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Date 11-30-24 14:10

Permanent Link Rules

Fire_punch
Vs.

trUmErs


Starts the fight of the journey of the XV. Plata league.
Today have gathered at the Stadium 2.600 F1Offline freaks boxing.

In the corner left with 198,8 Lb and wearing red pants have to Fire_punch ANDORRA
His personal record is of 2.279 victories 1.468 defeats 46 void ones and 1.381 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 50,35 Lb wearing blue pants we have trUmErs CHILE
His personal record is of 1.930 victories 302 defeats 2 void ones and 1.801 KO`s.
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Its not official sponsor is Evobas.com.

Fire_punch has adopted the position of Hitman, trUmErs is in the Reversed Guard position.
Fire_punch girth gives you a +6,25% damage.
A lighter body allows trUmErs an increase of +6,25% to the probability of hitting.

Round 1º

0,5
Without thinking twice trUmErs takes the initiative and launches a HOOK .
Fire_punch keeps his guard firm. (-286  Damage to the stamina. )
1
trUmErs has the unconditional support of vamos Contacto Pleno !!!
1,5
Fire_punch is positioned to launch with his/her right hand a FINNING SWALLOW directed to the face .
A blow too slow since trUmErs manages to dodge it.
trUmErs manages to balance his body to launch one against. (+20,4% hit probability)
The opponent of trUmErs see coming a HOOK .
Fire_punch keeps his guard firm. (-213  Damage to the stamina. )
2
Fire_punch dominates the rhythm of the fight by using his footwork
2,5
trUmErs is removed from the sleeve a HOOK aiming the body .
A blow too slow since Fire_punch manages to dodge it.
trUmErs don´t allows opponent´s reaction and throws another HOOK .
Fire_punch absorbs part of the impact by stiffening the guard. (-319  Damage to the stamina. )
A fabulous DOUBLE HOOK!
3
Fire_punch threatens a HOOK and preparing his next shot. (+25% hit probability)
Fire_punch takes the initiative and runs a CROCHET directed to the jaw .
trUmErs goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Fire_punch and 7 Fight Points extra points for trUmErs.

4 , 100% , 52% .
7 , 100% , 93% .

Round 2º

0,5
trUmErs has set a little dance with the intent to provoke his rival.
1
trUmErs attacks with a SMASH .
Fire_punch goes back to dodge the blow.
1,5
Fire_punch launches a feint, fooling his rival completely. (+25% hit probability)
Fire_punch launches a CROCHET .
trUmErs balance your body manages to avoid the blow.
2
The fight was stopped temporaly because of a Fire_punch´s low blow
2,5
Without thinking twice trUmErs runs a left SWING going to the body .
Fire_punch reacts on time blocking the blow with the guard. (-207  Damage to the stamina. )
3
trUmErs has locked Fire_punch in the corner of the ring. (+50% hit probability)
trUmErs lashes out with a hook to the SOLAR PLEXUS.
Fire_punch balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by trUmErs.
The judges have ruled 4 Fight Points extra points for Fire_punch and 9 Fight Points extra points for trUmErs.

8 , 100% , 48% .
16 , 100% , 81% .

Round 3º

0,5
Fire_punch balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Fire_punch changes weight upwards with his left..
trUmErs reacts on time blocking the blow with the guard. (-51  Damage to the stamina. ) (+1% boost)
It will not stop, after the change of weight Fire_punch attacks with another blow
.
trUmErs does not react on time and receives the impact. (-485  Damage to the stamina. kobox punto) (+4% boost)
Fire_punch never stops, changes the weight of leg and throws another blow.
trUmErs goes back to dodge the blow.
Fire_punch changes the weight again to run another blow.
trUmErs was hit directly (-605  Damage to the stamina. kobox punto)
It has been an excellent book DEMPSEY ROLL.
trUmErs can´t hold any longer and falls (kobox punto)
1
trUmErs seems to react and manages to rejoin the battle at the count of 8. (+1.248 Stamina Recovered.) (-1.248 Lost Health)
After checking his condition the referee resumes the fight.
Fire_punch launches a HOOK .
A blow too slow since trUmErs manages to dodge it.
Fire_punch not slow down and dares with another HOOK.
trUmErs absorbs part of the impact by stiffening the guard. (-205  Damage to the health. )
A fabulous DOUBLE HOOK!
1,5
They started exchanging jabs, it seems too trUmErs as it is unable to hold the position and push back against Fire_punch.
2
Fire_punch push trUmErs against the ropes. (+25% hit probability)
Fire_punch is removed from the sleeve a BOLADO going to the stomach .
It has exploited fully in trUmErs. (-808  Damage to the stamina. kobox punto)
2,5
trUmErs takes the initiative and runs a right FINNING SWALLOW .
Fire_punch absorbs part of the impact by stiffening the guard. (-335  Damage to the health. atravesar guardia )
3
Fire_punch has managed to corner trUmErs in the corner of the ring. (+50% hit probability)
It seems that fatigue has reduced the force in the blows of Fire_punch.
Without thinking twice Fire_punch takes the initiative and launches a left BOLADO .
Goes throught the guard of trUmErs and hits. (-14  Damage to the health. atravesar guardia kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fire_punch.
The judges have ruled 9 Fight Points extra points for Fire_punch and 5 Fight Points extra points for trUmErs.

