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Date 11-02-24 13:46

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WarMachine
Vs.

ippomacanaochi


Starts the fight of the journey of the XVIII. 2.370º league.
Today have gathered at the Stadium 1.147 TEAM_SAVATE_2 freaks boxing.

In the left corner with 56,35 Lb wearing red pants we have WarMachine ARGENTINA
His personal record is of 83 victories 43 defeats 2 void ones and 64 KO`s.
boxeo ritmo fans boxeo ritmo aspirante
Its not official sponsor is Evobas.

In the corner right with 69,9 Lb and wearing blue pants have to ippomacanaochi ECUADOR
His personal record is of 87 victories 61 defeats 0 void ones and 80 KO`s.
Its not official sponsor is Evobas.

WarMachine has adopted the position of Basic Guard, ippomacanaochi is in the Mixed Guard position.
The WarMachine´s most light body increases in +3,39% the probability of throbbing.
The bulk of ippomacanaochi gives +3,39% damage.

Round 1º

0,5
Without thinking twice ippomacanaochi runs a CROCHET .
WarMachine goes back to dodge the blow.
1
WarMachine not drop the pace and throws a RIGHT HAND directed to the jaw .
ippomacanaochi has been reached. (-23  Damage to the health. kobox punto)
1,5
WarMachine launches a JAB to the body .
ippomacanaochi has been reached. (-14  Damage to the stamina. kobox punto)
Not bad.
2
The audience cheers to ippomacanaochi.
2,5
ippomacanaochi not drop the pace and throws a UPPERCUT going to the body .
WarMachine balance your body manages to avoid the blow.
No time to breathe WarMachine launches to against. (+8,9% hit probability)
Without thinking twice WarMachine takes the initiative and launches a LEFT PUNCH .
Hit full ippomacanaochi. (-7  Damage to the health. kobox punto)
3
The opponent of WarMachine see coming a JAB .
ippomacanaochi blocks it with his defense. (-6  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for WarMachine and 4 Fight Points extra points for ippomacanaochi.

13 , 100% , 100% .
4 , 87% , 18% .

Round 2º

0,5
WarMachine attacks with a STRAIGHT searching the jaw .
ippomacanaochi absorbs part of the impact by stiffening the guard. (-26  Damage to the health. )
1
Without thinking twice ippomacanaochi takes the initiative and launches a JAB .
A blow too slow since WarMachine manages to dodge it.
ippomacanaochi is quite fatigued, his punches do less damage.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
WarMachine reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
The opponent of WarMachine see coming a right STRAIGHT looking for the chin .
It goes through ippomacanaochi guard and hits (-86  Damage to the health. kobox punto)
2
ippomacanaochi tries to maintain control of the fight imposing his rhythm.
2,5
WarMachine tries to surprise his opponent with a JAB .
ippomacanaochi blocks it with his defense. (-6  Damage to the health. )
3
ippomacanaochi is removed from the sleeve a JAB .
Hit the air because WarMachine manages to dodged it.
Without thinking it WarMachine prepares to launch a counterattack. (+9,1% hit probability)
WarMachine makes a feint, it seems that trying to break. (+25% hit probability)
WarMachine tries to surprise his opponent with a JAB .
A blow too slow since ippomacanaochi manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for WarMachine and 4 Fight Points extra points for ippomacanaochi.

22 , 100% , 100% .
8 , 36% , 12% .

Round 3º

0,5
WarMachine takes the initiative and runs a STRAIGHT .
Full impact on ippomacanaochi. (-62  Damage to the health. kobox punto)
1
ippomacanaochi manages to impose his rhythm to WarMachine boasting feet game.
1,5
Without thinking twice ippomacanaochi runs a STRAIGHT going to the stomach .
Goes throught the guard of WarMachine and hits. (-8  Damage to the stamina. kobox punto)
2
WarMachine launches a right STRAIGHT .
Hit the air because ippomacanaochi manages to dodged it.
2,5
WarMachine rotates the hip, it has launched a LEFT PUNCH aiming the body .
The coup lashes out in full to his opponent. (-7  Damage to the stamina. kobox punto)
ippomacanaochi legs do not stop shaking and plummet. (kobox punto)
3
ippomacanaochi tries to get up, although that is quite touched, accomplishes this without problems to the 4 account. (+11 Stamina Recovered.) (-11 Lost Health)
The referee check his status before resuming the fight.
WarMachine has led ippomacanaochi against the corner of the ring. (+50% hit probability)
WarMachine rotates the hip, it has launched a JAB addressing to the jaw .
ippomacanaochi has been reached. (-22  Damage to the health. kobox punto)
ippomacanaochi falls to the ground. (kobox punto)
ippomacanaochi seems to try to arise, next to him the arbitrator continuous counting, ... 8 ...9 ...10
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
WarMachine is the winner of the match by KO.
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