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Date 10-05-24 13:38

Permanent Link Rules

kakacho
Vs.

belll


Starts the fight of the 14º journey of the XVIII. 877º league.
Today have gathered at the Stadium 301 IGUALDAD_STADIUM freaks boxing.

In the corner left with 45,19 Lb and wearing the breeches red have kakacho ESPAÑA
His personal record is of 5 victories 425 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 41 Lb and wearing blue pants have to belll ESPAÑA
His personal record is of 9 victories 409 defeats 1 void ones and 2 KO`s.
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Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
kakacho has adopted the position of Basic Guard, belll is in the Basic Guard position.
kakacho girth gives you a +4,19% damage.
A lighter body allows belll an increase of +4,19% to the probability of hitting.

Round 1º

0,5
kakacho takes the initiative and runs a RIGHT HAND to the stomach .
belll balance your body manages to avoid the blow.
belll manages to balance his body to launch one against. (+100% hit probability)
belll is removed from the sleeve a LEFT PUNCH .
A blow too slow since kakacho manages to dodge it.
1
The audience cheers to kakacho.
1,5
belll is removed from the sleeve a LEFT PUNCH looking for the chin .
kakacho absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
kakacho is removed from the sleeve a LEFT PUNCH to the body .
belll goes back to dodge the blow.
belll takes the opportunity to launch a counter. (+100% hit probability)
belll tries to surprise his opponent with a RIGHT HAND going to the stomach .
Going to do much damage with that hit.
kakacho reacts on time blocking the blow with the guard. (-1 Extra Damage to the stamina. )
It has been too much for kakacho and kissing the canvas. (kobox punto)
2,5
kakacho seemed stunned but he´s on his feet at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
kakacho takes the initiative and runs a LEFT PUNCH to the face .
belll has been reached. (-1  Damage to the health. kobox punto)
3
kakacho has managed to corner belll in the corner of the ring. (+50% hit probability)
kakacho not drop the pace and throws a RIGHT HAND directed to the body .
belll balance your body manages to avoid the blow.
Without thinking it belll prepares to launch a counterattack. (+100% hit probability)
belll tries to surprise his opponent with a LEFT PUNCH to the face .
kakacho goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kakacho.
The judges have ruled 6 Fight Points extra points for kakacho and 7 Fight Points extra points for belll.

8 , 56% , 50% .
9 , 79% , 41% .

Round 2º

0,5
kakacho launches a RIGHT HAND going to the stomach .
belll goes back to dodge the blow.
1
kakacho attacks with a RIGHT HAND .
belll keeps his guard firm. (-1  Damage to the health. )
1,5
The opponent of kakacho see coming a LEFT PUNCH addressing to the jaw .
belll reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
kakacho has managed to corner belll against the ropes. (+25% hit probability)
kakacho takes the initiative and runs a LEFT PUNCH .
belll goes back to dodge the blow.
2,5
kakacho has cornered to belll against the ropes. (+25% hit probability)
kakacho launches a RIGHT HAND addressing to the jaw .
belll keeps his guard firm. (-1  Damage to the health. )
3
kakacho gets belll to the corner (+50% hit probability)
kakacho launches a LEFT PUNCH directed to the jaw .
Hit the air because belll manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kakacho.
The judges have ruled 9 Fight Points extra points for kakacho and 4 Fight Points extra points for belll.

17 , 56% , 50% .
13 , 45% , 41% .

Round 3º

0,5
belll takes the initiative and runs a LEFT PUNCH .
kakacho has received a good blow. (-1  Damage to the stamina. kobox punto)
Not bad.
kakacho crashes to the ground. (kobox punto)
1
kakacho seems to react and manages to rejoin the battle at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
kakacho is unable to keep pace belll and footwork.
1,5
kakacho is removed from the sleeve a RIGHT HAND looking for the chin .
Hit full belll. (-1  Damage to the health. kobox punto)
2
Without thinking twice kakacho takes the initiative and launches a LEFT PUNCH .
It goes through belll guard and hits (-1  Damage to the health. kobox punto)
2,5
kakacho attacks with a RIGHT HAND directed to the chin .
A blow too slow since belll manages to dodge it.
belll manages to balance his body to launch one against. (+1% hit probability)
belll takes the initiative and runs a LEFT PUNCH to the face .
Hit the air because kakacho manages to dodged it.
3
The opponent of belll see coming a LEFT PUNCH looking for openings .
A blow too slow since kakacho manages to dodge it.
No time to breathe kakacho launches to against. (+100% hit probability)
Without thinking twice kakacho takes the initiative and launches a RIGHT HAND going to the stomach .
Hit the air because belll manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for kakacho and 5 Fight Points extra points for belll.

28 , 34% , 50% .
21 , 22% , 41% .

Round 4º

0,5
belll launches a RIGHT HAND .
Hit the air because kakacho manages to dodged it.
1
kakacho not drop the pace and throws a LEFT PUNCH directed to the face .
belll reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
kakacho rotates the hip, it has launched a RIGHT HAND directed to the body .
A blow too slow since belll manages to dodge it.
2
belll launches a combination against the guard of kakacho.
2,5
kakacho takes the initiative and runs a LEFT PUNCH to the stomach .
belll goes back to dodge the blow.
Without thinking it belll prepares to launch a counterattack. (+1% hit probability)
belll launches a RIGHT HAND to the body .
A blow too slow since kakacho manages to dodge it.
3
belll is pushed into the corner by kakacho (+50% hit probability)
kakacho launches a LEFT PUNCH .
A blow too slow since belll manages to dodge it.
Without thinking it belll prepares to launch a counterattack. (+1% hit probability)
belll rotates the hip, it has launched a RIGHT HAND looking for openings .
Hit the air because kakacho manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kakacho.
The judges have ruled 9 Fight Points extra points for kakacho and 4 Fight Points extra points for belll.

37 , 34% , 50% .
25 , 11% , 41% .

Round 5º

0,5
Without thinking twice kakacho runs a RIGHT HAND .
belll keeps his guard firm. (-1  Damage to the health. )
belll has fallen, the referee approaches. (kobox punto)
1
belll awaits the referee count to 4 to get up. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his status before resuming the fight.
Due to fatigue belll blows come with less intensity.
belll tries to surprise his opponent with a RIGHT HAND .
kakacho has received a good blow. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
kakacho tries to surprise his opponent with a RIGHT HAND .
belll absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
belll legs do not stop shaking and plummet. (kobox punto)
2
belll grabs the ropes to get up ...
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
kakacho is the winner of the match by KO.
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