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Date 11-30-24 13:32

Permanent Link Rules

BoOzman
Vs.

Supermagus


Starts the fight of the journey of the XVIII. 1.685º league.
Today have gathered at the Stadium 293 Inframundo_Team freaks boxing.

In the left corner with 40 Lb wearing red pants we have BoOzman ESPAÑA
His personal record is of 0 victories 200 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 40 Lb wearing blue pants we have Supermagus ESPAÑA
His personal record is of 3 victories 216 defeats 0 void ones and 3 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
BoOzman has adopted the position of Basic Guard, Supermagus is in the Basic Guard position.

Round 1º

0,5
Supermagus loaded with intensity to break the rhythm of BoOzman.
1
Without thinking twice BoOzman takes the initiative and launches a RIGHT HAND looking for the stomach .
Supermagus goes back to dodge the blow.
1,5
Supermagus launches a RIGHT HAND .
BoOzman does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
Without thinking twice Supermagus runs a LEFT PUNCH directed to the chin .
BoOzman balance your body manages to avoid the blow.
2,5
Supermagus not drop the pace and throws a LEFT PUNCH directed to the body .
BoOzman blocks it with his defense. (-1  Damage to the stamina. )
Already you can not hold standing and BoOzman falls. (kobox punto)
3
BoOzman tries to get up, although that is quite touched, accomplishes this without problems to the 4 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Supermagus uses its set of feet to impose the pace but BoOzman exceeds him.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Supermagus.
The judges have ruled 4 Fight Points extra points for BoOzman and 10 Fight Points extra points for Supermagus.

4 , 62% , 100% .
14 , 100% , 50% .

Round 2º

0,5
Without thinking twice BoOzman takes the initiative and launches a RIGHT HAND .
Supermagus goes back to dodge the blow.
1
BoOzman guard down causing his opponent.
1,5
Supermagus attacks with a LEFT PUNCH .
BoOzman goes back to dodge the blow.
2
Supermagus moves for the quadrilateral one with total tranquility since BoOzman seems to be unable to follow the pace of his game of feet.
2,5
Without thinking twice Supermagus runs a RIGHT HAND looking for the face .
BoOzman balance your body manages to avoid the blow.
3
BoOzman tries to surprise his opponent with a LEFT PUNCH to the face .
Full impact on Supermagus. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for BoOzman and 4 Fight Points extra points for Supermagus.

13 , 62% , 50% .
18 , 87% , 50% .

Round 3º

0,5
BoOzman exchanges long distance blows to maintain his pace but Supermagus returns the blows and also brings more for free.
1
Supermagus attacks with a LEFT PUNCH looking for the face .
BoOzman goes back to dodge the blow.
1,5
Both fighters hit their heads on a short range exchange of punches in which BoOzman push Supermagus back.
2
Without thinking twice BoOzman takes the initiative and launches a RIGHT HAND directed to the chin .
Supermagus absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
BoOzman is removed from the sleeve a LEFT PUNCH .
Hit the air because Supermagus manages to dodged it.
3
Supermagus takes the initiative and runs a RIGHT HAND .
BoOzman balance your body manages to avoid the blow.
BoOzman manages to balance his body to launch one against. (+1% hit probability)
BoOzman rotates the hip, it has launched a LEFT PUNCH looking for openings .
Supermagus does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for Supermagus and kissing the canvas. (kobox punto)
Supermagus manages to get up when the referee pronounces 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for BoOzman and 4 Fight Points extra points for Supermagus.

24 , 62% , 50% .
22 , 50% , 100% .

Round 4º

0,5
BoOzman trying to impose its rhythm midway shots but manages Supermagus him back.
1
BoOzman makes a feint, it seems that he is trying to break.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
Without thinking twice BoOzman runs a LEFT PUNCH going to the stomach .
Supermagus keeps his guard firm. (-1  Damage to the stamina. )
1,5
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking BoOzman managed to impose their blows pushing back the rival.
2
Supermagus rotates the hip, it has launched a LEFT PUNCH looking for the face .
BoOzman keeps his guard firm. (-1  Damage to the health. )
2,5
Supermagus not drop the pace and throws a RIGHT HAND .
Hit the air because BoOzman manages to dodged it.
3
Supermagus has locked BoOzman in the corner of the ring. (+50% hit probability)
The opponent of Supermagus see coming a LEFT PUNCH .
BoOzman balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Supermagus.
The judges have ruled 5 Fight Points extra points for BoOzman and 7 Fight Points extra points for Supermagus.

29 , 50% , 50% .
29 , 50% , 50% .

Round 5º

0,5
BoOzman takes the initiative and runs a LEFT PUNCH .
Hit full Supermagus. (-1  Damage to the stamina. kobox punto)
Supermagus tries to hold on to the ropes but falls. (kobox punto)
1
Supermagus manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
The opponent of BoOzman see coming a RIGHT HAND .
Hit the air because Supermagus manages to dodged it.
1,5
BoOzman launches a feint but Supermagus is undeterred, it will not be easy to deceive you. (-20% hit probability)
BoOzman takes the initiative and runs a RIGHT HAND looking for openings .
Supermagus keeps his guard firm. (-1  Damage to the stamina. )
2
BoOzman push Supermagus against the ropes. (+25% hit probability)
BoOzman attacks with a LEFT PUNCH addressing to the jaw .
It goes through Supermagus guard and hits (-1  Damage to the health. kobox punto)
Not bad.
2,5
BoOzman has pushed Supermagus against the ropes. (+25% hit probability)
The opponent of BoOzman see coming a LEFT PUNCH .
Supermagus reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Supermagus collapses. (kobox punto)
3
Supermagus grabs the ropes to get up just when the account is on 8. (+1 Stamina Recovered.) (-1 Lost Health)
The referee is ready to resume the match.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
BoOzman is the winner of the match by KO.
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