players Community: 36,286conectados On-line: 111 conectados Today: 51 directo Live: 8

Watch Fight




Date 11-23-24 15:10

Permanent Link Rules

bosterman10
Vs.

samurai


Starts the fight of the journey of the III. Bronce league.
Today have gathered at the Stadium 5.800 La_Mesa_Redonda freaks boxing.

In the left corner with 79,4 Lb wearing red pants we have bosterman10 ARGENTINA
His personal record is of 4.737 victories 653 defeats 33 void ones and 3.578 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo experiencia boxeo ritmo aspirante
Your official sponsor is Evobas.com

In the right corner with 70,39 Lb wearing blue pants we have samurai ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 4.875 victories 1.373 defeats 36 void ones and 3.721 KO`s.
Its not official sponsor is Indómita Games.

bosterman10 has adopted the position of Advanced Guard, samurai is in the Advanced Guard position.
bosterman10 girth gives you a +9,01% damage.
A lighter body allows samurai an increase of +2,25% to the probability of hitting.

Round 1º

0,5
bosterman10 right positioned to execute a FINNING SWALLOW .
samurai balance your body manages to avoid the blow.
1
bosterman10 is removed from the sleeve a SMASH directed to the jaw .
samurai reacts on time blocking the blow with the guard. (-612  Damage to the health. )
1,5
bosterman10 is removed from the sleeve a HOOK .
Hit full samurai. (-3.166  Damage to the health. kobox punto)
Without thinking twice bosterman10 executes another HOOK.
It goes through samurai guard and hits (-3.941  Damage to the health. kobox punto)
It has been an excellent book DOUBLE HOOK.
2
samurai is removed from the sleeve a JAB .
Hit the air because bosterman10 manages to dodged it.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
A blow too slow since bosterman10 manages to dodge it.
2,5
bosterman10 attacks with a JAB .
Goes throught the guard of samurai and hits. (-2.236  Damage to the health. kobox punto) (+10% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
It goes through samurai guard and hits (-2.571  Damage to the stamina. kobox punto)
Nice ONE TWO!
3
bosterman10 has managed to corner samurai in the corner of the ring. (+50% hit probability)
bosterman10 threatens a JAB and preparing his next shot.
After the threat its left does not take long to appear. (+25% hit probability)
Without thinking twice bosterman10 takes the initiative and launches a LEFT PUNCH .
Hit the air because samurai manages to dodged it.
No time to breathe samurai launches to against. (+23,6% hit probability)
samurai is removed from the sleeve a RIGHT HAND to the chin .
bosterman10 blocks it with his defense. (-520  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for samurai.

17 , 99% , 97% .
4 , 55% , 69% .

Round 2º

0,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how bosterman10´s body recoils against samurai blows.
1
The opponent of bosterman10 see coming a LEFT PUNCH .
Hit the air because samurai manages to dodged it.
samurai manages to balance his body to launch one against. (+9,2% hit probability)
samurai attacks with a JAB directed to the jaw . bosterman10 not makes it easy and throws a flurry of BULLETs to stop their advance. (-30% reduced probability of scrimmage)
A blow too slow since bosterman10 manages to dodge it.
1,5
samurai hits frantically, it seems to have gone into a trance.
2
bosterman10 tries to surprise his opponent with a BOLADO right to the chin .
Full impact on samurai. (-4.506  Damage to the health. kobox punto)
2,5
bosterman10 throws a combination, it seems that he looks for openings in the guard of samurai.
3
bosterman10 gets samurai to the corner (+50% hit probability)
Without thinking twice bosterman10 runs a STRAIGHT .
samurai was hit directly (-2.667  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 9 Fight Points extra points for bosterman10 and 4 Fight Points extra points for samurai.

30 , 100% , 96% .
8 , 23% , 81% .

Round 3º

0,5
bosterman10 loaded with intensity to break the rhythm of samurai.
1
bosterman10 is removed from the sleeve a BOLADO .
samurai reacts on time blocking the blow with the guard. (-3.418  Damage to the health. )
1,5
bosterman10 movements are accelerated, combined one, five, ten ... FLURRY!.
samurai guard took cover after making almost every shot block (-717  Damage to the health. )
bosterman10 does not lose their composure and combines another round of blows very fast.
Thanks to its extraordinary agility samurai never ceases to dodge blows
A perfectly executed FLURRY!
2
samurai launches a combination against the guard of bosterman10.
2,5
Without thinking twice bosterman10 runs a JAB .
samurai blocks it with his defense. (-432  Damage to the health. ) (+5% hit probability)
bosterman10 doesn´t stop and throws another JAB.
samurai has been reached. (-1.619  Damage to the health. kobox punto) (+20% hit probability)
samurai collapses. (kobox punto)
3
samurai seems to react and manages to rejoin the battle at the count of 4. (-2.465 Loss Stamina) (+1.232 Recovered Health)
The referee is making him some questions to check that he is in good condition.
samurai is pushed into the corner by bosterman10 (+50% hit probability)
bosterman10 tries to surprise his opponent with a right UPPERCUT going to the body .
Hit the air because samurai manages to dodged it.
Without thinking it samurai prepares to launch a counterattack. (+19,6% hit probability)
samurai makes a feint, it seems that trying to break. (+25% hit probability)
samurai rotates the hip, it has launched a FLICKER to the chin .
bosterman10 keeps his guard firm. (-251  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 9 Fight Points extra points for bosterman10 and 4 Fight Points extra points for samurai.

43 , 100% , 87% .
12 , 7% , 52% .

Round 4º

0,5
samurai exchanges punches from medium distance to impose the rythim but can`t achieve to turn back bosterman10
1
bosterman10 makes a feint but samurai anticipates him and waits for his next move. (-20% hit probability)
Without thinking twice bosterman10 runs a CROCHET .
samurai absorbs part of the impact by stiffening the guard. (-1.722  Damage to the stamina. )
1,5
Without thinking twice bosterman10 runs a right BOLADO looking for the chin .
samurai blocks it with his defense. (-3.857  Damage to the health. )
samurai has fallen, the referee approaches. (kobox punto)
2
samurai tries to join but falls of face to face, the nurses come to the ring to assist you.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
bosterman10 is the winner of the match by KO.
boxeo