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Date 11-30-24 13:42

Permanent Link Rules

Juamber
Vs.

EzeRollin


Starts the fight of the journey of the XVIII. 2.160º league.
Today have gathered at the Stadium 522 BuenosAires_BoxingClub freaks boxing.

In the corner left with 42,53 Lb and wearing red pants have to Juamber ESPAÑA
His personal record is of 2 victories 407 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 40,55 Lb wearing blue pants we have EzeRollin ARGENTINA
His personal record is of 9 victories 111 defeats 0 void ones and 7 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
Juamber has adopted the position of Basic Guard, EzeRollin is in the Basic Guard position.
Juamber girth gives you a +1,98% damage.
A lighter body allows EzeRollin an increase of +1,98% to the probability of hitting.

Round 1º

0,5
EzeRollin starts turning over rival keeping the distance with long range shots.
1
Due to fatigue Juamber blows come with less intensity.
Juamber is positioned to launch with his/her left hand a CROCHET looking for the liver .
A blow too slow since EzeRollin manages to dodge it.
Without thinking it EzeRollin prepares to launch a counterattack. (+33,3% hit probability)
EzeRollin rotates the hip, it has launched a JAB directed to the face .
Hit the air because Juamber manages to dodged it.
1,5
Juamber are very tired with what his punches do less damage.
Juamber He prepares his right to lunch a CROCHET looking for the chin .
EzeRollin does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
From the corner of EzeRollin its second tells to enforce the pace of combat.
2,5
Juamber is removed from the sleeve a LEFT PUNCH addressing to the jaw . EzeRollin harassed by throwing a JAB. (-21% reduced probability of scrimmage)
Full impact on EzeRollin. (-2  Damage to the health. kobox punto)
3
EzeRollin rotates the hip, it has launched a LEFT PUNCH .
Juamber has been reached. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Juamber and 4 Fight Points extra points for EzeRollin.

11 , 90% , 70% .
6 , 88% , 90% .

Round 2º

0,5
The fatigue does that Juamber´s blows come with minor intensity.
The opponent of Juamber see coming a right CROCHET looking for the face .
Hit full EzeRollin. (-1  Damage to the health. kobox punto)
Not bad.
1
Juamber takes the initiative and runs a RIGHT HAND .
Hit the air because EzeRollin manages to dodged it.
Without thinking it EzeRollin prepares to launch a counterattack. (+25% hit probability)
EzeRollin not drop the pace and throws a LEFT PUNCH .
Juamber reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1,5
EzeRollin tries to surprise his opponent with a JAB directed to the face .
Juamber was hit directly (-1  Damage to the health. kobox punto)
Not bad.
2
Both fighters begin to exchange blows but EzeRollin halfway back just before the impossibility of returning Juamber blows.
2,5
EzeRollin tries to surprise his opponent with a RIGHT HAND .
Hit the air because Juamber manages to dodged it.
3
EzeRollin launches a LEFT PUNCH .
Juamber reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Juamber and 7 Fight Points extra points for EzeRollin.

17 , 83% , 17% .
15 , 85% , 60% .

Round 3º

0,5
Juamber is quite fatigued, his punches do less damage.
Juamber is removed from the sleeve a CROCHET .
A blow too slow since EzeRollin manages to dodge it.
1
Juamber keeps some distance throwing long punches, EzeRollin strikes back but he is unable fo follow his pace.
1,5
Juamber takes the initiative and runs a LEFT PUNCH searching the jaw .
EzeRollin absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
EzeRollin launches a feint, fooling his rival completely. (+25% hit probability)
EzeRollin not drop the pace and throws a LEFT PUNCH .
Juamber does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
Not bad.
2,5
EzeRollin guard down causing his opponent.
3
Juamber gets EzeRollin to the corner (+50% hit probability)
It seems that fatigue has reduced the force in the blows of Juamber.
Without thinking twice Juamber runs a CROCHET to the face .
Full impact on EzeRollin. (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Juamber.
The judges have ruled 9 Fight Points extra points for Juamber and 4 Fight Points extra points for EzeRollin.

28 , 76% , 17% .
21 , 78% , 60% .

