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Date 11-23-24 13:31

Permanent Link Rules

juancar
Vs.

zoroo


Starts the fight of the journey of the XVIII. 1.618º league.
Today have gathered at the Stadium 381 Realoviedo freaks boxing.

In the corner left with 40 Lb and wearing red pants have to juancar ESPAÑA
His personal record is of 1 victories 203 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 40 Lb and wearing blue pants have to zoroo ESPAÑA
His personal record is of 0 victories 220 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

juancar has adopted the position of Basic Guard, zoroo is in the Basic Guard position.

Round 1º

0,5
zoroo is removed from the sleeve a LEFT PUNCH addressing to the jaw .
juancar reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
zoroo attacks with a RIGHT HAND going to the stomach .
juancar balance your body manages to avoid the blow.
1,5
The opponent of zoroo see coming a LEFT PUNCH .
Hit full juancar. (-1  Damage to the health. kobox punto)
Not bad.
2
zoroo has cornered to juancar against the ropes. (+25% hit probability)
zoroo rotates the hip, it has launched a RIGHT HAND directed to the chin .
Hit full juancar. (-1  Damage to the health. kobox punto)
2,5
juancar keeps his rival alert throwing a blow to the body.
3
juancar launches a RIGHT HAND to the body .
zoroo has received a good blow. (-1  Damage to the stamina. kobox punto)
It has been too much for zoroo and falls. (kobox punto)
zoroo rises when the referee pronounced 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zoroo.
The judges have ruled 5 Fight Points extra points for juancar and 9 Fight Points extra points for zoroo.

8 , 62% , 50% .
13 , 75% , 100% .

Round 2º

0,5
Without thinking twice zoroo runs a RIGHT HAND .
juancar balance your body manages to avoid the blow.
1
zoroo feel comfortable in exchanging punches midway, we can not say the same for juancar yielding before the advancing zoroo.
1,5
zoroo takes the initiative and runs a RIGHT HAND .
juancar has been reached. (-1  Damage to the stamina. kobox punto)
juancar falls to the ground. (kobox punto)
2
juancar get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
zoroo has managed to corner juancar against the ropes. (+25% hit probability)
The opponent of zoroo see coming a LEFT PUNCH .
Goes throught the guard of juancar and hits. (-1  Damage to the stamina. kobox punto)
2,5
juancar tries to maintain control of the fight imposing his rhythm.
3
Without thinking twice juancar runs a LEFT PUNCH to the body .
zoroo goes back to dodge the blow.
zoroo manages to balance his body to launch one against. (+100% hit probability)
zoroo tries to surprise his opponent with a RIGHT HAND .
Hit the air because juancar manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by zoroo.
The judges have ruled 4 Fight Points extra points for juancar and 9 Fight Points extra points for zoroo.

12 , 37% , 50% .
26 , 75% , 50% .

Round 3º

0,5
juancar takes the initiative and runs a RIGHT HAND looking for the face .
zoroo goes back to dodge the blow.
No time to breathe zoroo launches to against. (+1% hit probability)
zoroo launches a LEFT PUNCH .
Hit the air because juancar manages to dodged it.
1
Without thinking twice juancar runs a RIGHT HAND directed to the jaw .
A blow too slow since zoroo manages to dodge it.
zoroo manages to balance his body to launch one against. (+100% hit probability)
zoroo rotates the hip, it has launched a LEFT PUNCH to the stomach .
juancar reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
juancar can´t hold any longer and falls (kobox punto)
1,5
juancar get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking juancar managed to impose their blows pushing back the rival.
2
juancar has led to zoroo against the ropes. (+25% hit probability)
juancar is removed from the sleeve a LEFT PUNCH .
zoroo blocks it with his defense. (-1  Damage to the stamina. )
It has been too much for zoroo and falls. (kobox punto)
2,5
zoroo get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
zoroo takes the initiative and runs a LEFT PUNCH directed to the body .
juancar goes back to dodge the blow.
Without thinking it juancar prepares to launch a counterattack. (+100% hit probability)
juancar tries to surprise his opponent with a RIGHT HAND going to the stomach .
Hit the air because zoroo manages to dodged it.
3
zoroo is pushed into the corner by juancar (+50% hit probability)
juancar takes the initiative and runs a LEFT PUNCH .
Hit the air because zoroo manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by juancar.
The judges have ruled 6 Fight Points extra points for juancar and 4 Fight Points extra points for zoroo.

20 , 12% , 50% .
32 , 50% , 50% .

Round 4º

0,5
zoroo seems to float around juancar with its magnificent footwork.
1
The opponent of juancar see coming a RIGHT HAND going to the stomach .
Goes throught the guard of zoroo and hits. (-1  Damage to the stamina. kobox punto)
Not bad.
zoroo has fallen, the referee approaches. (kobox punto)
1,5
Although his legs tremble, zoroo achieves to join at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
juancar tries to surprise his opponent with a LEFT PUNCH .
zoroo was hit directly (-1  Damage to the health. kobox punto)
2
Amamos a juancar-cry filled the stadium without pause.
2,5
juancar is removed from the sleeve a RIGHT HAND .
A blow too slow since zoroo manages to dodge it.
3
zoroo launches a LEFT PUNCH directed to the face .
juancar has been reached. (-1  Damage to the health. kobox punto)
Not bad.
juancar collapses. (kobox punto)
Although his legs tremble, juancar achieves to join at the count of 5. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by juancar.
The judges have ruled 9 Fight Points extra points for juancar and 4 Fight Points extra points for zoroo.

34 , 12% , 50% .
40 , 12% , 50% .

Round 5º

0,5
The opponent of juancar see coming a LEFT PUNCH aiming the body .
Hit full zoroo. (-1  Damage to the stamina. kobox punto)
zoroo has fallen, the referee approaches. (kobox punto)
juancar has won by technical knockout since zoroo has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
juancar is the winner of the match by KO.
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