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Date 11-16-24 13:33

Permanent Link Rules

danitobari
Vs.

Arcanhell


Starts the fight of the journey of the XVIII. 1.707º league.
Today have gathered at the Stadium 327 La_Brujula freaks boxing.

In the corner left with 40 Lb and wearing red pants have to danitobari ESPAÑA
His personal record is of 0 victories 186 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 40 Lb wearing blue pants we have Arcanhell ESPAÑA
His personal record is of 1 victories 186 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Kobox.

danitobari has adopted the position of Basic Guard, Arcanhell is in the Basic Guard position.

Round 1º

0,5
danitobari is removed from the sleeve a LEFT PUNCH .
A blow too slow since Arcanhell manages to dodge it.
Without thinking it Arcanhell prepares to launch a counterattack. (+100% hit probability)
Without thinking twice Arcanhell runs a RIGHT HAND .
Hit full danitobari. (-1  Damage to the health. kobox punto)
1
danitobari attacks with a LEFT PUNCH .
Arcanhell reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
danitobari takes the initiative and runs a LEFT PUNCH .
Arcanhell balance your body manages to avoid the blow.
2
danitobari push Arcanhell against the ropes. (+25% hit probability)
danitobari takes the initiative and runs a LEFT PUNCH to the chin .
Arcanhell absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
The fight was stopped temporaly because of a danitobari´s low blow
3
danitobari has locked Arcanhell in the corner of the ring. (+50% hit probability)
danitobari feint a left PUNCH, tries to take the opponent off guard.
After the threat its right does not take long to appear. (+25% hit probability)
danitobari rotates the hip, it has launched a RIGHT HAND .
Arcanhell keeps his guard firm. (-1  Damage to the stamina. )
Arcanhell can´t hold any longer and falls (kobox punto)
Arcanhell stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
After checking his condition the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by danitobari.
The judges have ruled 10 Fight Points extra points for danitobari and 4 Fight Points extra points for Arcanhell.

12 , 87% , 50% .
6 , 50% , 100% .

Round 2º

0,5
danitobari is removed from the sleeve a LEFT PUNCH directed to the jaw .
Arcanhell balance your body manages to avoid the blow.
1
Arcanhell tries to surprise his opponent with a RIGHT HAND looking for the chin .
danitobari balance your body manages to avoid the blow.
1,5
danitobari tries to surprise his opponent with a RIGHT HAND to the face .
Arcanhell blocks it with his defense. (-1  Damage to the health. )
2
Without thinking twice danitobari runs a LEFT PUNCH .
Arcanhell absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
The fight was stopped temporaly because of a Arcanhell´s low blow
3
danitobari has locked Arcanhell in the corner of the ring. (+50% hit probability)
danitobari tries to surprise his opponent with a LEFT PUNCH .
Arcanhell goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by danitobari.
The judges have ruled 9 Fight Points extra points for danitobari and 4 Fight Points extra points for Arcanhell.

21 , 87% , 50% .
10 , 25% , 50% .

Round 3º

0,5
danitobari not drop the pace and throws a LEFT PUNCH to the chin .
Arcanhell has been reached. (-1  Damage to the health. kobox punto)
Not bad.
1
Without thinking twice danitobari takes the initiative and launches a LEFT PUNCH directed to the face .
Arcanhell balance your body manages to avoid the blow.
1,5
The referee warns danitobari by head down too in the confrontation.
2
danitobari push Arcanhell against the ropes. (+25% hit probability)
danitobari attacks with a RIGHT HAND addressing to the jaw .
A blow too slow since Arcanhell manages to dodge it.
Without thinking it Arcanhell prepares to launch a counterattack. (+100% hit probability)
The opponent of Arcanhell see coming a LEFT PUNCH going to the body .
danitobari reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
danitobari falls to the ground. (kobox punto)
2,5
danitobari get on his feets at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
danitobari push Arcanhell against the ropes. (+25% hit probability)
danitobari tries to surprise his opponent with a RIGHT HAND aiming the body .
Hit the air because Arcanhell manages to dodged it.
3
danitobari has managed to corner Arcanhell in the corner of the ring. (+50% hit probability)
danitobari takes the initiative and runs a RIGHT HAND directed to the chin .
Arcanhell blocks it with his defense. (-1  Damage to the health. )
Arcanhell has fallen, the referee approaches. (kobox punto)
Arcanhell grabs the ropes to get up just when the account is on 6. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by danitobari.
The judges have ruled 9 Fight Points extra points for danitobari and 5 Fight Points extra points for Arcanhell.

34 , 62% , 50% .
17 , 12% , 50% .

Round 4º

0,5
Amamos a Arcanhell fans love unleashed.
1
Without thinking twice danitobari runs a LEFT PUNCH looking for the stomach .
Hit the air because Arcanhell manages to dodged it.
1,5
Arcanhell takes the initiative and runs a LEFT PUNCH .
danitobari goes back to dodge the blow.
2
danitobari is removed from the sleeve a LEFT PUNCH .
A blow too slow since Arcanhell manages to dodge it.
2,5
Arcanhell has surprised his rival with a feint.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
Without thinking twice Arcanhell takes the initiative and launches a LEFT PUNCH directed to the body .
danitobari blocks it with his defense. (-1  Damage to the stamina. )
danitobari can´t hold any longer and falls (kobox punto)
3
danitobari seems to react and manages to rejoin the battle at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
danitobari feint a right PUNCH, tries to take the opponent off guard. (+25% hit probability)
danitobari is removed from the sleeve a LEFT PUNCH .
A blow too slow since Arcanhell manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for danitobari and 7 Fight Points extra points for Arcanhell.

38 , 37% , 50% .
26 , 12% , 50% .

Round 5º

0,5
Arcanhell tries to impose his style over danitobari with blows of short-range.
1
The opponent of danitobari see coming a LEFT PUNCH .
Hit the air because Arcanhell manages to dodged it.
1,5
danitobari takes the initiative and runs a RIGHT HAND .
Arcanhell goes back to dodge the blow.
2
Arcanhell hits frantically, it seems to have gone into a trance.
2,5
The opponent of danitobari see coming a RIGHT HAND going to the body .
Arcanhell balance your body manages to avoid the blow.
3
danitobari gets Arcanhell to the corner (+50% hit probability)
danitobari launches a LEFT PUNCH directed to the body .
Arcanhell goes back to dodge the blow.
No time to breathe Arcanhell launches to against. (+1% hit probability)
Arcanhell not drop the pace and throws a RIGHT HAND .
A blow too slow since danitobari manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by danitobari.
The judges have ruled 6 Fight Points extra points for danitobari and 4 Fight Points extra points for Arcanhell.

44 , 37% , 50% .
30 , 12% , 50% .

Round 6º

0,5
Arcanhell launches a RIGHT HAND .
danitobari goes back to dodge the blow.
No time to breathe danitobari launches to against. (+100% hit probability)
danitobari is removed from the sleeve a LEFT PUNCH going to the stomach .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Arcanhell legs do not stop shaking and plummet. (kobox punto)
1
Although his legs tremble, Arcanhell achieves to join at the count of 8. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
danitobari is the winner of the match by KO.
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