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Date 11-23-24 14:15

Permanent Link Rules

sekocu
Vs.

guidoku


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 2.600 Uruguay freaks boxing.

In the left corner with 200 Lb wearing red pants we have sekocu CHILE
His personal record is of 2.028 victories 472 defeats 15 void ones and 1.632 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 64,54 Lb wearing blue pants we have guidoku CHILE
His personal record is of 1.931 victories 660 defeats 13 void ones and 1.507 KO`s.
Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
sekocu has adopted the position of Reversed Guard, guidoku is in the Peek a Boo position.
sekocu girth gives you a +6,25% damage.
A lighter body allows guidoku an increase of +6,25% to the probability of hitting.

Round 1º

0,5
Amamos a guidoku fans club chant name guidoku over and over again.
1
Without thinking twice sekocu runs a SMASH .
guidoku balance your body manages to avoid the blow.
1,5
sekocu launches a LEFT PUNCH aiming the body . guidoku tries to slow its advance with a JAB but fails.
Goes throught the guard of guidoku and hits. (-85  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
There is no turning back, sekocu prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
sekocu charges with the first punch.
guidoku was hit directly (-166  Damage to the stamina. kobox punto) (+2% boost)
sekocu never stops, changes the weight of leg and throws another blow.
A blow too slow since guidoku manages to dodge it.
It will not stop, after the change of weight sekocu attacks with another blow
.
guidoku has been reached. (-212  Damage to the health. kobox punto) (+6% boost)
sekocu does not slow down, he synchronizes the weight change, here comes another blow .
guidoku balance your body manages to avoid the blow.
A perfectly executed DEMPSEY ROLL!
2,5
sekocu is removed from the sleeve a RIP .
It goes through guidoku guard and hits (-551  Damage to the health. kobox punto)
Not bad.
3
After study each other sekocu starts a mid distance exchange of blows and although guidoku doesn´t make him easy he finally goes back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 10 Fight Points extra points for sekocu and 4 Fight Points extra points for guidoku.

16 , 100% , 81% .
4 , 78% , 94% .

Round 2º

0,5
sekocu executed a flawless feint. (+25% hit probability)
sekocu tries to surprise his opponent with a CROCHET directed to the face .
It has exploited fully in guidoku. (-852  Damage to the health. kobox punto)
A fabulous GHOST CROCHET!
1
Without thinking twice sekocu takes the initiative and launches a CROCHET .
guidoku balance your body manages to avoid the blow.
1,5
sekocu rotates the hip, it has launched a RIP .
guidoku keeps his guard firm. (-96  Damage to the stamina. )
2
sekocu slips allowing guidoku to pick up the pace of the match.
2,5
The opponent of guidoku see coming a CROCHET . sekocu harassed by throwing a JAB but guidoku dodge it with ease.
sekocu balance your body manages to avoid the blow.
3
Amamos a guidoku´s fans are cheering his name
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for sekocu and 4 Fight Points extra points for guidoku.

26 , 100% , 85% .
8 , 55% , 98% .

Round 3º

0,5
sekocu is removed from the sleeve a JAB .
guidoku keeps his guard firm. (-13  Damage to the health. )
1
sekocu feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
The opponent of sekocu see coming a FINNING SWALLOW searching the jaw .
guidoku blocks it with his defense. (-82  Damage to the health. )
1,5
Without thinking twice sekocu takes the initiative and launches a HOOK going to the stomach .
guidoku absorbs part of the impact by stiffening the guard. (-18  Damage to the stamina. )
2
sekocu has pushed guidoku against the ropes. (+25% hit probability)
sekocu takes the initiative and runs a JAB .
guidoku reacts on time blocking the blow with the guard. (-4  Damage to the stamina. )
2,5
sekocu has pushed guidoku against the ropes. (+25% hit probability)
Without thinking twice sekocu takes the initiative and launches a RIGHT HAND looking for openings .
guidoku balance your body manages to avoid the blow.
3
guidoku is pushed into the corner by sekocu (+50% hit probability)
sekocu rotates the hip, it has launched a left UPPERCUT directed to the face . guidoku harassed by throwing a JAB but sekocu dodge it with ease.
Has executed a perfect hit.
guidoku does not react on time and receives the impact. (-1.260 Extra Damage to the health. kobox punto)
Appears to be hurt with that punch.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 10 Fight Points extra points for sekocu and 4 Fight Points extra points for guidoku.

38 , 100% , 87% .
12 , 15% , 100% .

