the stamina. )
2,5
wizardice keeps his rival alert throwing a blow to the body.
3
wizardice rotates the hip, it has launched a RIGHT HAND searching the jaw . caporal slows his progress with a BULLET. (-15% reduced probability of scrimmage)
caporal keeps his guard firm. (-314  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

49 , 52% , 100% .
58 , 66% , 65% .

Round 8º

0,5
caporal tries to surprise his rival with a hook to the SOLAR PLEXUS.
wizardice balance your body manages to avoid the blow.
1
wizardice attacks with a BOLADO . caporal not makes it easy and throws a flurry of BULLETs to stop their advance. (-16% reduced probability of scrimmage)
caporal blocks it with his defense. (-1.965  Damage to the health. )
1,5
The audience cheers to wizardice.
2
wizardice tried feint but caporal not intimidated. (-20% hit probability)
wizardice attacks with a LEFT PUNCH .
caporal balance your body manages to avoid the blow.
No time to breathe caporal launches to against. (+20,4% hit probability)
The opponent of caporal see coming a RIGHT HAND .
wizardice blocks it with his defense. (-1.208  Damage to the health. )
2,5
wizardice tries to surprise his opponent with a RIGHT HAND .
Full impact on caporal. (-2.437  Damage to the stamina. kobox punto)
It had to hurt!!!
3
caporal accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
wizardice reacts on time blocking the blow with the guard. (-149  Damage to the stamina. ) (+1% boost)
caporal rises again, he´s going to try to hit his opponent with the weight of his body
.
Hit full wizardice. (-2.523  Damage to the health. kobox punto) (+4% boost)
caporal never stops, changes the weight of leg and throws another blow.
wizardice keeps his guard firm. (-260  Damage to the stamina. ) (+3% boost)
It will not stop, after the change of weight caporal attacks with another blow
.
wizardice blocks it with his defense. (-414  Damage to the health. )
A perfect DEMPSEY ROLL!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 7 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

57 , 38% , 100% .
67 , 63% , 45% .

Round 9º

0,5
wizardice is positioned to launch with his/her left hand a HOOK . caporal not makes it easy and throws a flurry of BULLETs to stop their advance. (-21% reduced probability of scrimmage)
caporal balance your body manages to avoid the blow.
Without thinking twice wizardice executes another HOOK.
caporal blocks it with his defense. (-191  Damage to the stamina. )
A perfectly executed DOUBLE HOOK!
1
wizardice is positioned to launch with his/her left hand a HOOK . caporal harassed by throwing a BULLET. (-19% reduced probability of scrimmage)
caporal balance your body manages to avoid the blow.
wizardice wasted no time and throws another HOOK.
Hit the air because caporal manages to dodged it.
caporal takes the opportunity to launch a counter. (+11,9% hit probability)
caporal lashes out with a hook to the SOLAR PLEXUS.
It looks like a very solid punch.
wizardice keeps his guard firm. (-2.638 Extra Damage to the stamina. )
1,5
wizardice is positioned to launch with his/her left hand a HOOK . caporal not makes it easy and throws a flurry of BULLETs to stop their advance. (-18% reduced probability of scrimmage)
Hit full caporal. (-2.130  Damage to the stamina. kobox punto)
wizardice not slow down and dares with another HOOK.
caporal goes back to dodge the blow.
A perfectly executed DOUBLE HOOK!
Without thinking it caporal prepares to launch a counterattack. (+16,7% hit probability)
caporal launches a BULLET to the chin .
wizardice reacts on time blocking the blow with the guard. (-1.708  Damage to the health. atravesar guardia )
2
After study each other wizardice starts a mid distance exchange of blows and although caporal doesn´t make him easy he finally goes back.
2,5
caporal is removed from the sleeve a right SMASH .
A blow too slow since wizardice manages to dodge it.
3
The fatigue does that caporal´s blows come with minor intensity.
caporal takes the initiative and runs a left BOLADO to the chin .
Going to do much damage with that hit.
wizardice absorbs part of the impact by stiffening the guard. (-1 Extra Damage to the health. atravesar guardia )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 6 Fight Points extra points for wizardice and 8 Fight Points extra points for caporal.

64 , 38% , 89% .
75 , 67% , 33% .

Round 10º

0,5
caporal has launched a frantic exchange of blows in the middle distance, wizardice unable to cope with his rival just giving the position.
1
wizardice He prepares his right to lunch a HOOK directed to the face . caporal harassed by throwing a BULLET but wizardice dodge it with ease.
Hit the air because caporal manages to dodged it.
Without thinking it caporal prepares to launch a counterattack. (+16% hit probability)
caporal not drop the pace and throws a BULLET going to the stomach .
It goes through wizardice guard and hits (-1.448  Damage to the stamina. atravesar guardia kobox punto)
1,5
caporal accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
caporal changes weight upwards with his left..
Going to do much damage with that hit.
wizardice has been reached. (-3.975 Extra Damage to the health. kobox punto) (+2% boost)
caporal rises again, he´s going to try to hit his opponent with the weight of his body
.
wizardice was hit directly (-1.001  Damage to the stamina. kobox punto) (+4% boost)
Taking advantage of the rotating inertia caporal launches another blow.
wizardice blocks it with his defense. (-650  Damage to the health. ) (+3% boost)
caporal changes the weight again to run another blow.
wizardice balance your body manages to avoid the blow.
A perfectly executed DEMPSEY ROLL!
wizardice takes the opportunity to launch a counter. (+12,9% hit probability)
Without thinking twice wizardice runs a HOOK right to the chin .
caporal has received a good blow. (-5.889  Damage to the health. kobox punto)
The cries of the public invade the stadium!
2
wizardice is removed from the sleeve a right BOLADO .
caporal absorbs part of the impact by stiffening the guard. (-645  Damage to the stamina. )
2,5
wizardice is unable to keep pace caporal and footwork.
3
wizardice rotates the hip, it has launched a left HOOK aiming the body .
caporal goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for wizardice and 7 Fight Points extra points for caporal.

71 , 22% , 74% .
86 , 48% , 42% .

Round 11º

0,5
wizardice is removed from the sleeve a BOLADO . caporal tries to slow its advance with a BULLET but fails.
caporal was hit directly (-8.771  Damage to the stamina. kobox punto)
Already you can not hold standing and caporal falls. (kobox punto)
1
caporal tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+6.048 Stamina Recovered.) (-6.048 Lost Health)
The referee check his health before resuming the fight.
wizardice prepares the left to launch a BOLADO .
caporal balance your body manages to avoid the blow.
1,5
wizardice is positioned to launch with his/her left hand a HOOK aiming the body . While caporal harassed with a barrage of BULLETs cannot stop the advance of wizardice.
A blow too slow since caporal manages to dodge it.
wizardice don´t allows opponent´s reaction and throws another HOOK .
caporal goes back to dodge the blow.
Without thinking it caporal prepares to launch a counterattack. (+27,7% hit probability)
caporal launches a right JOLT to the face .
wizardice was hit directly (-10.643  Damage to the health. contra crítico kobox punto)
wizardice crashes to the ground. (kobox punto)
2
wizardice tries to join but falls of face to face, the nurses come to the ring to assist you.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
caporal is the winner of the match by KO.
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