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Date 11-09-24 13:31

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karakol
Vs.

Light_Punch


Starts the fight of the journey of the XVIII. 1.624º league.
Today have gathered at the Stadium 349 LOS_CUERVOS freaks boxing.

In the left corner with 40 Lb wearing red pants we have karakol ESPAÑA
His personal record is of 0 victories 209 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40 Lb and wearing blue pants have to Light_Punch ESPAÑA
His personal record is of 1 victories 248 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
karakol has adopted the position of Basic Guard, Light_Punch is in the Basic Guard position.

Round 1º

0,5
After a break both fighters started an exchange of long range blows in which karakol prevail over his opponent.
1
Light_Punch takes the initiative and runs a LEFT PUNCH .
karakol balance your body manages to avoid the blow.
Without thinking it karakol prepares to launch a counterattack. (+100% hit probability)
karakol tries to surprise his opponent with a RIGHT HAND looking for the chin .
Light_Punch has been reached. (-1  Damage to the health. kobox punto)
1,5
Light_Punch takes the initiative and runs a RIGHT HAND .
karakol does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
Light_Punch attacks with a RIGHT HAND .
Hit the air because karakol manages to dodged it.
Without thinking it karakol prepares to launch a counterattack. (+100% hit probability)
karakol tries to surprise his opponent with a LEFT PUNCH going to the stomach .
Light_Punch keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for Light_Punch and falls. (kobox punto)
2,5
Light_Punch seems to react and manages to rejoin the battle at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
From the corner of karakol its second tells to enforce the pace of combat.
3
karakol not drop the pace and throws a RIGHT HAND .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for karakol and 4 Fight Points extra points for Light_Punch.

12 , 87% , 50% .
6 , 62% , 50% .

Round 2º

0,5
Light_Punch launches a LEFT PUNCH addressing to the jaw .
A blow too slow since karakol manages to dodge it.
1
Light_Punch is removed from the sleeve a LEFT PUNCH .
karakol absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
Light_Punch takes the initiative and runs a LEFT PUNCH .
karakol goes back to dodge the blow.
2
Light_Punch has managed to corner karakol against the ropes. (+25% hit probability)
Light_Punch launches a RIGHT HAND .
karakol absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Light_Punch has managed to corner karakol against the ropes. (+25% hit probability)
The opponent of Light_Punch see coming a RIGHT HAND .
Hit the air because karakol manages to dodged it.
karakol takes the opportunity to launch a counter. (+1% hit probability)
karakol is removed from the sleeve a LEFT PUNCH .
Light_Punch balance your body manages to avoid the blow.
3
Light_Punch gets karakol to the corner (+50% hit probability)
Without thinking twice Light_Punch takes the initiative and launches a RIGHT HAND .
A blow too slow since karakol manages to dodge it.
No time to breathe karakol launches to against. (+1% hit probability)
karakol attacks with a LEFT PUNCH to the chin .
Hit full Light_Punch. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Light_Punch.
The judges have ruled 4 Fight Points extra points for karakol and 9 Fight Points extra points for Light_Punch.

18 , 62% , 50% .
15 , 50% , 50% .

Round 3º

0,5
Light_Punch launches a LEFT PUNCH looking for openings .
karakol goes back to dodge the blow.
karakol takes the opportunity to launch a counter. (+1% hit probability)
karakol is removed from the sleeve a RIGHT HAND looking for the face .
Light_Punch keeps his guard firm. (-1  Damage to the health. )
1
karakol feels comfortable exchanging short blows, we cannot say the same of Light_Punch that yields before karakol´s advance.
1,5
karakol takes the initiative and runs a RIGHT HAND to the stomach .
Light_Punch balance your body manages to avoid the blow.
2
The opponent of Light_Punch see coming a LEFT PUNCH .
karakol reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
karakol tries to hold on to the ropes but falls. (kobox punto)
2,5
karakol seems to react and manages to rejoin the battle at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
karakol has set a little dance with the intent to provoke his rival.
3
Without thinking twice Light_Punch takes the initiative and launches a RIGHT HAND looking for the chin .
karakol was hit directly (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for karakol and 7 Fight Points extra points for Light_Punch.

22 , 25% , 100% .
26 , 37% , 50% .

Round 4º

0,5
karakol tries again and again looking for weaknesses to break through.
1
Light_Punch tries to surprise his opponent with a LEFT PUNCH .
It´s a perfect punch
karakol reacts on time blocking the blow with the guard. (-1 Extra Damage to the stamina. )
1,5
Light_Punch exchanges punches from medium distance to impose the rythim but can`t achieve to turn back karakol
2
Light_Punch tries to surprise his opponent with a LEFT PUNCH .
karakol goes back to dodge the blow.
2,5
karakol tries to maintain control of the fight imposing his rhythm.
3
Light_Punch is removed from the sleeve a LEFT PUNCH .
A blow too slow since karakol manages to dodge it.
karakol takes the opportunity to launch a counter. (+100% hit probability)
karakol launches a RIGHT HAND .
Light_Punch reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
It has been too much for Light_Punch and falls. (kobox punto)
Light_Punch get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for karakol and 4 Fight Points extra points for Light_Punch.

28 , 25% , 50% .
30 , 12% , 100% .

Round 5º

0,5
karakol not drop the pace and throws a LEFT PUNCH to the chin .
Hit the air because Light_Punch manages to dodged it.
1
Light_Punch rotates the hip, it has launched a RIGHT HAND to the stomach .
karakol balance your body manages to avoid the blow.
karakol takes the opportunity to launch a counter. (+100% hit probability)
karakol attacks with a LEFT PUNCH .
Light_Punch absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
Light_Punch collapses. (kobox punto)
1,5
Light_Punch seems to react and manages to rejoin the battle at the count of 8. (-1 Loss Stamina) (+1 Recovered Health)
After checking his condition the referee resumes the fight.
Light_Punch is quite fatigued, his punches do less damage.
Light_Punch rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since karakol manages to dodge it.
2
Light_Punch dominates the rhythm of the fight by using his footwork
2,5
karakol launches a RIGHT HAND looking for the chin .
Light_Punch reacts on time blocking the blow with the guard. (-1  Damage to the health. )
Already you can not hold standing and Light_Punch falls. (kobox punto)
karakol has won by technical knockout since Light_Punch has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
karakol is the winner of the match by KO.
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