Round 4º

0,5
Without thinking twice EzeRollin runs a LEFT PUNCH .
Hit the air because Juamber manages to dodged it.
1
It seems that fatigue has reduced the force in the blows of Juamber.
The opponent of Juamber see coming a right CROCHET looking for the face . EzeRollin harassed by throwing a JAB but Juamber dodge it with ease.
A blow too slow since EzeRollin manages to dodge it.
1,5
Juamber is quite fatigued, his punches do less damage.
Juamber launches a CROCHET .
A blow too slow since EzeRollin manages to dodge it.
2
Without thinking twice EzeRollin takes the initiative and launches a RIGHT HAND looking for the chin .
Hit the air because Juamber manages to dodged it.
No time to breathe Juamber launches to against. (+16,7% hit probability)
Due to fatigue Juamber blows come with less intensity.
Juamber takes the initiative and runs a left CROCHET addresing to the side .
EzeRollin keeps his guard firm. (-4  Damage to the stamina. )
EzeRollin legs do not stop shaking and plummet. (kobox punto)
2,5
EzeRollin rises when the referee pronounced 7. (+10 Stamina Recovered.) (-10 Lost Health)
After checking their status the referee resumes the fight.
The fatigue does that Juamber´s blows come with minor intensity.
Juamber attacks with a CROCHET right to the chin .
EzeRollin blocks it with his defense. (-1  Damage to the health. )
3
Both fighters begin to exchange blows but Juamber halfway back just before the impossibility of returning EzeRollin blows.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for Juamber and 4 Fight Points extra points for EzeRollin.

38 , 76% , 17% .
25 , 42% , 100% .

Round 5º

0,5
EzeRollin is removed from the sleeve a LEFT PUNCH looking for openings .
Juamber absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for Juamber and kissing the canvas. (kobox punto)
1
Juamber seemed stunned but he´s on his feet at the count of 6. (+5 Stamina Recovered.) (-5 Lost Health)
After checking their status the referee resumes the fight.
The drums do not stop ringing, the fans of Korea Amamos a EzeRollin fanclub: EzeRollin! EzeRollin!
1,5
Without thinking twice EzeRollin runs a JAB .
A blow too slow since Juamber manages to dodge it.
2
Juamber are very tired with what his punches do less damage.
Juamber is removed from the sleeve a CROCHET .
Hit full EzeRollin. (-1  Damage to the health. kobox punto)
Not bad.
2,5
Juamber throws a combination, it seems that he looks for openings in the guard of EzeRollin.
3
EzeRollin has locked Juamber in the corner of the ring. (+50% hit probability)
EzeRollin is removed from the sleeve a JAB directed to the face .
Juamber reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by EzeRollin.
The judges have ruled 4 Fight Points extra points for Juamber and 9 Fight Points extra points for EzeRollin.

44 , 34% , 87% .
36 , 39% , 80% .

Round 6º

0,5
Juamber tries to impose his style over EzeRollin with blows of short-range.
1
Juamber tries to surprise his opponent with a RIGHT HAND going to the body .
EzeRollin balance your body manages to avoid the blow.
1,5
It seems that fatigue has reduced the force in the blows of Juamber.
Juamber launches a right CROCHET .
EzeRollin blocks it with his defense. (-1  Damage to the stamina. )
2
Juamber is quite fatigued, his punches do less damage.
Juamber prepares the right to launch a CROCHET directed to the face .
A blow too slow since EzeRollin manages to dodge it.
EzeRollin takes the opportunity to launch a counter. (+33,3% hit probability)
EzeRollin is removed from the sleeve a JAB going to the stomach .
Hit the air because Juamber manages to dodged it.
2,5
EzeRollin attacks with a JAB .
A blow too slow since Juamber manages to dodge it.
Without thinking it Juamber prepares to launch a counterattack. (+1% hit probability)
Due to fatigue Juamber blows come with less intensity.
Juamber launches a CROCHET directed to the chin . EzeRollin harassed with a barrage of JABs that achieve Juamber disturbing. (-16% reduced probability of scrimmage)
EzeRollin reacts on time blocking the blow with the guard. (-4  Damage to the health. )
3
Juamber gets EzeRollin to the corner (+50% hit probability)
Juamber rotates the hip, it has launched a RIGHT HAND .
EzeRollin has received a good blow. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Juamber.
The judges have ruled 10 Fight Points extra points for Juamber and 4 Fight Points extra points for EzeRollin.

55 , 34% , 52% .
40 , 26% , 50% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Juamber with a total of 55 points over the 40 points scored by EzeRollin.
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