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Date 11-16-24 13:11

Permanent Link Rules

Socotroco
Vs.

sir_dal


Starts the fight of the journey of the XVIII. 650º league.
Today have gathered at the Stadium 373 La_Furia_Azul freaks boxing.

In the corner left with 46,16 Lb and wearing red pants have to Socotroco ESPAÑA
His personal record is of 35 victories 335 defeats 1 void ones and 28 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 46,59 Lb wearing blue pants we have sir_dal ESPAÑA
His personal record is of 41 victories 318 defeats 0 void ones and 28 KO`s.
Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
Socotroco has adopted the position of Basic Guard, sir_dal is in the Basic Guard position.
The Socotroco´s most light body increases in +0,43% the probability of throbbing.
The bulk of sir_dal gives +0,11% damage.

Round 1º

0,5
Without thinking twice Socotroco takes the initiative and launches a LEFT PUNCH directed to the body .
Hit the air because sir_dal manages to dodged it.
sir_dal manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice sir_dal runs a right STRAIGHT . Socotroco not makes it easy and throws a flurry of JABs to stop their advance. (-22% reduced probability of scrimmage)
Socotroco was hit directly (-1  Damage to the stamina. kobox punto)
Not bad.
1
sir_dal tries to impose his style over Socotroco with blows of short-range.
1,5
It seems that fatigue has reduced the force in the blows of Socotroco.
Socotroco attacks with a STRAIGHT going to the stomach .
It goes through sir_dal guard and hits (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
Socotroco has managed to corner sir_dal against the ropes. (+25% hit probability)
Socotroco are very tired with what his punches do less damage.
Socotroco attacks with a STRAIGHT .
Hit the air because sir_dal manages to dodged it.
2,5
Socotroco has pushed sir_dal against the ropes. (+25% hit probability)
Socotroco not drop the pace and throws a RIGHT HAND searching the jaw .
sir_dal goes back to dodge the blow.
3
After study each other sir_dal starts a mid distance exchange of blows and although Socotroco doesn´t make him easy he finally goes back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Socotroco.
The judges have ruled 6 Fight Points extra points for Socotroco and 4 Fight Points extra points for sir_dal.

7 , 100% , 25% .
5 , 100% , 62% .

Round 2º

0,5
Socotroco launches a JAB right to the chin .
sir_dal reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
sir_dal are very tired with what his punches do less damage.
Without thinking twice sir_dal runs a left STRAIGHT .
It goes through Socotroco guard and hits (-1  Damage to the stamina. kobox punto)
It has been too much for Socotroco and falls. (kobox punto)
1,5
Socotroco rises when the referee pronounced 6. (+4 Stamina Recovered.) (-4 Lost Health)
The referee is making him some questions to check that he is in good condition.
Socotroco launches a LEFT PUNCH .
sir_dal reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
2
Socotroco keeps some distance throwing long punches, sir_dal strikes back but he is unable fo follow his pace.
2,5
Socotroco not drop the pace and throws a STRAIGHT going to the body .
sir_dal was hit directly (-1  Damage to the stamina. kobox punto)
sir_dal legs do not stop shaking and plummet. (kobox punto)
3
sir_dal get on his feets at the count of 8. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his status before resuming the fight.
sir_dal slips allowing Socotroco to pick up the pace of the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Socotroco.
The judges have ruled 10 Fight Points extra points for Socotroco and 4 Fight Points extra points for sir_dal.

20 , 70% , 25% .
12 , 76% , 93% .

Round 3º

0,5
Due to fatigue Socotroco blows come with less intensity.
Socotroco attacks with a left STRAIGHT .
It goes through sir_dal guard and hits (-1  Damage to the stamina. kobox punto)
1
The opponent of Socotroco see coming a JAB .
sir_dal balance your body manages to avoid the blow.
1,5
Socotroco is quite fatigued, his punches do less damage.
Socotroco takes the initiative and runs a STRAIGHT .
Hit the air because sir_dal manages to dodged it.
No time to breathe sir_dal launches to against. (+25% hit probability)
It seems that fatigue has reduced the force in the blows of sir_dal.
sir_dal not drop the pace and throws a left STRAIGHT .
A blow too slow since Socotroco manages to dodge it.
2
Socotroco push sir_dal against the ropes. (+25% hit probability)
Socotroco is quite fatigued, his punches do less damage.
Socotroco takes the position to get left one STRAIGHT .
A blow too slow since sir_dal manages to dodge it.
2,5
Socotroco has pushed sir_dal against the ropes. (+25% hit probability)
The fatigue does that Socotroco´s blows come with minor intensity.
Socotroco attacks with a STRAIGHT .
sir_dal goes back to dodge the blow.
3
Socotroco gets sir_dal to the corner (+50% hit probability)
The fatigue does that Socotroco´s blows come with minor intensity.
Socotroco launches a feint, fooling his rival completely. (+25% hit probability)
Without thinking twice Socotroco takes the initiative and launches a STRAIGHT right to the chin .
sir_dal reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Socotroco.
The judges have ruled 10 Fight Points extra points for Socotroco and 4 Fight Points extra points for sir_dal.

