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Date 11-23-24 13:41

Permanent Link Rules

Cisco01
Vs.

JaspOne


Starts the fight of the journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 462 xFacbox freaks boxing.

In the left corner with 40 Lb wearing red pants we have Cisco01 ESPAÑA
His personal record is of 2 victories 116 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 40 Lb wearing blue pants we have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.com.

Cisco01 has adopted the position of Basic Guard, JaspOne is in the Basic Guard position.

Round 1º

0,5
Without thinking twice Cisco01 runs a LEFT PUNCH .
A blow too slow since JaspOne manages to dodge it.
Without thinking it JaspOne prepares to launch a counterattack. (+100% hit probability)
JaspOne attacks with a RIGHT HAND going to the stomach .
Cisco01 balance your body manages to avoid the blow.
1
Without thinking twice JaspOne runs a LEFT PUNCH to the stomach .
Cisco01 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Cisco01 has fallen, the referee approaches. (kobox punto)
1,5
Cisco01 awaits the referee count to 4 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Cisco01 tries again and again looking for weaknesses to break through.
2
Without thinking twice JaspOne runs a LEFT PUNCH to the chin .
It goes through Cisco01 guard and hits (-1  Damage to the health. kobox punto)
2,5
The opponent of JaspOne see coming a RIGHT HAND .
Cisco01 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Cisco01 takes the initiative and runs a LEFT PUNCH .
JaspOne balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Cisco01 and 8 Fight Points extra points for JaspOne.

4 , 50% , 50% .
12 , 100% , 50% .

Round 2º

0,5
Cisco01 tries to maintain control of the fight imposing his rhythm.
1
The opponent of Cisco01 see coming a LEFT PUNCH .
Full impact on JaspOne. (-1  Damage to the health. kobox punto)
1,5
Without thinking twice JaspOne takes the initiative and launches a LEFT PUNCH .
Cisco01 goes back to dodge the blow.
No time to breathe Cisco01 launches to against. (+100% hit probability)
Cisco01 not drop the pace and throws a RIGHT HAND going to the stomach .
Hit the air because JaspOne manages to dodged it.
2
JaspOne tries again and again looking for weaknesses to break through.
2,5
JaspOne takes the initiative and runs a RIGHT HAND .
Cisco01 has received a good blow. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and Cisco01 falls. (kobox punto)
3
Cisco01 stands on account of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Cisco01 has feint a PUNCH
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
Cisco01 not drop the pace and throws a RIGHT HAND .
JaspOne reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Cisco01 and 5 Fight Points extra points for JaspOne.

13 , 25% , 50% .
20 , 75% , 50% .

Round 3º

0,5
In the ring only listens to the fans of Amamos a JaspOne.
1
The opponent of Cisco01 see coming a RIGHT HAND going to the body .
A blow too slow since JaspOne manages to dodge it.
No time to breathe JaspOne launches to against. (+1% hit probability)
JaspOne not drop the pace and throws a LEFT PUNCH directed to the body .
Cisco01 balance your body manages to avoid the blow.
1,5
The opponent of Cisco01 see coming a LEFT PUNCH .
JaspOne balance your body manages to avoid the blow.
2
JaspOne is removed from the sleeve a LEFT PUNCH directed to the chin .
A blow too slow since Cisco01 manages to dodge it.
2,5
Cisco01 attacks with a LEFT PUNCH directed to the chin .
It goes through JaspOne guard and hits (-1  Damage to the health. kobox punto)
3
Cisco01 gets JaspOne to the corner (+50% hit probability)
Cisco01 tries to surprise his opponent with a RIGHT HAND .
JaspOne blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Cisco01.
The judges have ruled 9 Fight Points extra points for Cisco01 and 4 Fight Points extra points for JaspOne.

24 , 25% , 50% .
24 , 50% , 50% .

Round 4º

0,5
Cisco01 is removed from the sleeve a RIGHT HAND .
JaspOne blocks it with his defense. (-1  Damage to the stamina. )
JaspOne tries to hold on to the ropes but falls. (kobox punto)
1
JaspOne get on his feets at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Cisco01 trying to impose its rhythm midway shots but manages JaspOne him back.
1,5
JaspOne takes the initiative and runs a RIGHT HAND looking for openings .
Cisco01 keeps his guard firm. (-1  Damage to the stamina. )
Cisco01 collapses. (kobox punto)
2
Cisco01 stands on account of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
JaspOne is the winner of the match by KO.
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