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Date 11-27-24 12:00

Permanent Link Rules

Buo
Vs.

Fire_punch


Begins the duel of Fame to 6 rounds by climb on the "Hall of Fame" of Kobox.
Today have gathered at the Stadium 5.534 APOCALIPSIS freaks boxing.

In the left corner with 200 Lb wearing red pants we have Buo ESPAÑA
His personal record is of 2.183 victories 143 defeats 0 void ones and 2.158 KO`s.
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In the corner right with 198,8 Lb and wearing blue pants have to Fire_punch ANDORRA
His personal record is of 2.279 victories 1.468 defeats 46 void ones and 1.381 KO`s.
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The boxers exchange sportsmanship a greeting in the center of the ring.
Buo has adopted the position of Reversed Guard, Fire_punch is in the Hitman position.
Buo girth gives you a +1,2% damage.
A lighter body allows Fire_punch an increase of +1,2% to the probability of hitting.

Round 1º

0,5
The opponent of Buo see coming a left RIP on the side .
It looks like a very solid punch.
Fire_punch blocks it with his defense. (-622 Extra Damage to the stamina. )
Buo rotates and combines a left UPPERCUT.
Hit the air because Fire_punch manages to dodged it.
1
Buo is removed from the sleeve a LEFT PUNCH aiming the body .
Fire_punch balance your body manages to avoid the blow.
1,5
The opponent of Buo see coming a LEFT PUNCH .
Hit the air because Fire_punch manages to dodged it.
2
Fire_punch loaded with intensity to break the rhythm of Buo.
2,5
Fire_punch starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
It has exploited fully in Buo. (-347  Damage to the stamina. kobox punto) (+2% boost)
Fire_punch never stops, changes the weight of leg and throws another blow.
Goes throught the guard of Buo and hits. (-1.035  Damage to the health. kobox punto) (+4% boost)
Fire_punch does not slow down, he synchronizes the weight change, here comes another blow .
Hit full Buo. (-239  Damage to the stamina. kobox punto) (+6% boost)
Fire_punch leverages the inertia of the rotation to drive his next shot.
Buo reacts on time blocking the blow with the guard. (-241  Damage to the health. )
A perfect DEMPSEY ROLL!
3
Fire_punch tries to surprise his rival with a hook to the SOLAR PLEXUS.
Hit full Buo. (-535  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Buo and 8 Fight Points extra points for Fire_punch.

4 , 74% , 71% .
13 , 100% , 46% .

Round 2º

0,5
Buo is removed from the sleeve a RIP going to the kidneys .
Has executed a perfect hit.
It goes through Fire_punch guard and hits (-2.065 Extra Damage to the stamina. kobox punto)
Already you can not hold standing and Fire_punch falls. (kobox punto)
1
Fire_punch get on his feets at the count of 6. (+1.588 Stamina Recovered.) (-1.588 Lost Health)
The referee checks his eyes before resuming the fight.
Buo has feint a RIP (+25% hit probability)
A feint followed by a side looking RIP.
Fire_punch balance your body manages to avoid the blow.
1,5
Fire_punch attacks with a HOOK to the stomach .
It´s a perfect punch
Full impact on Buo. (-1.416 Extra Damage to the stamina. kobox punto)
Fire_punch wasted no time and throws another HOOK.
Buo was hit directly (-235  Damage to the stamina. kobox punto)
A perfect DOUBLE HOOK!
2
Fire_punch is removed from the sleeve a RIP looking for the face .
Buo keeps his guard firm. (-237  Damage to the health. )
2,5
Without thinking twice Buo takes the initiative and launches a LEFT PUNCH .
Fire_punch reacts on time blocking the blow with the guard. (-859  Damage to the health. )
3
Buo gets Fire_punch to the corner (+50% hit probability)
Buo attacks with a RIGHT HAND directed to the body .
Fire_punch keeps his guard firm. (-687  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Buo.
The judges have ruled 10 Fight Points extra points for Buo and 4 Fight Points extra points for Fire_punch.

17 , 73% , 21% .
19 , 52% , 57% .

Round 3º

0,5
Fire_punch He prepares his left to lunch a HOOK .
It has exploited fully in Buo. (-413  Damage to the health. kobox punto)
Not bad.
1
Fire_punch attacks with a BOLADO .
Buo has received a good blow. (-1.079  Damage to the stamina. kobox punto)
Buo crashes to the ground. (kobox punto)
1,5
Buo grabs the ropes to get up just when the account is on 5. (+1.369 Stamina Recovered.) (-1.369 Lost Health)
The referee checks his eyes before resuming the fight.
Buo launches a RIGHT HAND looking for the chin .
A blow too slow since Fire_punch manages to dodge it.
2
Fire_punch trying to impose its rhythm midway shots but manages Buo him back.
2,5
Fire_punch is removed from the sleeve a left HOOK .
Buo absorbs part of the impact by stiffening the guard. (-86  Damage to the stamina. )
Fire_punch does not cease in its efforts and combines another HOOK.
Buo keeps his guard firm. (-174  Damage to the stamina. )
A fabulous DOUBLE HOOK!
3
Buo takes initiative and executes a hook to SOLAR PLEXUS.
Fire_punch keeps his guard firm. (-599  Damage to the stamina. )
Fire_punch falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
Fire_punch rises when the referee pronounced 5. (+1.301 Stamina Recovered.) (-1.301 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Buo and 8 Fight Points extra points for Fire_punch.

23 , 35% , 45% .
32 , 27% , 91% .

Round 4º

0,5
Fire_punch takes the initiative and runs a left HOOK to the stomach .
Buo blocks it with his defense. (-120  Damage to the stamina. )
1
Buo keeps some distance throwing long punches, Fire_punch strikes back but he is unable fo follow his pace.
1,5
Fire_punch attacks with a left HOOK .
Buo balance your body manages to avoid the blow.
Fire_punch not slow down and dares with another HOOK.
Buo has received a good blow. (-821  Damage to the health. berserks kobox punto)
A perfectly executed DOUBLE HOOK!
2
Fire_punch launches a feint, fooling his rival completely. (+25% hit probability)
The opponent of Fire_punch see coming a CROCHET .
The coup lashes out in full to his opponent. (-762  Damage to the stamina. kobox punto)
A perfect GHOST CROCHET!
2,5
Fire_punch not drop the pace and throws a left HOOK .
Buo absorbs part of the impact by stiffening the guard. (-465  Damage to the health. )
Fire_punch wasted no time and throws another HOOK.
A blow too slow since Buo manages to dodge it.
A fabulous DOUBLE HOOK!
3
Buo not drop the pace and throws a RIP .
A blow too slow since Fire_punch manages to dodge it.
Buo combining tour UPPERCUT, going to try to cross the opponent´s guard.
Fire_punch absorbs part of the impact by stiffening the guard. (-1.218  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fire_punch.
The judges have ruled 4 Fight Points extra points for Buo and 10 Fight Points extra points for Fire_punch.

27 , 10% , 23% .
45 , 4% , 80% .

Round 5º

0,5
Fire_punch takes the initiative and runs a RIGHT HAND directed to the face .
Buo keeps his guard firm. (-285  Damage to the health. )
1
Buo is removed from the sleeve a RIP directed to the chin .
Fire_punch has been reached. (-3.490  Damage to the health. kobox punto)
Fire_punch collapses. (kobox punto)
1,5
Fire_punch does not move, the second does not think, has thrown in the towel!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Buo is the winner of the match by KO.
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