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Date 11-23-24 13:42

Permanent Link Rules

kacamaripa
Vs.

SHIROYASHA


Starts the fight of the journey of the XVIII. 2.199º league.
Today have gathered at the Stadium 280 La_bañeza_club freaks boxing.

In the left corner with 40,1 Lb wearing red pants we have kacamaripa ESPAÑA
His personal record is of 0 victories 129 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 42,65 Lb wearing blue pants we have SHIROYASHA ESPAÑA
His personal record is of 6 victories 371 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
kacamaripa has adopted the position of Basic Guard, SHIROYASHA is in the Basic Guard position.
The kacamaripa´s most light body increases in +2,55% the probability of throbbing.
The bulk of SHIROYASHA gives +2,55% damage.

Round 1º

0,5
SHIROYASHA takes the initiative and runs a RIGHT HAND .
kacamaripa balance your body manages to avoid the blow.
kacamaripa takes the opportunity to launch a counter. (+1% hit probability)
kacamaripa launches a LEFT PUNCH going to the stomach .
SHIROYASHA goes back to dodge the blow.
1
SHIROYASHA launches a RIGHT HAND .
Hit full kacamaripa. (-1  Damage to the stamina. kobox punto)
kacamaripa has fallen, the referee approaches. (kobox punto)
1,5
kacamaripa manages to get up when the referee pronounces 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
SHIROYASHA tries to surprise his opponent with a LEFT PUNCH .
A blow too slow since kacamaripa manages to dodge it.
kacamaripa takes the opportunity to launch a counter. (+1% hit probability)
Without thinking twice kacamaripa takes the initiative and launches a RIGHT HAND .
SHIROYASHA reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
SHIROYASHA has led to kacamaripa against the ropes. (+25% hit probability)
SHIROYASHA takes the initiative and runs a RIGHT HAND .
kacamaripa keeps his guard firm. (-1  Damage to the health. )
2,5
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking SHIROYASHA managed to impose their blows pushing back the rival.
3
kacamaripa is pushed into the corner by SHIROYASHA (+50% hit probability)
SHIROYASHA launches a RIGHT HAND .
kacamaripa has received a good blow. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SHIROYASHA.
The judges have ruled 4 Fight Points extra points for kacamaripa and 10 Fight Points extra points for SHIROYASHA.

4 , 45% , 45% .
15 , 91% , 45% .

Round 2º

0,5
SHIROYASHA helped wrong foot and kacamaripa does not hesitate to take the initiative.
1
Without thinking twice SHIROYASHA runs a LEFT PUNCH addressing to the jaw .
It has exploited fully in kacamaripa. (-1  Damage to the health. kobox punto)
1,5
Without thinking twice kacamaripa takes the initiative and launches a LEFT PUNCH to the stomach .
SHIROYASHA absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
SHIROYASHA falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2
SHIROYASHA stands on account of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
kacamaripa tries to surprise his opponent with a RIGHT HAND .
SHIROYASHA absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
SHIROYASHA feel comfortable in exchanging punches midway, we can not say the same for kacamaripa yielding before the advancing SHIROYASHA.
3
SHIROYASHA takes the initiative and runs a RIGHT HAND going to the stomach .
A blow too slow since kacamaripa manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for kacamaripa and 4 Fight Points extra points for SHIROYASHA.

13 , 34% , 45% .
21 , 66% , 45% .

Round 3º

0,5
kacamaripa has feint a PUNCH (+25% hit probability)
kacamaripa attacks with a LEFT PUNCH .
SHIROYASHA goes back to dodge the blow.
1
kacamaripa attacks with a LEFT PUNCH to the chin .
SHIROYASHA blocks it with his defense. (-1  Damage to the health. )
1,5
kacamaripa attacks with a RIGHT HAND looking for the chin .
SHIROYASHA blocks it with his defense. (-1  Damage to the health. )
2
SHIROYASHA takes the initiative and runs a LEFT PUNCH looking for the stomach .
kacamaripa balance your body manages to avoid the blow.
kacamaripa manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice kacamaripa runs a RIGHT HAND .
A blow too slow since SHIROYASHA manages to dodge it.
2,5
SHIROYASHA looks to be in troubles but he successfully went out of they using his footwork.
3
SHIROYASHA not drop the pace and throws a LEFT PUNCH .
kacamaripa reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
kacamaripa can´t hold any longer and falls (kobox punto)
kacamaripa manages to get up when the referee pronounces 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for kacamaripa and 5 Fight Points extra points for SHIROYASHA.

20 , 11% , 90% .
28 , 50% , 45% .

Round 4º

0,5
SHIROYASHA tries to surprise his opponent with a LEFT PUNCH .
Hit the air because kacamaripa manages to dodged it.
kacamaripa takes the opportunity to launch a counter. (+100% hit probability)
kacamaripa launches a RIGHT HAND .
SHIROYASHA goes back to dodge the blow.
1
Without thinking twice kacamaripa takes the initiative and launches a LEFT PUNCH to the chin .
SHIROYASHA balance your body manages to avoid the blow.
SHIROYASHA takes the opportunity to launch a counter. (+100% hit probability)
SHIROYASHA takes the initiative and runs a RIGHT HAND .
It goes through kacamaripa guard and hits (-1  Damage to the stamina. kobox punto)
kacamaripa falls to the ground. (kobox punto)
1,5
kacamaripa tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+1 Stamina Recovered.) (-1 Lost Health)
The referee checks his eyes before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
SHIROYASHA is the winner of the match by KO.
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