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Date 10-19-24 15:10

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Kenshiro
Vs.

emiramone


Starts the fight of the journey of the III. Oro league.
Today have gathered at the Stadium 7.000 HOKUTO_NO_KEN freaks boxing.

In the left corner with 70,98 Lb wearing red pants we have Kenshiro ARGENTINA
His personal record is of 9.426 victories 5.137 defeats 68 void ones and 7.903 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 200 Lb and wearing the breeches blue have emiramone SEYCHELLES
His personal record is of 7.710 victories 3.138 defeats 30 void ones and 6.954 KO`s.
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Its not official sponsor is Evobas.

Kenshiro has adopted the position of Cross Defense, emiramone is in the Reversed Guard position.
The Kenshiro´s most light body increases in +25% the probability of throbbing.
The bulk of emiramone gives +6,25% damage.

Round 1º

0,5
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected. emiramone slows his progress with a BULLET. (-8% reduced probability of scrimmage)
A blow too slow since emiramone manages to dodge it.
Kenshiro never stops, changes the weight of leg and throws another blow.
Hit the air because emiramone manages to dodged it.
Taking advantage of the rotating inertia Kenshiro launches another blow. emiramone harassed with a barrage of BULLETs that achieve Kenshiro disturbing. (-13% reduced probability of scrimmage)
emiramone does not react on time and receives the impact. (-2.530  Damage to the health. kobox punto) (+6% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot.
emiramone has received a good blow. (-2.419  Damage to the stamina. kobox punto)
Nice DEMPSEY ROLL!
1
The opponent of emiramone see coming a LEFT PUNCH .
Kenshiro absorbs part of the impact by stiffening the guard. (-220  Damage to the health. )
1,5
Kenshiro attacks with a SMASH going to the stomach . emiramone slows his progress with a BULLET. (-17% reduced probability of scrimmage)
A blow too slow since emiramone manages to dodge it.
Without thinking it emiramone prepares to launch a counterattack. (+14,7% hit probability)
emiramone launches a right BOLADO to the body .
Kenshiro keeps his guard firm. (-328  Damage to the stamina. )
2
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro rises with the entire weight of his body on the left .
It has exploited fully in emiramone. (-1.581  Damage to the stamina. kobox punto) (+2% boost)
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
emiramone has received a good blow. (-4.494  Damage to the health. kobox punto) (+4% boost)
Kenshiro never stops, changes the weight of leg and throws another blow. emiramone not makes it easy and throws a flurry of BULLETs to stop their advance. (-16% reduced probability of scrimmage)
emiramone absorbs part of the impact by stiffening the guard. (-372  Damage to the stamina. ) (+3% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot. emiramone harassed with a BULLET, Kenshiro does not lose the balance and it continues to advance.
A blow too slow since emiramone manages to dodge it.
It has been an excellent book DEMPSEY ROLL.
2,5
emiramone has slipped trying to feint. (-20% hit probability)
After not long emiramone feint a RIP to the liver appear.
A blow too slow since Kenshiro manages to dodge it.
3
emiramone are very tired with what his punches do less damage.
Without thinking twice emiramone takes the initiative and launches a GAZELLE PUNCH .
Kenshiro balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Kenshiro and 4 Fight Points extra points for emiramone.

14 , 100% , 57% .
4 , 69% , 17% .

Round 2º

0,5
emiramone tries to surprise his opponent with a RIP .
Going to do much damage with that hit.
Kenshiro blocks it with his defense. (-1.212 Extra Damage to the stamina. )
1
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro body weight load, your left rises unstoppable. emiramone harassed with a BULLET that unbalanced momentarily to Kenshiro. (-17% reduced probability of scrimmage)
Hit full emiramone. (-947  Damage to the stamina. kobox punto) (+2% boost)
Already you can not hold standing and emiramone falls. (kobox punto)
1,5
emiramone rises when the referee pronounced 8. (+6.043 Stamina Recovered.) (-6.043 Lost Health)
The referee check his status before resuming the fight.
After study each other emiramone starts a mid distance exchange of blows and although Kenshiro doesn´t make him easy he finally goes back.
2
emiramone is removed from the sleeve a BULLET .
Kenshiro goes back to dodge the blow.
2,5
emiramone He prepares his left to lunch a GAZELLE PUNCH .
Going to do much damage with that hit.
Kenshiro reacts on time blocking the blow with the guard. (-1.587 Extra Damage to the health. )
3
Kenshiro is removed from the sleeve a LEFT PUNCH aiming the body . emiramone not makes it easy and throws a flurry of BULLETs to stop their advance. (-23% reduced probability of scrimmage)
A blow too slow since emiramone manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by emiramone.
The judges have ruled 4 Fight Points extra points for Kenshiro and 10 Fight Points extra points for emiramone.

21 , 94% , 38% .
14 , 43% , 96% .

Round 3º

0,5
Kenshiro not drop the pace and throws a right FINNING SWALLOW . emiramone harassed by throwing a BULLET but Kenshiro dodge it with ease.
emiramone blocks it with his defense. (-2.130  Damage to the health. atravesar guardia )
1
emiramone rotates the hip, it has launched a BULLET looking for the chin .
Kenshiro goes back to dodge the blow.
1,5
emiramone keeps his rival alert throwing a blow to the body.
2
emiramone takes the initiative and runs a BULLET directed to the body .
Kenshiro blocks it with his defense. (-99  Damage to the stamina. )
2,5
The opponent of Kenshiro see coming a left SMASH directed to the face . emiramone harassed by throwing a BULLET. (-12% reduced probability of scrimmage)
It looks like a very solid punch.
Full impact on emiramone. (-9.226 Extra Damage to the health. kobox punto)
The cries of the public invade the stadium!
emiramone falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
emiramone tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (-2.846 Loss Stamina) (+963 Recovered Health)
The referee is ready to resume the match.
Kenshiro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro body weight load, your left rises unstoppable.
emiramone absorbs part of the impact by stiffening the guard. (-918  Damage to the health. romper guardia ) (+1% boost)
Taking advantage of the rotating inertia Kenshiro launches another blow. emiramone harassed with a BULLET, Kenshiro does not lose the balance and it continues to advance.
emiramone balance your body manages to avoid the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
emiramone has received a good blow. (-702  Damage to the stamina. kobox punto) (+6% boost)
Kenshiro leverages the inertia of the rotation to drive his next shot. While emiramone harassed with a barrage of BULLETs cannot stop the advance of Kenshiro.
emiramone reacts on time blocking the blow with the guard. (-1.632  Damage to the health. romper guardia )
A perfect DEMPSEY ROLL!
It has been too much for emiramone and kissing the canvas. (kobox punto)
emiramone remains lying down.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Kenshiro is the winner of the match by KO.
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