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Date 10-19-24 13:24

Permanent Link Rules

groxmagic
Vs.

Zambu


Starts the fight of the journey of the XVIII. 1.253º league.
Today have gathered at the Stadium 282 DLMargas freaks boxing.

In the left corner with 43,68 Lb wearing red pants we have groxmagic ESPAÑA
His personal record is of 2 victories 474 defeats 1 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 47,63 Lb and wearing blue pants have to Zambu ESPAÑA
His personal record is of 8 victories 461 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
groxmagic has adopted the position of Basic Guard, Zambu is in the Basic Guard position.
The groxmagic´s most light body increases in +3,95% the probability of throbbing.
The bulk of Zambu gives +3,95% damage.

Round 1º

0,5
Without thinking twice Zambu takes the initiative and launches a JAB .
groxmagic absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
groxmagic throws a combination, it seems that he looks for openings in the guard of Zambu.
1,5
groxmagic launches a RIGHT HAND to the body .
Zambu absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2
groxmagic tries to surprise his opponent with a RIGHT HAND .
Zambu absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Zambu looks to be in troubles but he successfully went out of they using his footwork.
3
Zambu attacks with a JAB .
A blow too slow since groxmagic manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for groxmagic and 4 Fight Points extra points for Zambu.

7 , 100% , 50% .
4 , 87% , 50% .

Round 2º

0,5
The drums do not stop ringing, the fans of Korea Amamos a Zambu fanclub: Zambu! Zambu!
1
Zambu launches a RIGHT HAND to the chin .
A blow too slow since groxmagic manages to dodge it.
1,5
Without thinking twice groxmagic takes the initiative and launches a RIGHT HAND right to the chin .
Zambu has been reached. (-1  Damage to the health. kobox punto)
2
Zambu loaded with intensity to break the rhythm of groxmagic.
2,5
groxmagic launches a RIGHT HAND directed to the face .
Zambu blocks it with his defense. (-1  Damage to the health. )
3
Without thinking twice groxmagic takes the initiative and launches a RIGHT HAND directed to the jaw .
Zambu balance your body manages to avoid the blow.
Zambu manages to balance his body to launch one against. (+100% hit probability)
Zambu takes the initiative and runs a LEFT PUNCH directed to the chin .
A blow too slow since groxmagic manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for groxmagic and 4 Fight Points extra points for Zambu.

16 , 100% , 50% .
8 , 62% , 50% .

Round 3º

0,5
The audience cheers to Zambu.
1
groxmagic attacks with a LEFT PUNCH .
A blow too slow since Zambu manages to dodge it.
No time to breathe Zambu launches to against. (+100% hit probability)
Zambu not drop the pace and throws a RIGHT HAND directed to the body .
groxmagic balance your body manages to avoid the blow.
1,5
Without thinking twice Zambu takes the initiative and launches a RIGHT HAND to the chin .
groxmagic balance your body manages to avoid the blow.
No time to breathe groxmagic launches to against. (+1% hit probability)
groxmagic tries to surprise his opponent with a LEFT PUNCH going to the stomach .
Hit the air because Zambu manages to dodged it.
2
Zambu attacks with a JAB .
groxmagic goes back to dodge the blow.
2,5
Zambu tries to surprise his opponent with a LEFT PUNCH to the chin .
Hit the air because groxmagic manages to dodged it.
groxmagic manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice groxmagic takes the initiative and launches a RIGHT HAND to the stomach .
Full impact on Zambu. (-1  Damage to the stamina. kobox punto)
Zambu has fallen, the referee approaches. (kobox punto)
3
Although his legs tremble, Zambu achieves to join at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
groxmagic takes the initiative and runs a LEFT PUNCH .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zambu.
The judges have ruled 7 Fight Points extra points for groxmagic and 6 Fight Points extra points for Zambu.

27 , 100% , 50% .
14 , 37% , 50% .

Round 4º

0,5
groxmagic makes a feint, it seems that trying to break. (+25% hit probability)
Without thinking twice groxmagic runs a LEFT PUNCH .
A blow too slow since Zambu manages to dodge it.
No time to breathe Zambu launches to against. (+1% hit probability)
Zambu is removed from the sleeve a RIGHT HAND .
Hit full groxmagic. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
groxmagic rotates the hip, it has launched a RIGHT HAND .
Hit the air because Zambu manages to dodged it.
1,5
groxmagic is removed from the sleeve a LEFT PUNCH directed to the jaw .
Zambu balance your body manages to avoid the blow.
Zambu takes the opportunity to launch a counter. (+1% hit probability)
Zambu launches a RIGHT HAND to the body .
Hit full groxmagic. (-1  Damage to the stamina. kobox punto)
It has been too much for groxmagic and falls. (kobox punto)
2
groxmagic get on his feets at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Zambu takes the initiative and runs a JAB .
groxmagic absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Without thinking twice groxmagic runs a LEFT PUNCH to the body .
A blow too slow since Zambu manages to dodge it.
Zambu takes the opportunity to launch a counter. (+1% hit probability)
Zambu is removed from the sleeve a JAB looking for the face .
Hit the air because groxmagic manages to dodged it.
3
groxmagic has led Zambu against the corner of the ring. (+50% hit probability)
groxmagic is removed from the sleeve a LEFT PUNCH looking for openings . While Zambu harassed with a barrage of JABs cannot stop the advance of groxmagic.
Zambu absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Zambu can´t hold any longer and falls (kobox punto)
Although his legs tremble, Zambu achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by groxmagic.
The judges have ruled 6 Fight Points extra points for groxmagic and 7 Fight Points extra points for Zambu.

35 , 50% , 50% .
26 , 12% , 100% .

Round 5º

0,5
Zambu attacks with a LEFT PUNCH right to the chin .
A blow too slow since groxmagic manages to dodge it.
1
The opponent of groxmagic see coming a RIGHT HAND directed to the chin . Zambu harassed with a JAB, groxmagic does not lose the balance and it continues to advance.
Full impact on Zambu. (-1  Damage to the health. kobox punto)
Already you can not hold standing and Zambu falls. (kobox punto)
1,5
Zambu awaits the referee count to 5 to get up. (-1 Loss Stamina) (+1 Recovered Health)
The referee is making him some questions to check that he is in good condition.
The fight was stopped temporaly because of a Zambu´s low blow
2
The fatigue does that Zambu´s blows come with minor intensity.
Zambu attacks with a RIGHT HAND .
groxmagic blocks it with his defense. (-1  Damage to the health. )
2,5
The fatigue does that Zambu´s blows come with minor intensity.
Zambu makes a feint, it seems that trying to break. (+25% hit probability)
The opponent of Zambu see coming a JAB .
groxmagic blocks it with his defense. (-1  Damage to the health. )
3
groxmagic is pushed into the corner by Zambu (+50% hit probability)
It seems that fatigue has reduced the force in the blows of Zambu.
Zambu is removed from the sleeve a JAB .
groxmagic keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zambu.
The judges have ruled 4 Fight Points extra points for groxmagic and 9 Fight Points extra points for Zambu.

43 , 12% , 50% .
35 , 12% , 50% .

Round 6º

0,5
Zambu attacks with a RIGHT HAND .
Hit the air because groxmagic manages to dodged it.
groxmagic takes the opportunity to launch a counter. (+100% hit probability)
groxmagic not drop the pace and throws a LEFT PUNCH .
Zambu does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
Not bad.
Zambu falls to the ground. (kobox punto)
groxmagic has won by technical knockout since Zambu has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
groxmagic is the winner of the match by KO.
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