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Date 11-23-24 15:10

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Summir
Vs.

wizardice


Starts the fight of the journey of the III. Plata league.
Today have gathered at the Stadium 5.700 BuenosAires_BoxingClub freaks boxing.

In the corner left with 97,62 Lb and wearing the breeches red have Summir SUAZILANDIA
His personal record is of 7.389 victories 1.361 defeats 14 void ones and 6.591 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 94,54 Lb and wearing blue pants have to wizardice ESPAÑA
His personal record is of 4.234 victories 2.700 defeats 74 void ones and 3.059 KO`s.
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Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
Summir has adopted the position of Reversed Guard, wizardice is in the Reversed Guard position.
Summir girth gives you a +0,77% damage.
A lighter body allows wizardice an increase of +0,77% to the probability of hitting.

Round 1º

0,5
Summir balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Summir rises with the entire weight of his body on the left .
wizardice balance your body manages to avoid the blow.
Summir never stops, changes the weight of leg and throws another blow.
It goes through wizardice guard and hits (-1.373  Damage to the health. kobox punto) (+4% boost)
Taking advantage of the rotating inertia Summir launches another blow.
wizardice was hit directly (-1.129  Damage to the health. kobox punto) (+6% boost)
Summir leverages the inertia of the rotation to drive his next shot.
wizardice keeps his guard firm. (-383  Damage to the stamina. )
A perfect DEMPSEY ROLL!
1
Without thinking twice wizardice runs a RIGHT HAND going to the stomach . Summir not makes it easy and throws a flurry of BULLETs to stop their advance. (-13% reduced probability of scrimmage)
Summir does not react on time and receives the impact. (-884  Damage to the stamina. kobox punto)
1,5
The opponent of Summir see coming a left HOOK searching the jaw .
A blow too slow since wizardice manages to dodge it.
Summir wasted no time and throws another HOOK.
wizardice absorbs part of the impact by stiffening the guard. (-604  Damage to the health. )
Nice DOUBLE HOOK!
2
Without thinking twice Summir takes the initiative and launches a UPPERCUT .
A blow too slow since wizardice manages to dodge it. (+10% hit probability)
Summir rotates the hip, it has launched a OVERHAND .
Hit the air because wizardice manages to dodged it.
2,5
Summir is removed from the sleeve a left HOOK .
wizardice goes back to dodge the blow.
Summir does not stop, a second HOOK is followed by the first.
It looks like a very solid punch.
wizardice absorbs part of the impact by stiffening the guard. (-1.223 Extra Damage to the stamina. )
A fabulous DOUBLE HOOK!
3
Amamos a wizardice supporters encouraged without a break.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Summir.
The judges have ruled 10 Fight Points extra points for Summir and 4 Fight Points extra points for wizardice.

14 , 100% , 68% .
5 , 86% , 93% .

Round 2º

0,5
Without thinking twice Summir takes the initiative and launches a HOOK going to the stomach .
Going to do much damage with that hit.
Goes throught the guard of wizardice and hits. (-3.096 Extra Damage to the stamina. kobox punto)
Summir not slow down and dares with another HOOK.
Full impact on wizardice. (-2.113  Damage to the health. kobox punto)
A perfectly executed DOUBLE HOOK!
1
The opponent of Summir see coming a BULLET .
Hit the air because wizardice manages to dodged it.
wizardice manages to balance his body to launch one against. (+13,8% hit probability)
wizardice is removed from the sleeve a HOOK . Summir harassed by throwing a BULLET. (-24% reduced probability of scrimmage)
Summir reacts on time blocking the blow with the guard. (-382  Damage to the stamina. )
1,5
Summir launches a UPPERCUT directed to the chin .
It´s a perfect punch
wizardice reacts on time blocking the blow with the guard. (-2.444 Extra Damage to the health. ) (+20% hit probability)
Summir is removed from the sleeve a right OVERHAND .
A blow too slow since wizardice manages to dodge it.
2
wizardice not drop the pace and throws a LEFT PUNCH . Summir harassed with a barrage of BULLETs that achieve wizardice disturbing. (-23% reduced probability of scrimmage)
A blow too slow since Summir manages to dodge it.
2,5
Summir takes the initiative and runs a left HOOK aiming the body .
Going to do much damage with that hit.
Goes throught the guard of wizardice and hits. (-2.186 Extra Damage to the stamina. kobox punto)
Summir wasted no time and throws another HOOK.
wizardice reacts on time blocking the blow with the guard. (-375  Damage to the stamina. )
A fabulous DOUBLE HOOK!
3
Summir gets wizardice to the corner (+50% hit probability)
The opponent of Summir see coming a LEFT PUNCH looking for openings .
It goes through wizardice guard and hits (-775  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Summir.
The judges have ruled 10 Fight Points extra points for Summir and 4 Fight Points extra points for wizardice.

29 , 100% , 57% .
9 , 65% , 23% .

