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Date 11-30-24 13:19

Permanent Link Rules

Kurama
Vs.

samirfmp


Starts the fight of the journey of the XVIII. 1.028º league.
Today have gathered at the Stadium 513 Legionarios freaks boxing.

In the corner left with 40 Lb and wearing red pants have to Kurama ESPAÑA
His personal record is of 0 victories 215 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 40,1 Lb and wearing blue pants have to samirfmp ESPAÑA
His personal record is of 1 victories 222 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Indómita Games.

Kurama has adopted the position of Basic Guard, samirfmp is in the Basic Guard position.
The Kurama´s most light body increases in +0,1% the probability of throbbing.
The bulk of samirfmp gives +0,1% damage.

Round 1º

0,5
Without thinking twice Kurama takes the initiative and launches a RIGHT HAND to the body .
samirfmp balance your body manages to avoid the blow.
samirfmp takes the opportunity to launch a counter. (+1% hit probability)
samirfmp launches a LEFT PUNCH going to the stomach .
Kurama reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Kurama collapses. (kobox punto)
1
Kurama grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Kurama is removed from the sleeve a LEFT PUNCH looking for the stomach .
A blow too slow since samirfmp manages to dodge it.
samirfmp manages to balance his body to launch one against. (+1% hit probability)
samirfmp takes the initiative and runs a RIGHT HAND .
Kurama goes back to dodge the blow.
1,5
samirfmp takes the initiative and runs a RIGHT HAND addressing to the jaw .
A blow too slow since Kurama manages to dodge it.
2
Kurama is removed from the sleeve a LEFT PUNCH .
A blow too slow since samirfmp manages to dodge it.
Without thinking it samirfmp prepares to launch a counterattack. (+1% hit probability)
samirfmp rotates the hip, it has launched a RIGHT HAND looking for the stomach .
Kurama keeps his guard firm. (-1  Damage to the stamina. )
Kurama tries to hold on to the ropes but falls. (kobox punto)
2,5
Kurama stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
samirfmp helped wrong foot and Kurama does not hesitate to take the initiative.
3
The opponent of samirfmp see coming a RIGHT HAND .
Kurama reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kurama.
The judges have ruled 6 Fight Points extra points for Kurama and 8 Fight Points extra points for samirfmp.

6 , 37% , 90% .
12 , 100% , 41% .

Round 2º

0,5
Kurama throws a combination, it seems that he looks for openings in the guard of samirfmp.
1
The opponent of samirfmp see coming a LEFT PUNCH .
Kurama goes back to dodge the blow.
1,5
Without thinking twice samirfmp takes the initiative and launches a RIGHT HAND .
Kurama reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
Kurama launches a RIGHT HAND .
samirfmp blocks it with his defense. (-1  Damage to the health. )
2,5
samirfmp takes the initiative and runs a RIGHT HAND .
Hit the air because Kurama manages to dodged it.
Kurama takes the opportunity to launch a counter. (+1% hit probability)
Kurama launches a LEFT PUNCH aiming the body .
samirfmp reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
samirfmp crashes to the ground. (kobox punto)
3
samirfmp grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Kurama takes the initiative and runs a LEFT PUNCH directed to the body .
samirfmp balance your body manages to avoid the blow.
Without thinking it samirfmp prepares to launch a counterattack. (+100% hit probability)
samirfmp attacks with a RIGHT HAND .
A blow too slow since Kurama manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Kurama and 4 Fight Points extra points for samirfmp.

15 , 25% , 45% .
16 , 56% , 41% .

Round 3º

0,5
samirfmp slips allowing Kurama to pick up the pace of the match.
1
Without thinking twice Kurama takes the initiative and launches a LEFT PUNCH .
samirfmp reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
samirfmp crashes to the ground. (kobox punto)
1,5
samirfmp manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice Kurama takes the initiative and launches a LEFT PUNCH .
samirfmp was hit directly (-1  Damage to the health. kobox punto)
2
Kurama push samirfmp against the ropes. (+25% hit probability)
Without thinking twice Kurama takes the initiative and launches a RIGHT HAND to the chin .
samirfmp was hit directly (-1  Damage to the health. kobox punto)
2,5
Kurama has managed to corner samirfmp against the ropes. (+25% hit probability)
Kurama attacks with a LEFT PUNCH looking for openings .
samirfmp balance your body manages to avoid the blow.
Without thinking it samirfmp prepares to launch a counterattack. (+1% hit probability)
samirfmp launches a RIGHT HAND directed to the face .
Kurama does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
3
samirfmp tries to surprise his opponent with a RIGHT HAND aiming the body .
Goes throught the guard of Kurama and hits. (-1  Damage to the stamina. kobox punto)
Kurama falls to the ground. (kobox punto)
Kurama seems to react and manages to rejoin the battle at the count of 7. (+1 Stamina Recovered.) (-1 Lost Health)
The referee is making him some questions to check that he is in good condition.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
samirfmp is the winner of the match by KO.
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