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Date 12-07-24 13:45

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Hadriel_dge
Vs.

pakmani


Starts the fight of the journey of the XVIII. 2.311º league.
Today have gathered at the Stadium 796 GimnasioJose_Cuervo freaks boxing.

In the corner left with 42,6 Lb and wearing red pants have to Hadriel_dge ARGENTINA
His personal record is of 106 victories 79 defeats 0 void ones and 103 KO`s.
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In the corner right with 40,65 Lb and wearing the breeches blue have pakmani VENEZUELA
His personal record is of 47 victories 112 defeats 1 void ones and 35 KO`s.
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Hadriel_dge has adopted the position of Mixed Guard, pakmani is in the Basic Guard position.
Hadriel_dge girth gives you a +1,95% damage.
A lighter body allows pakmani an increase of +1,95% to the probability of hitting.

Round 1º

0,5
Hadriel_dge has surprised his rival with a feint.
Your right approaching unstoppable. (+25% hit probability)
Hadriel_dge is removed from the sleeve a JAB .
pakmani goes back to dodge the blow.
No time to breathe pakmani launches to against. (+11,1% hit probability)
pakmani launches a CROCHET right to the liver .
A blow too slow since Hadriel_dge manages to dodge it.
1
Hadriel_dge not drop the pace and throws a JAB .
pakmani keeps his guard firm. (-1  Damage to the health. )
1,5
Hadriel_dge throws a combination, it seems that he looks for openings in the guard of pakmani.
2
Hadriel_dge has cornered to pakmani against the ropes. (+25% hit probability)
Hadriel_dge rotates the hip, it has launched a LEFT PUNCH .
pakmani goes back to dodge the blow.
2,5
Hadriel_dge push pakmani against the ropes. (+25% hit probability)
Without thinking twice Hadriel_dge runs a JAB .
A blow too slow since pakmani manages to dodge it.
3
pakmani guard down causing his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Hadriel_dge.
The judges have ruled 9 Fight Points extra points for Hadriel_dge and 4 Fight Points extra points for pakmani.

9 , 100% , 82% .
4 , 97% , 58% .

Round 2º

0,5
Without thinking twice Hadriel_dge takes the initiative and launches a JAB searching the jaw .
pakmani reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
pakmani takes the initiative and runs a left CROCHET .
A blow too slow since Hadriel_dge manages to dodge it.
1,5
pakmani rotates the hip, it has launched a RIGHT HAND searching the jaw .
Hadriel_dge goes back to dodge the blow.
2
The fatigue does that pakmani´s blows come with minor intensity.
pakmani takes the initiative and runs a right CROCHET to the body looking for a side opening .
Hit the air because Hadriel_dge manages to dodged it.
Hadriel_dge manages to balance his body to launch one against. (+9,1% hit probability)
Hadriel_dge feint a right JAB, tries to take the opponent off guard. (+25% hit probability)
The opponent of Hadriel_dge see coming a JAB looking for the chin .
A blow too slow since pakmani manages to dodge it.
2,5
Without thinking twice Hadriel_dge runs a JAB .
pakmani goes back to dodge the blow.
3
pakmani has set a little dance with the intent to provoke his rival.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by pakmani.
The judges have ruled 7 Fight Points extra points for Hadriel_dge and 6 Fight Points extra points for pakmani.

16 , 100% , 77% .
10 , 95% , 11% .

Round 3º

0,5
The fatigue does that pakmani´s blows come with minor intensity.
pakmani tries to surprise his opponent with a CROCHET to the face .
A blow too slow since Hadriel_dge manages to dodge it.
1
Due to fatigue pakmani blows come with less intensity.
pakmani is removed from the sleeve a right STRAIGHT to the face .
A blow too slow since Hadriel_dge manages to dodge it.
Hadriel_dge takes the opportunity to launch a counter. (+4,3% hit probability)
The opponent of Hadriel_dge see coming a LEFT PUNCH looking for openings .
pakmani keeps his guard firm. (-4  Damage to the stamina. )
pakmani crashes to the ground. (kobox punto)
1,5
pakmani seems to react and manages to rejoin the battle at the count of 5. (+17 Stamina Recovered.) (-17 Lost Health)
The referee checks his eyes before resuming the fight.
Hadriel_dge launches a JAB .
pakmani does not react on time and receives the impact. (-5  Damage to the stamina. kobox punto)
2
Hadriel_dge launches a LEFT PUNCH directed to the body .
A blow too slow since pakmani manages to dodge it.
2,5
Without thinking twice pakmani takes the initiative and launches a right CROCHET to the face .
Hit full Hadriel_dge. (-9  Damage to the health. kobox punto)
3
Hadriel_dge launches a LEFT PUNCH looking for the face .
Hit the air because pakmani manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Hadriel_dge and 5 Fight Points extra points for pakmani.

