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Date 11-02-24 13:00

Permanent Link Rules

Cascarrudo
Vs.

Boss_Zeroko


Starts the fight of the journey of the XVIII. 60º league.
Club_507 stadium is crowded by 3.065 fans eager to start the match.
There´s no free seat!

In the corner left with 79,29 Lb and wearing the breeches red have Cascarrudo PAPUA NUEVA GUINEA
His personal record is of 4.773 victories 805 defeats 1 void ones and 4.608 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 109,75 Lb and wearing the breeches blue have Boss_Zeroko JAPÓN
His personal record is of 4.410 victories 1.432 defeats 6 void ones and 4.050 KO`s.
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Cascarrudo has adopted the position of Reversed Guard, Boss_Zeroko is in the Advanced Guard position.
The Cascarrudo´s most light body increases in +6,25% the probability of throbbing.
The bulk of Boss_Zeroko gives +6,25% damage.

Round 1º

0,5
Without thinking twice Boss_Zeroko takes the initiative and launches a LEFT PUNCH .
Cascarrudo balance your body manages to avoid the blow.
Cascarrudo manages to balance his body to launch one against. (+34,8% hit probability)
Cascarrudo attacks with a right BOLADO .
Goes throught the guard of Boss_Zeroko and hits. (-2.371  Damage to the stamina. atravesar guardia kobox punto)
1
Boss_Zeroko takes the initiative and runs a right SMASH .
A blow too slow since Cascarrudo manages to dodge it.
No time to breathe Cascarrudo launches to against. (+30% hit probability)
Cascarrudo launches a SMASH .
Boss_Zeroko blocks it with his defense. (-395  Damage to the stamina. )
1,5
Con fuerza,a eso le llamas golpear? fans broke out at the stadium.
2
Cascarrudo is removed from the sleeve a LEFT PUNCH .
Boss_Zeroko has been reached. (-583  Damage to the stamina. kobox punto)
Boss_Zeroko legs do not stop shaking and plummet. (kobox punto)
2,5
Boss_Zeroko awaits the referee count to 7 to get up. (+3.398 Stamina Recovered.) (-3.398 Lost Health)
The referee checks his eyes before resuming the fight.
Boss_Zeroko rotates the hip, it has launched a SMASH directed to the face .
A blow too slow since Cascarrudo manages to dodge it.
Without thinking it Cascarrudo prepares to launch a counterattack. (+25,5% hit probability)
Cascarrudo launches a RIGHT HAND .
Boss_Zeroko does not react on time and receives the impact. (-1.417  Damage to the health. kobox punto)
Appears to be hurt with that punch.
3
Cascarrudo try to keep the distance with long shots but Boss_Zeroko imposed on exchange.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Boss_Zeroko.
The judges have ruled 8 Fight Points extra points for Cascarrudo and 6 Fight Points extra points for Boss_Zeroko.

14 , 100% , 100% .
6 , 69% , 100% .

Round 2º

0,5
The opponent of Cascarrudo see coming a BOLADO .
Hit the air because Boss_Zeroko manages to dodged it.
1
Boss_Zeroko is removed from the sleeve a RIGHT HAND addressing to the jaw .
Hit the air because Cascarrudo manages to dodged it.
No time to breathe Cascarrudo launches to against. (+25,6% hit probability)
Cascarrudo left positioned to execute a BOLADO looking for the chin .
Boss_Zeroko reacts on time blocking the blow with the guard. (-680  Damage to the health. )
1,5
Boss_Zeroko tries to surprise his opponent with a SWING going to the stomach .
Cascarrudo blocks it with his defense. (-533  Damage to the stamina. )
2
Boss_Zeroko He prepares his left to lunch a SMASH .
Cascarrudo goes back to dodge the blow.
Without thinking it Cascarrudo prepares to launch a counterattack. (+17,5% hit probability)
Without thinking twice Cascarrudo takes the initiative and launches a RIGHT HAND .
Boss_Zeroko absorbs part of the impact by stiffening the guard. (-273  Damage to the health. )
2,5
Cascarrudo takes the initiative and runs a right BOLADO looking for openings .
Boss_Zeroko reacts on time blocking the blow with the guard. (-997  Damage to the stamina. )
3
Boss_Zeroko gets Cascarrudo to the corner (+50% hit probability)
Boss_Zeroko attacks with a left SWING to the chin .
Cascarrudo goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Boss_Zeroko.
The judges have ruled 8 Fight Points extra points for Cascarrudo and 6 Fight Points extra points for Boss_Zeroko.

22 , 100% , 74% .
12 , 64% , 71% .

