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Date 11-30-24 14:15

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astraco32
Vs.

seshumaru


Starts the fight of the journey of the XVI. Oro league.
Today have gathered at the Stadium 3.100 F1Offline freaks boxing.

In the corner left with 90,87 Lb and wearing the breeches red have astraco32 ESPAÑA
His personal record is of 2.878 victories 2.641 defeats 49 void ones and 1.958 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 141,72 Lb and wearing the breeches blue have seshumaru ARGENTINA
His personal record is of 2.630 victories 586 defeats 14 void ones and 2.226 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
astraco32 has adopted the position of Advanced Guard, seshumaru is in the Cross Defense position.
The astraco32´s most light body increases in +6,25% the probability of throbbing.
The bulk of seshumaru gives +6,25% damage.

Round 1º

0,5
astraco32 loaded with intensity to break the rhythm of seshumaru.
1
astraco32 rotates the hip, it has launched a BOLADO directed to the body .
A blow too slow since seshumaru manages to dodge it.
1,5
Both fighters exchanged blows long around the ring but astraco32 just overwhelmed by the impossibility of striking back against seshumaru.
2
Without thinking twice seshumaru runs a FLICKER .
astraco32 reacts on time blocking the blow with the guard. (-90  Damage to the health. )
2,5
From the corner of astraco32 its second tells to enforce the pace of combat.
3
seshumaru launches a JAB .
astraco32 blocks it with his defense. (-48  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for astraco32 and 7 Fight Points extra points for seshumaru.

4 , 95% , 86% .
7 , 100% , 100% .

Round 2º

0,5
The opponent of seshumaru see coming a STRAIGHT .
astraco32 absorbs part of the impact by stiffening the guard. (-84  Damage to the stamina. )
1
The opponent of seshumaru see coming a FINNING SWALLOW directed to the jaw . astraco32 harassed with a FLICKER, seshumaru does not lose the balance and it continues to advance.
astraco32 goes back to dodge the blow.
astraco32 manages to balance his body to launch one against. (+7,1% hit probability)
astraco32 feint a right STRAIGHT, tries to take the opponent off guard.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
astraco32 attacks with a STRAIGHT .
The coup lashes out in full to his opponent. (-912  Damage to the health. kobox punto)
1,5
seshumaru keeps his rival alert throwing a blow to the body.
2
seshumaru has managed to corner astraco32 against the ropes. (+25% hit probability)
seshumaru is removed from the sleeve a FINNING SWALLOW to the liver .
astraco32 keeps his guard firm. (-207  Damage to the stamina. atravesar guardia )
2,5
seshumaru has led to astraco32 against the ropes. (+25% hit probability)
Without thinking twice seshumaru runs a STRAIGHT directed to the chin .
astraco32 reacts on time blocking the blow with the guard. (-45  Damage to the health. )
3
The opponent of astraco32 see coming a left RIP looking for the liver .
seshumaru balance your body manages to avoid the blow.
seshumaru takes the opportunity to launch a counter. (+37% hit probability)
seshumaru launches a BULLET aiming the body .
astraco32 reacts on time blocking the blow with the guard. (-170  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 7 Fight Points extra points for astraco32 and 7 Fight Points extra points for seshumaru.

13 , 95% , 46% .
14 , 75% , 97% .

Round 3º

0,5
seshumaru launches a STRAIGHT to the body .
astraco32 has been reached. (-243  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1
astraco32 rotates the hip, it has launched a LEFT PUNCH .
seshumaru does not react on time and receives the impact. (-509  Damage to the health. kobox punto)
1,5
Without thinking twice seshumaru runs a FINNING SWALLOW .
astraco32 goes back to dodge the blow.
2
astraco32 is removed from the sleeve a right CROCHET .
seshumaru balance your body manages to avoid the blow.
2,5
astraco32 not drop the pace and throws a SMASH .
seshumaru balance your body manages to avoid the blow.
No time to breathe seshumaru launches to against. (+18,8% hit probability)
seshumaru is removed from the sleeve a RIGHT HAND .
Hit full astraco32. (-285  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
3
seshumaru is removed from the sleeve a left STRAIGHT .
astraco32 balance your body manages to avoid the blow.
Without thinking it astraco32 prepares to launch a counterattack. (+7,2% hit probability)
astraco32 rotates the hip, it has launched a RIP Aiming to the chest .
seshumaru does not react on time and receives the impact. (-536  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for astraco32 and 4 Fight Points extra points for seshumaru.

24 , 84% , 14% .
21 , 62% , 37% .