Round 3º

0,5
Summir takes the initiative and runs a BULLET .
A blow too slow since wizardice manages to dodge it.
1
wizardice tries to impose his style over Summir with blows of short-range.
1,5
Without thinking twice Summir runs a UPPERCUT to the chin .
wizardice goes back to dodge the blow. (+10% hit probability)
Summir launches a right OVERHAND directed to the chin .
Hit the air because wizardice manages to dodged it.
2
wizardice launches a RIGHT HAND .
Hit the air because Summir manages to dodged it.
2,5
Summir launches a HOOK to the chin .
wizardice balance your body manages to avoid the blow.
Summir wasted no time and throws another HOOK.
It looks like a very solid punch.
wizardice does not react on time and receives the impact. (-2.004 Extra Damage to the stamina. kobox punto)
A perfectly executed DOUBLE HOOK!
wizardice falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
wizardice get on his feets at the count of 7. (+6.139 Stamina Recovered.) (-6.139 Lost Health)
After checking their status the referee resumes the fight.
wizardice keeps his rival alert throwing a blow to the body.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Summir.
The judges have ruled 9 Fight Points extra points for Summir and 4 Fight Points extra points for wizardice.

41 , 100% , 58% .
13 , 35% , 89% .

Round 4º

0,5
wizardice takes the initiative and runs a HOOK directed to the jaw .
Summir keeps his guard firm. (-1.355  Damage to the health. )
1
The opponent of wizardice see coming a LEFT PUNCH going to the stomach . Summir harassed with a BULLET, wizardice does not lose the balance and it continues to advance.
Summir blocks it with his defense. (-508  Damage to the stamina. )
1,5
wizardice moves for the quadrilateral one with total tranquility since Summir seems to be unable to follow the pace of his game of feet.
2
The opponent of Summir see coming a UPPERCUT .
wizardice goes back to dodge the blow. (+10% hit probability)
Summir attacks with a right OVERHAND directed to the chin .
wizardice reacts on time blocking the blow with the guard. (-1.271  Damage to the health. )
A perfectly executed UPPER OVERHAND!
2,5
wizardice is removed from the sleeve a left HOOK .
Full impact on Summir. (-1.830  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
3
Without thinking twice Summir takes the initiative and launches a right HOOK looking for the stomach .
wizardice blocks it with his defense. (-925  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 4 Fight Points extra points for Summir and 10 Fight Points extra points for wizardice.

45 , 94% , 17% .
24 , 31% , 85% .

Round 5º

0,5
Long arms of Summir arrive without restguard against of wizardice that just giving before advancing your opponent
1
Summir takes the initiative and runs a HOOK right to the chin .
wizardice balance your body manages to avoid the blow.
1,5
Summir tries to surprise his opponent with a BULLET .
wizardice reacts on time blocking the blow with the guard. (-325  Damage to the stamina. atravesar guardia )
2
wizardice rotates the hip, it has launched a BOLADO .
Summir blocks it with his defense. (-1.806  Damage to the stamina. )
Summir collapses. (kobox punto)
2,5
Summir grabs the ropes to get up just when the account is on 5. (+5.036 Stamina Recovered.) (-5.036 Lost Health)
The referee check his status before resuming the fight.
Summir is removed from the sleeve a left HOOK .
A blow too slow since wizardice manages to dodge it.
Summir wasted no time and throws another HOOK.
Hit the air because wizardice manages to dodged it.
3
Summir has managed to corner wizardice in the corner of the ring. (+50% hit probability)
Summir is removed from the sleeve a left BOLADO .
wizardice absorbs part of the impact by stiffening the guard. (-565  Damage to the stamina. atravesar guardia )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Summir.
The judges have ruled 6 Fight Points extra points for Summir and 7 Fight Points extra points for wizardice.

51 , 71% , 94% .
33 , 34% , 71% .

Round 6º

0,5
wizardice prepares the left to launch a HOOK right to the chin .
Hit the air because Summir manages to dodged it.
1
wizardice loaded with intensity to break the rhythm of Summir.
1,5
Summir is removed from the sleeve a BULLET going to the stomach .
wizardice keeps his guard firm. (-220  Damage to the stamina. atravesar guardia )
2
wizardice rotates the hip, it has launched a HOOK to the face .
It has exploited fully in Summir. (-2.143  Damage to the health. kobox punto)
wizardice wasted no time and throws another HOOK. Summir not makes it easy and throws a flurry of BULLETs to stop their advance. (-18% reduced probability of scrimmage)
Summir blocks it with his defense. (-893  Damage to the stamina. )
A fabulous DOUBLE HOOK!
2,5
The opponent of Summir see coming a BULLET to the stomach .
Hit the air because wizardice manages to dodged it.
No time to breathe wizardice launches to against. (+10,4% hit probability)
wizardice launches a HOOK to the body . Summir harassed by throwing a BULLET. (-23% reduced probability of scrimmage)
Summir reacts on time blocking the blow with the guard. (-1.018  Damage to the stamina. )
3
wizardice has led Summir against the corner of the ring. (+50% hit probability)
wizardice takes the position to get right one HOOK going to the stomach .
Summir balance your body manages to avoid the blow.
No time to breathe Summir launches to against. (+29,4% hit probability)
Summir tries to surprise his opponent with a left OVERHAND .
The coup lashes out in full to his opponent. (-2.780  Damage to the health. kobox punto)
It had to hurt!!!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wizardice.
The judges have ruled 5 Fight Points extra points for Summir and 9 Fight Points extra points for wizardice.

58 , 62% , 64% .
44 , 22% , 68% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Summir with a total of 58 points over the 44 points scored by wizardice.
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