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Date 11-23-24 13:18

Permanent Link Rules

BosterKid
Vs.

lutor


Starts the fight of the journey of the XVIII. 985º league.
Today have gathered at the Stadium 464 Cantera_SanturtziBOX freaks boxing.

In the corner left with 40,1 Lb and wearing the breeches red have BosterKid ESPAÑA
His personal record is of 0 victories 203 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 40 Lb wearing blue pants we have lutor ESPAÑA
His personal record is of 0 victories 214 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

BosterKid has adopted the position of Basic Guard, lutor is in the Basic Guard position.
BosterKid girth gives you a +0,1% damage.
A lighter body allows lutor an increase of +0,1% to the probability of hitting.

Round 1º

0,5
Without thinking twice BosterKid takes the initiative and launches a LEFT PUNCH .
lutor balance your body manages to avoid the blow.
lutor takes the opportunity to launch a counter. (+1% hit probability)
lutor attacks with a RIGHT HAND .
A blow too slow since BosterKid manages to dodge it.
1
lutor rotates the hip, it has launched a RIGHT HAND .
Goes throught the guard of BosterKid and hits. (-1  Damage to the health. kobox punto)
1,5
lutor is removed from the sleeve a RIGHT HAND .
BosterKid balance your body manages to avoid the blow.
2
BosterKid tries to surprise his opponent with a LEFT PUNCH .
lutor balance your body manages to avoid the blow.
2,5
BosterKid attacks with a RIGHT HAND going to the body .
A blow too slow since lutor manages to dodge it.
Without thinking it lutor prepares to launch a counterattack. (+1% hit probability)
Without thinking twice lutor runs a LEFT PUNCH directed to the face .
BosterKid goes back to dodge the blow.
3
lutor rotates the hip, it has launched a RIGHT HAND addressing to the jaw .
BosterKid keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for BosterKid and 7 Fight Points extra points for lutor.

4 , 68% , 45% .
9 , 100% , 45% .

Round 2º

0,5
Without thinking twice lutor runs a LEFT PUNCH to the body .
Hit full BosterKid. (-1  Damage to the stamina. kobox punto)
It has been too much for BosterKid and falls. (kobox punto)
1
BosterKid rises when the referee pronounced 7. (+2 Stamina Recovered.) (-2 Lost Health)
After checking his condition the referee resumes the fight.
BosterKid makes a feint, it seems that trying to break. (+25% hit probability)
Without thinking twice BosterKid takes the initiative and launches a LEFT PUNCH .
lutor goes back to dodge the blow.
No time to breathe lutor launches to against. (+1% hit probability)
The opponent of lutor see coming a RIGHT HAND .
BosterKid keeps his guard firm. (-1  Damage to the stamina. )
BosterKid crashes to the ground. (kobox punto)
1,5
BosterKid awaits the referee count to 7 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
lutor is removed from the sleeve a RIGHT HAND .
BosterKid goes back to dodge the blow.
2
lutor attacks with a RIGHT HAND .
Goes throught the guard of BosterKid and hits. (-1  Damage to the stamina. kobox punto)
Not bad.
2,5
BosterKid attacks with a LEFT PUNCH searching the jaw .
lutor keeps his guard firm. (-1  Damage to the health. )
3
lutor has managed to corner BosterKid in the corner of the ring. (+50% hit probability)
lutor launches a LEFT PUNCH to the body .
BosterKid goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by lutor.
The judges have ruled 5 Fight Points extra points for BosterKid and 9 Fight Points extra points for lutor.

9 , 22% , 45% .
24 , 87% , 45% .

Round 3º

0,5
BosterKid attacks with a RIGHT HAND to the stomach .
It has exploited fully in lutor. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
lutor crashes to the ground. (kobox punto)
1
lutor manages to get up when the referee pronounces 6. (+2 Stamina Recovered.) (-2 Lost Health)
After checking his condition the referee resumes the fight.
lutor supports the pace with a rapid blow.
1,5
lutor launches a RIGHT HAND looking for the chin .
BosterKid keeps his guard firm. (-1  Damage to the health. )
2
lutor is removed from the sleeve a LEFT PUNCH aiming the body .
Hit the air because BosterKid manages to dodged it.
Without thinking it BosterKid prepares to launch a counterattack. (+1% hit probability)
Without thinking twice BosterKid runs a RIGHT HAND .
lutor absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
lutor tries to hold on to the ropes but falls. (kobox punto)
2,5
lutor manages to get up when the referee pronounces 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
The opponent of BosterKid see coming a LEFT PUNCH .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
3
lutor gets BosterKid to the corner (+50% hit probability)
lutor threatens a PUNCH and preparing his next shot.
Your right approaching unstoppable. (+25% hit probability)
lutor not drop the pace and throws a RIGHT HAND .
BosterKid reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Already you can not hold standing and BosterKid falls. (kobox punto)
BosterKid get on his feets at the count of 5. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his status before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
lutor is the winner of the match by KO.
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