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Watch Fight




Date 10-26-24 13:30

Permanent Link Rules

monomario
Vs.

Cupra


Starts the fight of the journey of the XVIII. 1.562º league.
Today have gathered at the Stadium 366 Los_Pibes_De_Kobox freaks boxing.

In the left corner with 40 Lb wearing red pants we have monomario ESPAÑA
His personal record is of 0 victories 172 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 45,83 Lb and wearing the breeches blue have Cupra ESPAÑA
His personal record is of 57 victories 510 defeats 1 void ones and 36 KO`s.
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Its not official sponsor is Mirmeco.

monomario has adopted the position of Basic Guard, Cupra is in the Basic Guard position.
The monomario´s most light body increases in +5,83% the probability of throbbing.
The bulk of Cupra gives +5,83% damage.

Round 1º

0,5
Cupra uses its set of feet to impose the pace but monomario exceeds him.
1
Cupra is removed from the sleeve a JAB right to the chin .
Full impact on monomario. (-3  Damage to the health. kobox punto)
1,5
monomario not drop the pace and throws a RIGHT HAND looking for the stomach .
Cupra keeps his guard firm. (-1  Damage to the stamina. )
2
monomario takes the initiative and runs a LEFT PUNCH .
Hit the air because Cupra manages to dodged it.
2,5
monomario is removed from the sleeve a LEFT PUNCH .
Hit the air because Cupra manages to dodged it.
Without thinking it Cupra prepares to launch a counterattack. (+100% hit probability)
The opponent of Cupra see coming a JAB .
monomario has been reached. (-2  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
monomario legs do not stop shaking and plummet. (kobox punto)
3
monomario grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Cupra loaded with intensity to break the rhythm of monomario.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by monomario.
The judges have ruled 6 Fight Points extra points for monomario and 8 Fight Points extra points for Cupra.

6 , 37% , 100% .
13 , 100% , 61% .

Round 2º

0,5
After a break both fighters started an exchange of long range blows in which Cupra prevail over his opponent.
1
monomario not drop the pace and throws a RIGHT HAND .
Cupra balance your body manages to avoid the blow.
Cupra takes the opportunity to launch a counter. (+33,3% hit probability)
Without thinking twice Cupra runs a LEFT PUNCH .
monomario has been reached. (-2  Damage to the health. kobox punto)
1,5
Without thinking twice Cupra runs a RIGHT HAND directed to the face .
Hit full monomario. (-6  Damage to the health. kobox punto)
Not bad.
It has been too much for monomario and falls. (kobox punto)
2
monomario has managed to get up but seems to be unable to adopt a fighting pose.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Cupra is the winner of the match by KO.
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