31 , 70% , 25% .
16 , 70% , 62% .

Round 4º

0,5
Socotroco rotates the hip, it has launched a JAB looking for the chin .
A blow too slow since sir_dal manages to dodge it.
1
sir_dal hits frantically, it seems to have gone into a trance.
1,5
Due to fatigue Socotroco blows come with less intensity.
Socotroco is positioned to launch with his/her right hand a STRAIGHT to the stomach .
sir_dal blocks it with his defense. (-1  Damage to the stamina. )
2
Without thinking twice Socotroco runs a JAB going to the stomach .
It goes through sir_dal guard and hits (-1  Damage to the stamina. kobox punto)
sir_dal collapses. (kobox punto)
2,5
sir_dal get on his feets at the count of 6. (+3 Stamina Recovered.) (-3 Lost Health)
After checking his condition the referee resumes the fight.
Socotroco are very tired with what his punches do less damage.
Socotroco is removed from the sleeve a STRAIGHT .
A blow too slow since sir_dal manages to dodge it.
3
Socotroco has managed to corner sir_dal in the corner of the ring. (+50% hit probability)
Without thinking twice Socotroco takes the initiative and launches a JAB .
sir_dal keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Socotroco.
The judges have ruled 10 Fight Points extra points for Socotroco and 4 Fight Points extra points for sir_dal.

44 , 70% , 25% .
20 , 47% , 93% .

Round 5º

0,5
sir_dal exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Socotroco
1
sir_dal launches a LEFT PUNCH aiming the body .
Socotroco balance your body manages to avoid the blow.
1,5
sir_dal tries to surprise his opponent with a RIGHT HAND .
Socotroco absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
The opponent of Socotroco see coming a JAB looking for openings .
sir_dal balance your body manages to avoid the blow.
2,5
Socotroco launches a RIGHT HAND directed to the body .
sir_dal balance your body manages to avoid the blow.
sir_dal manages to balance his body to launch one against. (+25% hit probability)
sir_dal rotates the hip, it has launched a LEFT PUNCH right to the chin .
Socotroco absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Socotroco has managed to corner sir_dal in the corner of the ring. (+50% hit probability)
Socotroco launches a JAB .
sir_dal keeps his guard firm. (-1  Damage to the stamina. )
sir_dal tries to hold on to the ropes but falls. (kobox punto)
sir_dal awaits the referee count to 4 to get up. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Socotroco.
The judges have ruled 7 Fight Points extra points for Socotroco and 7 Fight Points extra points for sir_dal.

53 , 52% , 25% .
27 , 29% , 93% .

Round 6º

0,5
Amamos a Socotroco fans club chant name Socotroco over and over again.
1
Without thinking twice Socotroco runs a JAB .
Hit the air because sir_dal manages to dodged it.
sir_dal takes the opportunity to launch a counter. (+25% hit probability)
sir_dal makes a feint, it seems that trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
sir_dal takes the initiative and runs a STRAIGHT looking for the stomach .
Socotroco does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Socotroco tries to hold on to the ropes but falls. (kobox punto)
1,5
Socotroco stands on account of 5. (+4 Stamina Recovered.) (-4 Lost Health)
The referee check his status before resuming the fight.
Socotroco launches a JAB .
sir_dal blocks it with his defense. (-2  Damage to the health. )
2
Socotroco has managed to corner sir_dal against the ropes. (+25% hit probability)
The opponent of Socotroco see coming a STRAIGHT .
It has exploited fully in sir_dal. (-3  Damage to the health. kobox punto)
sir_dal has fallen, the referee approaches. (kobox punto)
Socotroco has won by technical knockout since sir_dal has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Socotroco is the winner of the match by KO.
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