Round 4º

0,5
seshumaru is removed from the sleeve a JAB directed to the face .
astraco32 blocks it with his defense. (-16  Damage to the health. ) (+5% hit probability)
seshumaru doesn´t stop and throws another JAB.
astraco32 goes back to dodge the blow.
After the jabs his right does not wait, seshumaru executes a STRAIGHT.
A blow too slow since astraco32 manages to dodge it.
1
The fatigue does that astraco32´s blows come with minor intensity.
astraco32 launches a BOLADO going to the stomach .
A blow too slow since seshumaru manages to dodge it.
Without thinking it seshumaru prepares to launch a counterattack. (+14,5% hit probability)
seshumaru tries to surprise his opponent with a RIGHT HAND to the face .
astraco32 has received a good blow. (-110  Damage to the health. kobox punto)
1,5
seshumaru tries to surprise his opponent with a JAB .
astraco32 absorbs part of the impact by stiffening the guard. (-37  Damage to the health. ) (+5% hit probability)
seshumaru throws a second blinding JAB.
A blow too slow since astraco32 manages to dodge it.
seshumaru does not stop and throws a STRAIGHT.
astraco32 reacts on time blocking the blow with the guard. (-118  Damage to the stamina. )
2
seshumaru attacks with a FINNING SWALLOW right to the liver .
A blow too slow since astraco32 manages to dodge it.
No time to breathe astraco32 launches to against. (+7,4% hit probability)
astraco32 is removed from the sleeve a right UPPERCUT to the chin .
seshumaru absorbs part of the impact by stiffening the guard. (-64  Damage to the health. )
2,5
seshumaru tries to maintain control of the fight imposing his rhythm.
3
It seems that fatigue has reduced the force in the blows of astraco32.
astraco32 tries to surprise his opponent with a SWING speaking to the side .
seshumaru blocks it with his defense. (-11  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 4 Fight Points extra points for astraco32 and 10 Fight Points extra points for seshumaru.

28 , 78% , 10% .
33 , 62% , 27% .

Round 5º

0,5
astraco32 movements are accelerated, combined one, five, ten ... FLURRY!.
seshumaru stands firm in his guard blocking the majority of impacts (-74  Damage to the health. )
It seems that fatigue has reduced the force in the blows of astraco32.
Do not stop the party! astraco32 continues to combine lightning fast punches.
Thanks to its extraordinary agility seshumaru never ceases to dodge blows
Nice FLURRY!
1
astraco32 initiates an exchange of jabs that achieve seshumaru push back.
1,5
astraco32 are very tired with what his punches do less damage.
astraco32 tries to surprise his opponent with a HOOK .
seshumaru has received a good blow. (-39  Damage to the stamina. kobox punto)
Not bad.
2
seshumaru rotates the hip, it has launched a BULLET .
astraco32 keeps his guard firm. (-67  Damage to the health. atravesar guardia )
2,5
Due to fatigue astraco32 blows come with less intensity.
astraco32 is removed from the sleeve a SMASH looking for the stomach .
seshumaru reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
3
seshumaru takes the initiative and runs a FLICKER .
A blow too slow since astraco32 manages to dodge it.
Without thinking it astraco32 prepares to launch a counterattack. (+10,7% hit probability)
It seems that fatigue has reduced the force in the blows of astraco32.
astraco32 tries to surprise his opponent with a left BOLADO directed to the chin .
seshumaru keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by astraco32.
The judges have ruled 10 Fight Points extra points for astraco32 and 4 Fight Points extra points for seshumaru.

39 , 77% , 12% .
37 , 61% , 30% .

Round 6º

0,5
The drums do not stop ringing, the fans of Korea Amamos a astraco32 fanclub: astraco32! astraco32!
1
Without thinking twice seshumaru takes the initiative and launches a JAB .
astraco32 goes back to dodge the blow.
seshumaru surrounds his opponent with another blinding JAB.
astraco32 keeps his guard firm. (-8  Damage to the health. ) (+10% hit probability)
seshumaru combines his right with a STRAIGHT.
astraco32 balance your body manages to avoid the blow.
1,5
The opponent of seshumaru see coming a BULLET . astraco32 slows his progress with a JAB. (-22% reduced probability of scrimmage)
Hit the air because astraco32 manages to dodged it.
2
After study each other seshumaru starts a mid distance exchange of blows and although astraco32 doesn´t make him easy he finally goes back.
2,5
Without thinking twice seshumaru takes the initiative and launches a JAB searching the jaw .
astraco32 absorbs part of the impact by stiffening the guard. (-37  Damage to the health. ) (+5% hit probability)
After JAB is soon to appear STRAIGHT seshumaru.
A blow too slow since astraco32 manages to dodge it.
3
seshumaru has led astraco32 against the corner of the ring. (+50% hit probability)
seshumaru is removed from the sleeve a STRAIGHT directed to the face .
astraco32 goes back to dodge the blow.
No time to breathe astraco32 launches to against. (+9,6% hit probability)
astraco32 makes a feint, it seems that trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
The opponent of astraco32 see coming a UPPERCUT to the stomach .
seshumaru has received a good blow. (-254  Damage to the stamina. kobox punto)
seshumaru crashes to the ground. (kobox punto)
seshumaru seemed stunned but he´s on his feet at the count of 7. (+829 Stamina Recovered.) (-829 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 7 Fight Points extra points for astraco32 and 7 Fight Points extra points for seshumaru.

49 , 77% , 19% .
44 , 39% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is astraco32 with a total of 49 points over the 44 points scored by seshumaru.
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