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Date 10-05-24 13:34

Permanent Link Rules

magick
Vs.

Nachiito


Starts the fight of the 14º journey of the XVIII. 1.370º league.
Today have gathered at the Stadium 434 Dojo_Serpiente freaks boxing.

In the left corner with 41,15 Lb wearing red pants we have magick ESPAÑA
His personal record is of 2 victories 279 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 40 Lb wearing blue pants we have Nachiito ESPAÑA
His personal record is of 2 victories 286 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
magick has adopted the position of Basic Guard, Nachiito is in the Basic Guard position.
magick girth gives you a +1,15% damage.
A lighter body allows Nachiito an increase of +1,15% to the probability of hitting.

Round 1º

0,5
magick attacks with a RIGHT HAND looking for openings .
Hit the air because Nachiito manages to dodged it.
No time to breathe Nachiito launches to against. (+1% hit probability)
Nachiito launches a JAB .
A blow too slow since magick manages to dodge it.
1
magick rotates the hip, it has launched a LEFT PUNCH to the chin .
Nachiito does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
1,5
They started exchanging jabs, it seems too magick as it is unable to hold the position and push back against Nachiito.
2
magick attacks with a LEFT PUNCH directed to the chin .
Hit the air because Nachiito manages to dodged it.
No time to breathe Nachiito launches to against. (+100% hit probability)
Nachiito launches a JAB .
It goes through magick guard and hits (-1  Damage to the health. kobox punto)
2,5
Nachiito attacks with a JAB .
magick absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for magick and kissing the canvas. (kobox punto)
3
magick get on his feets at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Nachiito is pushed into the corner by magick (+50% hit probability)
The opponent of magick see coming a LEFT PUNCH looking for the chin . Nachiito tries to slow its advance with a JAB but fails.
Nachiito blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by magick.
The judges have ruled 7 Fight Points extra points for magick and 5 Fight Points extra points for Nachiito.

9 , 62% , 50% .
9 , 75% , 50% .

Round 2º

0,5
Without thinking twice magick runs a RIGHT HAND .
Nachiito balance your body manages to avoid the blow.
Without thinking it Nachiito prepares to launch a counterattack. (+100% hit probability)
Nachiito launches a JAB .
Hit the air because magick manages to dodged it.
1
Nachiito launches a JAB .
magick goes back to dodge the blow.
magick manages to balance his body to launch one against. (+100% hit probability)
Without thinking twice magick takes the initiative and launches a LEFT PUNCH .
Nachiito absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Nachiito tries to hold on to the ropes but falls. (kobox punto)
1,5
Nachiito seems to react and manages to rejoin the battle at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice magick runs a RIGHT HAND .
Nachiito blocks it with his defense. (-1  Damage to the stamina. )
2
The opponent of Nachiito see coming a RIGHT HAND addressing to the jaw .
magick goes back to dodge the blow.
2,5
magick has surprised his rival with a feint. (+25% hit probability)
magick tries to surprise his opponent with a LEFT PUNCH going to the body .
Nachiito balance your body manages to avoid the blow.
Without thinking it Nachiito prepares to launch a counterattack. (+1% hit probability)
Nachiito takes the initiative and runs a RIGHT HAND going to the stomach .
A blow too slow since magick manages to dodge it.
3
Nachiito helped wrong foot and magick does not hesitate to take the initiative.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by magick.
The judges have ruled 9 Fight Points extra points for magick and 4 Fight Points extra points for Nachiito.

20 , 62% , 50% .
13 , 50% , 50% .

Round 3º

0,5
magick attacks with a LEFT PUNCH directed to the body .
Nachiito was hit directly (-1  Damage to the stamina. kobox punto)
It has been too much for Nachiito and falls. (kobox punto)
1
Nachiito tries to get up, although that is quite touched, accomplishes this without problems to the 4 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
The opponent of magick see coming a LEFT PUNCH .
The coup lashes out in full to his opponent. (-1  Damage to the health. kobox punto)
1,5
magick rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since Nachiito manages to dodge it.
Nachiito takes the opportunity to launch a counter. (+100% hit probability)
The opponent of Nachiito see coming a JAB going to the body .
magick balance your body manages to avoid the blow.
2
Nachiito not drop the pace and throws a LEFT PUNCH .
magick balance your body manages to avoid the blow.
No time to breathe magick launches to against. (+1% hit probability)
The opponent of magick see coming a RIGHT HAND looking for openings .
Nachiito has been reached. (-1  Damage to the stamina. kobox punto)
Nachiito falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2,5
Nachiito tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+1 Stamina Recovered.) (-1 Lost Health)
After checking his condition the referee resumes the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
magick is the winner of the match by KO.
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