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Date 10-19-24 13:41

Permanent Link Rules

Punchucucoso
Vs.

vilminha


Starts the fight of the journey of the XVIII. 2.136º league.
Today have gathered at the Stadium 1.152 Bunker_Boxes_una_vacante freaks boxing.

In the left corner with 40 Lb wearing red pants we have Punchucucoso URUGUAY
His personal record is of 725 victories 183 defeats 0 void ones and 648 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 48,3 Lb wearing blue pants we have vilminha ESPAÑA
His personal record is of 286 victories 102 defeats 1 void ones and 274 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
Punchucucoso has adopted the position of Mixed Guard, vilminha is in the Mixed Guard position.
The Punchucucoso´s most light body increases in +8,3% the probability of throbbing.
The bulk of vilminha gives +2,08% damage.

Round 1º

0,5
vilminha exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Punchucucoso
1
Punchucucoso tries to surprise his opponent with a STRAIGHT to the face .
Goes throught the guard of vilminha and hits. (-63  Damage to the health. kobox punto)
Not bad.
1,5
Without thinking twice Punchucucoso runs a STRAIGHT .
vilminha absorbs part of the impact by stiffening the guard. (-13  Damage to the stamina. )
2
Punchucucoso push vilminha against the ropes. (+25% hit probability)
Punchucucoso tries to surprise his opponent with a LEFT PUNCH .
vilminha does not react on time and receives the impact. (-40  Damage to the health. kobox punto)
2,5
Punchucucoso has set a little dance with the intent to provoke his rival.
3
Punchucucoso has locked vilminha in the corner of the ring. (+50% hit probability)
Punchucucoso launches a feint, fooling his rival completely.
After the threat its left does not take long to appear. (+25% hit probability)
Without thinking twice Punchucucoso takes the initiative and launches a STRAIGHT .
vilminha blocks it with his defense. (-26  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

14 , 100% , 94% .
4 , 80% , 100% .

Round 2º

0,5
Punchucucoso is removed from the sleeve a JAB to the chin .
vilminha goes back to dodge the blow.
1
The opponent of Punchucucoso see coming a RIGHT HAND going to the stomach .
vilminha balance your body manages to avoid the blow.
1,5
Without thinking twice Punchucucoso takes the initiative and launches a JAB to the chin .
Hit full vilminha. (-39  Damage to the health. kobox punto)
2
Punchucucoso has led to vilminha against the ropes. (+25% hit probability)
Punchucucoso He prepares his left to lunch a STRAIGHT .
vilminha absorbs part of the impact by stiffening the guard. (-25  Damage to the health. )
2,5
Punchucucoso has pushed vilminha against the ropes. (+25% hit probability)
Punchucucoso rotates the hip, it has launched a STRAIGHT looking for the stomach .
Goes throught the guard of vilminha and hits. (-37  Damage to the stamina. kobox punto)
3
Punchucucoso has locked vilminha in the corner of the ring. (+50% hit probability)
Punchucucoso is positioned to launch with his/her left hand a STRAIGHT searching the jaw .
vilminha goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

27 , 100% , 93% .
8 , 71% , 86% .

Round 3º

0,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how Punchucucoso´s body recoils against vilminha blows.
1
Punchucucoso is removed from the sleeve a STRAIGHT .
Goes throught the guard of vilminha and hits. (-84  Damage to the health. kobox punto)
1,5
Without thinking twice Punchucucoso takes the initiative and launches a LEFT PUNCH .
Full impact on vilminha. (-48  Damage to the health. kobox punto)
2
The referee warns vilminha by head down too in the confrontation.
2,5
Punchucucoso tries to surprise his opponent with a CROCHET .
Hit the air because vilminha manages to dodged it.
vilminha manages to balance his body to launch one against. (+6,1% hit probability)
The opponent of vilminha see coming a JAB directed to the chin .
Punchucucoso reacts on time blocking the blow with the guard. (-30  Damage to the health. )
3
Punchucucoso has led vilminha against the corner of the ring. (+50% hit probability)
Punchucucoso is removed from the sleeve a right STRAIGHT aiming the body . vilminha not makes it easy and throws a flurry of JABs to stop their advance. (-20% reduced probability of scrimmage)
vilminha keeps his guard firm. (-20  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

41 , 91% , 77% .
12 , 51% , 83% .

