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Date 11-02-24 13:38

Permanent Link Rules

yurrimon
Vs.

Druid


Starts the fight of the journey of the XVIII. 1.967º league.
Today have gathered at the Stadium 623 SOS_Dan freaks boxing.

In the corner left with 45,32 Lb and wearing the breeches red have yurrimon ESPAÑA
His personal record is of 17 victories 626 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 40 Lb wearing blue pants we have Druid ESPAÑA
His personal record is of 1 victories 103 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.

yurrimon has adopted the position of Basic Guard, Druid is in the Basic Guard position.
yurrimon girth gives you a +5,32% damage.
A lighter body allows Druid an increase of +5,32% to the probability of hitting.

Round 1º

0,5
Druid attacks with a LEFT PUNCH going to the body .
yurrimon balance your body manages to avoid the blow.
yurrimon takes the opportunity to launch a counter. (+100% hit probability)
yurrimon is removed from the sleeve a RIGHT HAND aiming the body .
Druid goes back to dodge the blow.
1
yurrimon try to keep the distance with long shots but Druid imposed on exchange.
1,5
yurrimon takes the initiative and runs a RIGHT HAND .
A blow too slow since Druid manages to dodge it.
Druid manages to balance his body to launch one against. (+100% hit probability)
Druid not drop the pace and throws a LEFT PUNCH directed to the body .
yurrimon reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
It has been too much for yurrimon and kissing the canvas. (kobox punto)
2
Although his legs tremble, yurrimon achieves to join at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Without thinking twice yurrimon runs a RIGHT HAND going to the stomach .
It has exploited fully in Druid. (-1  Damage to the stamina. kobox punto)
Druid can´t hold any longer and falls (kobox punto)
2,5
Druid get on his feets at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Without thinking twice yurrimon takes the initiative and launches a LEFT PUNCH going to the stomach .
Druid goes back to dodge the blow.
Druid takes the opportunity to launch a counter. (+100% hit probability)
Druid tries to surprise his opponent with a RIGHT HAND to the chin .
Hit the air because yurrimon manages to dodged it.
3
yurrimon has led Druid against the corner of the ring. (+50% hit probability)
yurrimon not drop the pace and throws a LEFT PUNCH .
Hit full Druid. (-1  Damage to the stamina. kobox punto)
Not bad.
Druid tries to hold on to the ropes but falls. (kobox punto)
Druid awaits the referee count to 6 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by yurrimon.
The judges have ruled 9 Fight Points extra points for yurrimon and 4 Fight Points extra points for Druid.

15 , 79% , 38% .
6 , 54% , 83% .

Round 2º

0,5
yurrimon makes a feint, it seems that trying to break. (+25% hit probability)
yurrimon is removed from the sleeve a RIGHT HAND looking for the chin .
Druid reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
The opponent of yurrimon see coming a RIGHT HAND .
Hit the air because Druid manages to dodged it.
Without thinking it Druid prepares to launch a counterattack. (+1% hit probability)
Without thinking twice Druid takes the initiative and launches a LEFT PUNCH directed to the face .
yurrimon goes back to dodge the blow.
1,5
Without thinking twice Druid runs a LEFT PUNCH directed to the chin .
Hit the air because yurrimon manages to dodged it.
Without thinking it yurrimon prepares to launch a counterattack. (+100% hit probability)
Without thinking twice yurrimon takes the initiative and launches a RIGHT HAND .
Druid has been reached. (-2  Damage to the health. kobox punto)
Not bad.
2
yurrimon launches a RIGHT HAND .
Druid blocks it with his defense. (-1  Damage to the health. )
Already you can not hold standing and Druid falls. (kobox punto)
2,5
Druid grabs the ropes to get up just when the account is on 8. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his health before resuming the fight.
yurrimon has Druid push back after a succession of jabs.
3
yurrimon has managed to corner Druid in the corner of the ring. (+50% hit probability)
yurrimon is removed from the sleeve a RIGHT HAND to the stomach .
Druid has been reached. (-1  Damage to the stamina. kobox punto)
Druid crashes to the ground. (kobox punto)
yurrimon has won by technical knockout since Druid has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
yurrimon is the winner of the match by KO.
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