24 , 94% , 14% .
21 , 59% , 40% .

Round 4º

0,5
trUmErs not drop the pace and throws a left HOOK .
Full impact on Fire_punch. (-479  Damage to the stamina. kobox punto)
It has been too much for Fire_punch and falls. (kobox punto)
1
Fire_punch manages to get up when the referee pronounces 6. (+1.588 Stamina Recovered.) (-1.588 Lost Health)
The referee check his status before resuming the fight.
Fire_punch has trUmErs push back after a succession of jabs.
1,5
trUmErs not drop the pace and throws a right SWING to the chin .
Fire_punch goes back to dodge the blow.
2
Fire_punch loaded with intensity to break the rhythm of trUmErs.
2,5
Fire_punch launches a right CROCHET .
trUmErs reacts on time blocking the blow with the guard. (-191  Damage to the stamina. )
3
The opponent of trUmErs see coming a SMASH directed to the body .
Fire_punch blocks it with his defense. (-751  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Fire_punch and 7 Fight Points extra points for trUmErs.

28 , 64% , 61% .
31 , 61% , 12% .

Round 5º

0,5
The fight was stopped temporaly because of a Fire_punch´s low blow
1
trUmErs rotates the hip, it has launched a RIGHT HAND directed to the jaw .
Fire_punch keeps his guard firm. (-235  Damage to the health. )
1,5
Fire_punch is removed from the sleeve a RIGHT HAND going to the stomach .
trUmErs blocks it with his defense. (-115  Damage to the stamina. )
2
Fire_punch rotate hip, has launched a hook to SOLAR PLEXUS.
The coup lashes out in full to his opponent. (-267  Damage to the stamina. kobox punto)
Not bad.
It has been too much for trUmErs and falls. (kobox punto)
2,5
Although his legs tremble, trUmErs achieves to join at the count of 7. (+1.071 Stamina Recovered.) (-1.071 Lost Health)
The referee is ready to resume the match.
Fire_punch right positioned to execute a HOOK directed to the face .
trUmErs balance your body manages to avoid the blow.
3
Fire_punch has locked trUmErs in the corner of the ring. (+50% hit probability)
Fire_punch not slow down and throws a hook to the SOLAR PLEXUS!.
trUmErs balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fire_punch.
The judges have ruled 9 Fight Points extra points for Fire_punch and 5 Fight Points extra points for trUmErs.

40 , 61% , 58% .
36 , 32% , 95% .

Round 6º

0,5
trUmErs initiates an exchange of jabs that achieve Fire_punch push back.
1
trUmErs launches a SWING to the chin .
Fire_punch balance your body manages to avoid the blow.
Fire_punch takes the opportunity to launch a counter. (+15,8% hit probability)
Without thinking twice Fire_punch runs a HOOK .
trUmErs goes back to dodge the blow.
1,5
Fire_punch has slipped trying to feint. (-20% hit probability)
Fire_punch launches a CROCHET directed to the face .
A blow too slow since trUmErs manages to dodge it.
2
The referee warns Fire_punch by head down too in the confrontation.
2,5
trUmErs tries to surprise his opponent with a HOOK .
Fire_punch keeps his guard firm. (-448  Damage to the stamina. )
trUmErs not slow down and dares with another HOOK.
Going to do much damage with that hit.
Fire_punch does not react on time and receives the impact. (-483 Extra Damage to the stamina. kobox punto)
A perfectly executed DOUBLE HOOK!
Fire_punch tries to hold on to the ropes but falls. (kobox punto)
3
Fire_punch rises when the referee pronounced 7. (+1.524 Stamina Recovered.) (-1.524 Lost Health)
The referee is making him some questions to check that he is in good condition.
Fire_punch not drop the pace and throws a RIGHT HAND looking for openings .
trUmErs keeps his guard firm. (-126  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Fire_punch and 7 Fight Points extra points for trUmErs.

44 , 32% , 100% .
46 , 34% , 82% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is trUmErs with a total of 46 points over the 44 points scored by Fire_punch.
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