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Watch Fight




Date 11-02-24 13:18

Permanent Link Rules

lutor
Vs.

BosterKid


Starts the fight of the journey of the XVIII. 985º league.
Today have gathered at the Stadium 464 Carlos_Tartiere freaks boxing.

In the left corner with 40 Lb wearing red pants we have lutor ESPAÑA
His personal record is of 0 victories 214 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 40,1 Lb wearing blue pants we have BosterKid ESPAÑA
His personal record is of 0 victories 203 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans
Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
lutor has adopted the position of Basic Guard, BosterKid is in the Basic Guard position.
The lutor´s most light body increases in +0,1% the probability of throbbing.
The bulk of BosterKid gives +0,1% damage.

Round 1º

0,5
From the corner of lutor its second tells to enforce the pace of combat.
1
BosterKid takes the initiative and runs a RIGHT HAND looking for the face .
A blow too slow since lutor manages to dodge it.
No time to breathe lutor launches to against. (+1% hit probability)
lutor launches a LEFT PUNCH looking for openings .
BosterKid reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
BosterKid crashes to the ground. (kobox punto)
1,5
BosterKid stands on account of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
lutor tries to maintain control of the fight imposing his rhythm.
2
BosterKid attacks with a RIGHT HAND .
lutor goes back to dodge the blow.
No time to breathe lutor launches to against. (+100% hit probability)
lutor launches a LEFT PUNCH going to the stomach .
It goes through BosterKid guard and hits (-1  Damage to the stamina. kobox punto)
Not bad.
BosterKid legs do not stop shaking and plummet. (kobox punto)
2,5
BosterKid rises when the referee pronounced 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
BosterKid launches a RIGHT HAND to the stomach .
lutor balance your body manages to avoid the blow.
Without thinking it lutor prepares to launch a counterattack. (+1% hit probability)
lutor takes the initiative and runs a LEFT PUNCH to the chin .
Hit the air because BosterKid manages to dodged it.
3
lutor launches a LEFT PUNCH looking for openings .
BosterKid goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for lutor and 4 Fight Points extra points for BosterKid.

12 , 100% , 45% .
4 , 54% , 45% .

Round 2º

0,5
BosterKid takes the initiative and runs a RIGHT HAND .
lutor absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
The opponent of BosterKid see coming a RIGHT HAND .
A blow too slow since lutor manages to dodge it.
1,5
lutor rotates the hip, it has launched a LEFT PUNCH to the body .
BosterKid has been reached. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and BosterKid falls. (kobox punto)
2
BosterKid tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
The opponent of lutor see coming a RIGHT HAND going to the stomach .
Hit the air because BosterKid manages to dodged it.
2,5
BosterKid takes the initiative and runs a RIGHT HAND directed to the body .
lutor has been reached. (-1  Damage to the stamina. kobox punto)
It has been too much for lutor and kissing the canvas. (kobox punto)
3
lutor awaits the referee count to 8 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
BosterKid has managed to corner lutor in the corner of the ring. (+50% hit probability)
BosterKid rotates the hip, it has launched a LEFT PUNCH .
lutor reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by BosterKid.
The judges have ruled 4 Fight Points extra points for lutor and 10 Fight Points extra points for BosterKid.

19 , 62% , 45% .
17 , 31% , 45% .

Round 3º

0,5
BosterKid rotates the hip, it has launched a LEFT PUNCH .
lutor balance your body manages to avoid the blow.
Without thinking it lutor prepares to launch a counterattack. (+100% hit probability)
lutor attacks with a RIGHT HAND .
Hit the air because BosterKid manages to dodged it.
1
Without thinking twice BosterKid runs a LEFT PUNCH .
lutor keeps his guard firm. (-1  Damage to the health. )
1,5
Without thinking twice lutor runs a RIGHT HAND to the chin .
BosterKid goes back to dodge the blow.
2
Without thinking twice BosterKid takes the initiative and launches a LEFT PUNCH looking for the face .
lutor does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
Not bad.
2,5
Without thinking twice lutor runs a LEFT PUNCH looking for openings .
BosterKid goes back to dodge the blow.
BosterKid takes the opportunity to launch a counter. (+1% hit probability)
BosterKid takes the initiative and runs a RIGHT HAND going to the stomach .
A blow too slow since lutor manages to dodge it.
3
BosterKid has locked lutor in the corner of the ring. (+50% hit probability)
BosterKid tries to surprise his opponent with a LEFT PUNCH looking for the stomach .
lutor goes back to dodge the blow.
lutor takes the opportunity to launch a counter. (+100% hit probability)
lutor not drop the pace and throws a RIGHT HAND to the body .
BosterKid blocks it with his defense. (-1  Damage to the stamina. )
BosterKid can´t hold any longer and falls (kobox punto)
lutor has won by technical knockout since BosterKid has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
lutor is the winner of the match by KO.
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