24 , 88% , 61% .
17 , 56% , 29% .

Round 4º

0,5
Without thinking twice Hadriel_dge takes the initiative and launches a LEFT PUNCH to the stomach .
pakmani reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
pakmani takes the initiative and runs a JAB .
A blow too slow since Hadriel_dge manages to dodge it.
1,5
pakmani launches a JAB .
A blow too slow since Hadriel_dge manages to dodge it.
No time to breathe Hadriel_dge launches to against. (+18,2% hit probability)
Without thinking twice Hadriel_dge takes the initiative and launches a JAB to the face .
pakmani balance your body manages to avoid the blow.
2
Hadriel_dge tries to surprise his opponent with a RIGHT HAND looking for openings .
pakmani blocks it with his defense. (-4  Damage to the stamina. )
pakmani tries to hold on to the ropes but falls. (kobox punto)
2,5
pakmani awaits the referee count to 7 to get up. (+13 Stamina Recovered.) (-13 Lost Health)
After checking his condition the referee resumes the fight.
pakmani has launched a frantic exchange of blows in the middle distance, Hadriel_dge unable to cope with his rival just giving the position.
3
pakmani has managed to corner Hadriel_dge in the corner of the ring. (+50% hit probability)
pakmani He prepares his right to lunch a CROCHET . Hadriel_dge harassed with a JAB that unbalanced momentarily to pakmani. (-24% reduced probability of scrimmage)
Hadriel_dge was hit directly (-12  Damage to the health. atravesar guardia kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by pakmani.
The judges have ruled 5 Fight Points extra points for Hadriel_dge and 9 Fight Points extra points for pakmani.

31 , 73% , 56% .
28 , 27% , 35% .

Round 5º

0,5
The fatigue does that pakmani´s blows come with minor intensity.
pakmani takes the position to get right one CROCHET to the body looking for a side opening .
Hadriel_dge was hit directly (-1  Damage to the stamina. kobox punto)
Not bad.
1
Hadriel_dge rotates the hip, it has launched a JAB .
pakmani goes back to dodge the blow.
1,5
Hadriel_dge tries to surprise his opponent with a LEFT PUNCH looking for the face .
pakmani balance your body manages to avoid the blow.
No time to breathe pakmani launches to against. (+11,1% hit probability)
pakmani launches a JAB looking for openings .
Hit the air because Hadriel_dge manages to dodged it.
2
The opponent of pakmani see coming a RIGHT HAND .
Hadriel_dge absorbs part of the impact by stiffening the guard. (-3  Damage to the health. )
2,5
Without thinking twice pakmani runs a JAB .
Hit the air because Hadriel_dge manages to dodged it.
Without thinking it Hadriel_dge prepares to launch a counterattack. (+4,3% hit probability)
Hadriel_dge attacks with a RIGHT HAND looking for openings .
Full impact on pakmani. (-8  Damage to the stamina. kobox punto)
pakmani can´t hold any longer and falls (kobox punto)
3
Although his legs tremble, pakmani achieves to join at the count of 6. (+7 Stamina Recovered.) (-7 Lost Health)
After checking his condition the referee resumes the fight.
pakmani has led Hadriel_dge against the corner of the ring. (+50% hit probability)
pakmani tries to surprise his opponent with a left STRAIGHT .
Hadriel_dge goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by pakmani.
The judges have ruled 7 Fight Points extra points for Hadriel_dge and 7 Fight Points extra points for pakmani.

41 , 69% , 41% .
36 , 11% , 23% .

Round 6º

0,5
Hadriel_dge tries to impose his pace of feet but pakmani imposes himself.
1
pakmani is removed from the sleeve a JAB to the stomach . Hadriel_dge harassed by throwing a JAB but pakmani dodge it with ease.
A blow too slow since Hadriel_dge manages to dodge it.
1,5
Hadriel_dge takes the initiative and runs a RIGHT HAND . pakmani harassed with a JAB, Hadriel_dge does not lose the balance and it continues to advance.
Hit the air because pakmani manages to dodged it.
2
pakmani is removed from the sleeve a RIGHT HAND looking for openings .
Hadriel_dge was hit directly (-2  Damage to the stamina. kobox punto)
Not bad.
2,5
Amamos a pakmani-cry filled the stadium without pause.
3
pakmani has locked Hadriel_dge in the corner of the ring. (+50% hit probability)
pakmani is quite fatigued, his punches do less damage.
pakmani launches a STRAIGHT directed to the face .
Hadriel_dge blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by pakmani.
The judges have ruled 4 Fight Points extra points for Hadriel_dge and 10 Fight Points extra points for pakmani.

45 , 67% , 30% .
47 , 11% , 17% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is pakmani with a total of 47 points over the 45 points scored by Hadriel_dge.
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