Round 4º

0,5
sekocu accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
sekocu charges with the first punch.
A blow too slow since guidoku manages to dodge it.
sekocu never stops, changes the weight of leg and throws another blow.
guidoku reacts on time blocking the blow with the guard. (-72  Damage to the health. ) (+2% boost)
sekocu changes the weight again to run another blow.
guidoku blocks it with his defense. (-42  Damage to the health. ) (+3% boost)
Taking advantage of the rotating inertia sekocu launches another blow.
Hit the air because guidoku manages to dodged it.
A perfect DEMPSEY ROLL!
1
The opponent of sekocu see coming a RIP .
guidoku reacts on time blocking the blow with the guard. (-192  Damage to the health. )
1,5
sekocu tried feint but guidoku not intimidated. (-20% hit probability)
Without thinking twice sekocu runs a STRAIGHT addressing to the jaw .
guidoku has been reached. (-224  Damage to the health. kobox punto)
guidoku can´t hold any longer and falls (kobox punto)
2
guidoku tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (-783 Loss Stamina) (+761 Recovered Health)
After checking their status the referee resumes the fight.
guidoku initiates an exchange of jabs that achieve sekocu push back.
2,5
guidoku feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
Without thinking twice guidoku takes the initiative and launches a CROCHET .
sekocu absorbs part of the impact by stiffening the guard. (-84  Damage to the stamina. )
3
guidoku launches a left HOOK directed to the jaw . sekocu harassed with a JAB, guidoku does not lose the balance and it continues to advance.
Hit the air because sekocu manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for sekocu and 5 Fight Points extra points for guidoku.

49 , 100% , 67% .
17 , 26% , 56% .

Round 5º

0,5
sekocu left positioned to execute a HOOK to the face .
guidoku absorbs part of the impact by stiffening the guard. (-23  Damage to the health. )
1
guidoku has set a little dance with the intent to provoke his rival.
1,5
Without thinking twice sekocu runs a SWING . guidoku harassed by throwing a JAB. (-17% reduced probability of scrimmage)
A blow too slow since guidoku manages to dodge it.
2
sekocu rotates the hip, it has launched a JAB looking for the face . guidoku harassed by throwing a JAB. (-26% reduced probability of scrimmage)
guidoku balance your body manages to avoid the blow.
2,5
Without thinking twice guidoku takes the initiative and launches a JAB .
Hit the air because sekocu manages to dodged it.
3
guidoku throws a combination, it seems that he looks for openings in the guard of sekocu.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for sekocu and 4 Fight Points extra points for guidoku.

56 , 100% , 70% .
21 , 28% , 67% .

Round 6º

0,5
sekocu guard down causing his opponent.
1
sekocu takes the position to get right one FINNING SWALLOW directed to the face .
guidoku blocks it with his defense. (-133  Damage to the health. )
1,5
sekocu starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
It goes through guidoku guard and hits (-137  Damage to the stamina. kobox punto) (+2% boost)
sekocu leverages the inertia of the rotation to drive his next shot.
guidoku blocks it with his defense. (-77  Damage to the stamina. ) (+2% boost)
sekocu rises again, he´s going to try to hit his opponent with the weight of his body
.
guidoku reacts on time blocking the blow with the guard. (-71  Damage to the health. ) (+3% boost)
Taking advantage of the rotating inertia sekocu launches another blow.
Hit the air because guidoku manages to dodged it.
It has been an excellent book DEMPSEY ROLL.
No time to breathe guidoku launches to against. (+10,5% hit probability)
guidoku rotates the hip, it has launched a left HOOK going to the stomach .
sekocu has received a good blow. (-653  Damage to the stamina. kobox punto)
Already you can not hold standing and sekocu falls. (kobox punto)
2
sekocu seems to react and manages to rejoin the battle at the count of 7. (+1.070 Stamina Recovered.) (-1.070 Lost Health)
The referee checks his eyes before resuming the fight.
sekocu has launched a frantic exchange of blows in the middle distance, guidoku unable to cope with his rival just giving the position.
2,5
sekocu has led to guidoku against the ropes. (+25% hit probability)
sekocu tries to surprise his opponent with a HOOK .
guidoku blocks it with his defense. (-95  Damage to the health. )
3
sekocu gets guidoku to the corner (+50% hit probability)
sekocu is positioned to launch with his/her right hand a HOOK looking for the chin .
guidoku goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 7 Fight Points extra points for sekocu and 7 Fight Points extra points for guidoku.

64 , 70% , 100% .
31 , 21% , 62% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is sekocu with a total of 64 points over the 31 points scored by guidoku.
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