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Date 11-16-24 13:01

Permanent Link Rules

sensey
Vs.

SMJARS


Starts the fight of the journey of the XVIII. 110º league.
Today have gathered at the Stadium 1.837 Los_Mochis_Sinaloa_Mx freaks boxing.

In the left corner with 200 Lb wearing red pants we have sensey MÉXICO
His personal record is of 387 victories 270 defeats 1 void ones and 355 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 142,9 Lb and wearing blue pants have to SMJARS HONDURAS
His personal record is of 1.914 victories 443 defeats 3 void ones and 1.800 KO`s.
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Its not official sponsor is Indómita Games.

sensey has adopted the position of Reversed Guard, SMJARS is in the Peek a Boo position.
sensey girth gives you a +6,25% damage.
A lighter body allows SMJARS an increase of +6,25% to the probability of hitting.

Round 1º

0,5
sensey launches a RIGHT HAND .
SMJARS absorbs part of the impact by stiffening the guard. (-51  Damage to the health. )
1
Without thinking twice sensey takes the initiative and launches a SWING searching the jaw .
SMJARS blocks it with his defense. (-187  Damage to the health. )
1,5
sensey tries to surprise his opponent with a STRAIGHT aiming the body .
It has exploited fully in SMJARS. (-231  Damage to the stamina. kobox punto)
2
sensey has pushed SMJARS against the ropes. (+25% hit probability)
sensey launches a RIGHT HAND .
Hit the air because SMJARS manages to dodged it.
SMJARS manages to balance his body to launch one against. (+23,5% hit probability)
SMJARS He prepares his left to lunch a HOOK directed to the face .
sensey blocks it with his defense. (-258  Damage to the health. )
2,5
sensey has led to SMJARS against the ropes. (+25% hit probability)
Without thinking twice sensey takes the initiative and launches a right SWING .
SMJARS absorbs part of the impact by stiffening the guard. (-170  Damage to the stamina. )
3
sensey has managed to corner SMJARS in the corner of the ring. (+50% hit probability)
sensey attacks with a STRAIGHT directed to the chin .
Full impact on SMJARS. (-420  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sensey.
The judges have ruled 10 Fight Points extra points for sensey and 4 Fight Points extra points for SMJARS.

13 , 95% , 99% .
4 , 53% , 37% .

Round 2º

0,5
Without thinking twice sensey takes the initiative and launches a left SWING .
SMJARS reacts on time blocking the blow with the guard. (-90  Damage to the stamina. )
1
Without thinking twice SMJARS takes the initiative and launches a left HOOK to the stomach .
Hit the air because sensey manages to dodged it.
SMJARS does not cease in its efforts and combines another HOOK.
sensey goes back to dodge the blow.
Without thinking it sensey prepares to launch a counterattack. (+11,1% hit probability)
sensey He prepares his right to lunch a HOOK .
SMJARS keeps his guard firm. (-128  Damage to the stamina. )
Already you can not hold standing and SMJARS falls. (kobox punto)
1,5
SMJARS grabs the ropes to get up just when the account is on 4. (+358 Stamina Recovered.) (-358 Lost Health)
The referee is ready to resume the match.
Both fighters exchanged blows long around the ring but SMJARS just overwhelmed by the impossibility of striking back against sensey.
2
SMJARS launches a RIGHT HAND .
A blow too slow since sensey manages to dodge it.
2,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how sensey´s body recoils against SMJARS blows.
3
SMJARS gets sensey to the corner (+50% hit probability)
SMJARS not drop the pace and throws a HOOK addressing to the jaw .
sensey keeps his guard firm. (-252  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SMJARS.
The judges have ruled 5 Fight Points extra points for sensey and 9 Fight Points extra points for SMJARS.

20 , 91% , 99% .
13 , 28% , 68% .

Round 3º

0,5
sensey attacks with a HOOK looking for the chin .
SMJARS absorbs part of the impact by stiffening the guard. (-177  Damage to the health. )
1
sensey not drop the pace and throws a HOOK to the chin .
Goes throught the guard of SMJARS and hits. (-988  Damage to the health. kobox punto)
It has been too much for SMJARS and falls. (kobox punto)
1,5
SMJARS has managed to get up but seems to be unable to adopt a fighting pose.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
sensey is the winner of the match by KO.
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