Round 3º

0,5
Without thinking twice Cascarrudo takes the initiative and launches a LEFT PUNCH .
Full impact on Boss_Zeroko. (-529  Damage to the stamina. kobox punto)
1
Without thinking twice Boss_Zeroko takes the initiative and launches a SMASH .
Hit the air because Cascarrudo manages to dodged it.
Without thinking it Cascarrudo prepares to launch a counterattack. (+23,4% hit probability)
Cascarrudo left positioned to execute a SWING .
Boss_Zeroko keeps his guard firm. (-408  Damage to the stamina. )
1,5
Cascarrudo rotates the hip, it has launched a BOLADO aiming the body .
Boss_Zeroko has received a good blow. (-647  Damage to the stamina. kobox punto)
Not bad.
2
Cascarrudo launches a combination against the guard of Boss_Zeroko.
2,5
Without thinking twice Boss_Zeroko takes the initiative and launches a left SMASH .
Cascarrudo blocks it with his defense. (-774  Damage to the stamina. )
3
Cascarrudo has locked Boss_Zeroko in the corner of the ring. (+50% hit probability)
Cascarrudo has feint a SWING (+25% hit probability)
Cascarrudo takes the initiative and runs a BOLADO .
Boss_Zeroko keeps his guard firm. (-343  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Cascarrudo.
The judges have ruled 9 Fight Points extra points for Cascarrudo and 4 Fight Points extra points for Boss_Zeroko.

33 , 100% , 46% .
16 , 66% , 18% .

Round 4º

0,5
Cascarrudo feel comfortable in exchanging punches midway, we can not say the same for Boss_Zeroko yielding before the advancing Cascarrudo.
1
Boss_Zeroko prepares the right to launch a SMASH .
Cascarrudo absorbs part of the impact by stiffening the guard. (-2.928  Damage to the health. )
1,5
Cascarrudo moves for the quadrilateral one with total tranquility since Boss_Zeroko seems to be unable to follow the pace of his game of feet.
2
Cascarrudo attacks with a SMASH .
A blow too slow since Boss_Zeroko manages to dodge it.
Boss_Zeroko manages to balance his body to launch one against. (+45,6% hit probability)
Without thinking twice Boss_Zeroko runs a right SWING addressing to the jaw .
It´s a perfect punch
Hit full Cascarrudo. (-12.972 Extra Damage to the health. miedo kobox punto)
An incredible blow!!
2,5
Cascarrudo is removed from the sleeve a right SMASH .
Boss_Zeroko does not react on time and receives the impact. (-4.008  Damage to the health. kobox punto)
3
Cascarrudo gets Boss_Zeroko to the corner (+50% hit probability)
Cascarrudo tries to surprise his opponent with a SMASH .
It looks like a very solid punch.
Boss_Zeroko keeps his guard firm. (-910 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Cascarrudo.
The judges have ruled 6 Fight Points extra points for Cascarrudo and 7 Fight Points extra points for Boss_Zeroko.

41 , 23% , 48% .
25 , 35% , 23% .

Round 5º

0,5
Without thinking twice Boss_Zeroko takes the initiative and launches a left SWING .
A blow too slow since Cascarrudo manages to dodge it.
Cascarrudo takes the opportunity to launch a counter. (+21,9% hit probability)
Cascarrudo tried feint but Boss_Zeroko not intimidated. (-20% hit probability)
Cascarrudo attacks with a RIGHT HAND .
Boss_Zeroko blocks it with his defense. (-289  Damage to the health. )
1
Cascarrudo has feint a SMASH (+25% hit probability)
Cascarrudo not drop the pace and throws a BOLADO directed to the jaw .
Hit full Boss_Zeroko. (-1.837  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1,5
Boss_Zeroko not drop the pace and throws a left SMASH to the face .
Cascarrudo blocks it with his defense. (-1.650  Damage to the health. )
2
Boss_Zeroko uses its set of feet to impose the pace but Cascarrudo exceeds him.
2,5
Boss_Zeroko is removed from the sleeve a LEFT PUNCH .
Cascarrudo absorbs part of the impact by stiffening the guard. (-420  Damage to the health. )
3
Cascarrudo not drop the pace and throws a left BOLADO .
Boss_Zeroko absorbs part of the impact by stiffening the guard. (-642  Damage to the stamina. )
Boss_Zeroko legs do not stop shaking and plummet. (kobox punto)
Boss_Zeroko seems to react and manages to rejoin the battle at the count of 8. (+1.598 Stamina Recovered.) (-1.598 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Cascarrudo and 4 Fight Points extra points for Boss_Zeroko.

53 , 14% , 44% .
29 , 12% , 60% .

Round 6º

0,5
Boss_Zeroko left positioned to execute a SMASH .
Going to do much damage with that hit.
Cascarrudo reacts on time blocking the blow with the guard. (-4.580 Extra Damage to the health. )
It has been too much for Cascarrudo and kissing the canvas. (kobox punto)
1
The account comes to an end and Cascarrudo remains immobile... 8 ... 9 ... 10
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Boss_Zeroko is the winner of the match by KO.
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