Round 4º

0,5
Without thinking twice Punchucucoso runs a JAB directed to the body .
Full impact on vilminha. (-23  Damage to the stamina. kobox punto)
1
vilminha He prepares his right to lunch a STRAIGHT .
A blow too slow since Punchucucoso manages to dodge it.
1,5
vilminha takes the initiative and runs a JAB going to the body .
Hit the air because Punchucucoso manages to dodged it.
No time to breathe Punchucucoso launches to against. (+8,9% hit probability)
Punchucucoso tries to surprise his opponent with a left CROCHET .
vilminha goes back to dodge the blow.
2
Punchucucoso launches a JAB directed to the jaw .
Hit the air because vilminha manages to dodged it.
After JAB is soon to appear STRAIGHT Punchucucoso.
It goes through vilminha guard and hits (-40  Damage to the stamina. kobox punto)
A fabulous ONE TWO!
2,5
Punchucucoso attacks with a JAB to the chin .
vilminha has received a good blow. (-36  Damage to the health. kobox punto)
3
Punchucucoso has managed to corner vilminha in the corner of the ring. (+50% hit probability)
The opponent of Punchucucoso see coming a JAB searching the jaw .
vilminha blocks it with his defense. (-18  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

55 , 92% , 56% .
16 , 44% , 51% .

Round 5º

0,5
Punchucucoso initiates an exchange of jabs that achieve vilminha push back.
1
The opponent of Punchucucoso see coming a JAB directed to the jaw .
vilminha reacts on time blocking the blow with the guard. (-12  Damage to the health. ) (+5% hit probability)
His other hand´s reaction doesn´t take long, Punchucucoso brings with him a STRAIGHT.
vilminha goes back to dodge the blow.
1,5
Without thinking twice Punchucucoso runs a JAB .
Hit the air because vilminha manages to dodged it.
The first blow was followed by a STRAIGHT.
It has exploited fully in vilminha. (-35  Damage to the stamina. kobox punto)
It has been an excellent book ONE TWO.
2
vilminha prepares the left to launch a CROCHET .
Punchucucoso blocks it with his defense. (-8  Damage to the stamina. )
2,5
The threat of Punchucucoso has not been enough to disturb vilminha. (-20% hit probability)
Punchucucoso takes the initiative and runs a CROCHET addresing to the side .
vilminha was hit directly (-34  Damage to the stamina. kobox punto)
Not bad.
3
Punchucucoso gets vilminha to the corner (+50% hit probability)
Punchucucoso launches a RIGHT HAND to the chin .
Hit full vilminha. (-64  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

69 , 93% , 14% .
20 , 33% , 13% .

Round 6º

0,5
Punchucucoso has slipped trying to feint. (-20% hit probability)
Punchucucoso tries to surprise his opponent with a CROCHET .
vilminha goes back to dodge the blow.
1
Without thinking twice Punchucucoso runs a JAB .
The coup lashes out in full to his opponent. (-40  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking Punchucucoso managed to impose their blows pushing back the rival.
2
Punchucucoso has led to vilminha against the ropes. (+25% hit probability)
Punchucucoso is quite fatigued, his punches do less damage.
Punchucucoso is removed from the sleeve a STRAIGHT directed to the body .
vilminha balance your body manages to avoid the blow.
2,5
Punchucucoso has led to vilminha against the ropes. (+25% hit probability)
It seems that fatigue has reduced the force in the blows of Punchucucoso.
Punchucucoso launches a right STRAIGHT looking for the face .
It has exploited fully in vilminha. (-9  Damage to the health. kobox punto)
3
Punchucucoso has managed to corner vilminha in the corner of the ring. (+50% hit probability)
The fatigue does that Punchucucoso´s blows come with minor intensity.
Without thinking twice Punchucucoso takes the initiative and launches a right CROCHET looking for the pit of the stomach .
vilminha keeps his guard firm. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punchucucoso.
The judges have ruled 10 Fight Points extra points for Punchucucoso and 4 Fight Points extra points for vilminha.

83 , 94% , 10% .
24 , 26% , 22% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Punchucucoso with a total of 83 points over the 24 points scored by vilminha.
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